Foon → Ludum Dare Explorer → LD37 → Feedback comment stats → Ace17
Feedback comments for LD37
Ace17's games and stats for all events →
| Timestamp | Since previous | Game | Ace17's comment |
|---|---|---|---|
| Dec 12 21:56:00 | R-G-B-Y | Can't run (no web nor Linux version) | |
| Dec 13 06:50:00 | 8h 54m | rotomanor | I got stuck between doors, it wasn't clear if those could be opened using a button I might have missed, or if simply can't open them. <br/>Appart from this, great idea and great mood! |
| Dec 14 06:35:00 | 23h 45m | Rebirth | Creepy and mysterious atmosphere, love it! <br/>The part with statues holding swords was brilliant, and of course the ending is also great (on the negative side, walking is a little bit too slow). <br/>Great entry! |
| Dec 14 06:53:00 | 18m 00s | SkyCorridor | Waaaaaay to hard. I gave up after ten tries, going no further than a few screens. |
| Dec 16 06:25:00 | 47h 32m | Drone In The Room | It was hard to understand how to play. The right-click action doesn't trigger anything visually, so it's not obvious that something actually happened ; it's only by moving that you can see if your drone is actually grabbing a ball or not. |
| Dec 16 20:17:00 | 13h 52m | Bat Cave | Reminds me of space invaders ; especially the graphics :-) <br/>The webgl works well in Firefox (no issue with the 'alt' key). <br/>Being able to only shoot bullets one by one (and the lack of autofire mode) is frustating. |
| Dec 21 21:53:00 | 121h 36m | Cancelled Refuge | The retro-style graphics are impressive (especially the choice of colors), the commands very responsive, the scrolling is smooth, and the characters are really fun to control! Not to mention the music tracks and the sound effects, NES-style games don't get any better than that! |
| Jan 2 15:56:00 | 282h 03m | Dissonance | Nice idea, although I feel the raycaster stuff is unnecessary. <br/>The soundtrack helps a lot in creating a strong mood, too bad there's no gameplay! |
| Jan 2 16:11:00 | 15m 00s | Cubed | It's way too easy to fall down! <br/> <br/>There are holes nearly everywhere, and this, added to combination of a 2d-isometric view and non-2d-isometric direction key-based controls makes it very hard and frustrating to play. <br/> <br/>A small wall around most of the playing area would have been nice, at least in the first levels. <br/> <br/>I liked the moving platforms and the translucent walls. |
| Jan 2 16:25:00 | 14m 00s | Roomshift | Too bad you were sick ; this entry looks promising! |
| Jan 2 18:09:00 | 1h 44m | Color Maze | Same for me: 404 and GNU/Linux. |
| Jan 2 18:31:00 | 22m 00s | One Room | I was a little surprised by ghosts actually being solid! <br/> <br/>Some details made it feel a little sketchy: the sprite corners are visible, and respawning almost inside a ghost. The "jump" sounds quickly became annoying, especially in vertical passages (maybe lower its volume a little?). <br/> <br/>Otherwise, it's fun to play ; it runs very smoothly, and the scrolling feels right. <br/>The graphics are simple and nice, and the music fits the mood! |