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Feedback comments for LD37
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| Timestamp | Since previous | Game | BoxedMeatRevolution's comment |
|---|---|---|---|
| Dec 14 06:40:00 | ONE ROOM - DANCE CLUB | That was incredible! This is probably the best take on the theme that I've played so far. Obviously there wasn't a whole lot of gameplay, but it was a really unique experience. | |
| Dec 14 06:48:00 | 8m 00s | The Totally Normal Room | I was really enjoying this game and then it suddenly ended. I'd love to play a more complete version of this though. |
| Dec 14 07:32:00 | 44m 00s | Cranky Adventure | The artwork was really nice, and I think that the concept was solid. I think that the actual gameplay was quite boring though. I wish it had either been more action packed, or had a bit more of a story. Either way, really good entry for your first Ludum Dare. |
| Dec 14 07:59:00 | 27m 00s | Doom Tomb of the True Room | This is probably the best game I've played so far. I'm a huge fan of challenging platformers so this is exactly the sort of game that I really enjoy. I thought having the 99 life limit was maybe a little bit too harsh though (I ended up with 18 left over on my first try). Also a fullscreen option would have been nice. I don't really like squinting at such a small window when trying to do precise platforming. |
| Dec 14 08:11:00 | 12m 00s | FIIL Mark 37 | It was fun trying different stuff out and figuring out how to keep all of those bars full. Really great atmosphere, although I didn't quite understand the ending (the sideways text was hard to read). |
| Dec 14 08:18:00 | 7m 00s | Black Hole Research | Unique mechanics, although I thought it wasn't great how your score was tied to how many times you shot the black holes, since it encouraged just shooting the black holes over and over again. Maybe it would have been better if you got score for steering the black holes to target locations or something like that. <br/> <br/>Also, I'm not really sure how this game ties into the theme. |
| Dec 14 08:33:00 | 15m 00s | Dead by Morning | The game was decent, but it would have been nice if there were more things to interact with than just doors and keys. There were tons of objects in the environment that couldn't be interacted with in any way. The atmosphere was suitably creepy, but I also wish there was more of a story (although that's hard to add in such a short time). I thought it was a good use of the theme though. <br/> <br/>Also, I think the left and right audio has been switched from what it should be. |
| Dec 14 09:10:00 | 37m 00s | Hotel Z | One of the more polished games that I've played. The graphics, audio, and basic gameplay all were really good. However, once I got the hang of not destroying the room instantly, the game was far too easy. I'm not sure if it ramped up in difficulty at all, but it didn't feel like it, and the zombies were not very interesting enemies. It never felt like I had to switch between the characters. |