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Feedback comments for LD37
jordgubben's games and stats for all events →
| Timestamp | Since previous | Game | jordgubben's comment |
|---|---|---|---|
| Dec 15 08:12:00 | GameRoom | A shmup where the "ship" is a room? This is brilliant! No one is ever allowed to complain that an LD theme is to restrictive again, ever. | |
| Dec 15 08:20:00 | 8m 00s | Storage Guy | Clever idea. Enjoying this (and just added it to one of my itch collections). <br/> <br/>I do however wish the boxes where color coded, finding the one box of paper-clips among all snowflakes and atoms is quite eye-straining. |
| Dec 15 08:44:00 | 24m 00s | One Gogh | Very interesting concept. <br/>Some of the room pieces are hard to click on. <br/>Music and graphics are both top notch! |
| Dec 17 13:41:00 | 52h 57m | Walkie Talkie | This is probably the most bizarre Idea I've seen so far (in LD37). To bad it's windows only. Would have loved this as a web game. |
| Dec 17 15:05:00 | 1h 24m | Blob Catcher | A web-game built on the web? This is Brilliant! |
| Dec 17 15:13:00 | 8m 00s | The One Room Experiment | Not sure if this is a clever way of interpreting the theme or getting around it. ;) <br/> <br/>The graphic remind me a lot of Links Awakening, one of my favourite games of all time. |
| Dec 17 15:23:00 | 10m 00s | The Wiggle Room | This game is obviously a post-modernistic deconstruction of how establishment controlled mainstream media influences human integrity in order to maintain the power balance of the contemporary cultural hegemony. <br/> <br/>(The music is also very catchy) |
| Dec 17 16:40:00 | 1h 17m | Lock and reload | This game really manages to invoke a sense of unease and anxiety. It's not just the graphics and the excellent sound design, but the fact that the puzzle is sort of vague actually works in it's favour. <br/> <br/>I had to force the last digit, just like Spab before me. But just when I hit the right digit I realised that the answer to "What slides?" was literally in-front of me. <br/> <br/>Really well done. One of my favourites so far in this LD and I'd say probably your best LD-entry that I've played. |
| Dec 18 14:28:00 | 21h 48m | Moonlight Maximum | I like the music. <br/> <br/>Once your cornered your more or less stuck. Some form of melee attack would have been helpful. |
| Jan 2 17:40:00 | 363h 12m | Humanity Walks Into a Bar | I found that just letting the little critters carry on with their own lives seemed to work out just fine. <br/>So.. The mechanic is the message? |
| Jan 2 17:50:00 | 10m 00s | AirportSecurity | This game reminds me of why I avoid travelling by plane. <br/> <br/>Very good job for a first game. <br/>Perhapes some music/sfx next time? |
| Jan 2 18:07:00 | 17m 00s | Paranormal Cativity | Overall: Entertaining. The difficulty curve could need some tweaking though. <br/> <br/>Music: More or less everything that has a saxophone (or something saxophonish) in it is a god music. :D |
| Jan 2 18:23:00 | 16m 00s | Dustinator X9001 | This is the second roomba-game in a row I rate. Roombas are in this year (or rather.. last year)! <br/> <br/>This is a very relaxing experience. I would however have preferred if the music just kept rolling between levels, instead of sharply cutting the way they do now. |