Foon → Ludum Dare Explorer → LD36 → Feedback comment stats → Cody Hansen
Feedback comments for LD36
Cody Hansen's games and stats for all events →
| Timestamp | Since previous | Game | Cody Hansen's comment |
|---|---|---|---|
| Aug 30 01:42:00 | Buy The Moon | I'm kind of a sucker for clicker games. Broke a mouse on Clicker Heroes. <br/>I quite enjoyed this one! Ludum Dare is a bold way to learn a new stack, you brave soul you. <br/>The game was fun. I've always wanted to own the moon. <br/>Thank you! | |
| Aug 30 02:28:00 | 46m 00s | A Day With Mr Lmao | The game was entertaining. The intro sequence, though short, was smooth and actually quite a nice opener. <br/>Though some parts seemed a little tough, I love a good tricky platformer. <br/> <br/>I don't know, though. I have a funny feeling that that song may have been made before LD36. |
| Aug 30 02:46:00 | 18m 00s | Pharaoh's Puzzle | The rotation of the barrels was a cute little effect that really added to the game. <br/>The game itself was quick and simple, but had a few tricks hidden up its sleeve. I found myself thinking "wait... if I put that there... What?" <br/> Way to throw a curve ball on which barrel goes where. <br/>I'm not sure if this was intentional, but the timer comes really close on the first barrel, which was perfect. |
| Aug 30 03:17:00 | 31m 00s | Five Days | "I'm surprised you made it this far!" Well damn, how long have I been playing? <br/> <br/>Played to the end! Ancient technology played on an ancient technology. Well done. <br/>I had a little trouble with typing in commands and getting no response. <br/> <br/>The ability to press up to repeat the last command (much like actual command line) would be very helpful if you continue work on this game! <br/> <br/>The game itself is fun with a sudden need to learn very quickly at the beginning. I really enjoyed playing this. |
| Aug 30 04:44:00 | 1h 27m | Taxi No Roman | This was hilarious fun. <br/>The idea itself is unique and fits the theme. <br/>I love the horse's flapping tongue. Sometimes it's the little things. <br/>The speed and frequency that the camera zooms in and out is a little nauseating, though. |
| Aug 30 05:02:00 | 18m 00s | Helepolis : Make It To the Siege | I could see myself wasting an entire day playing some mobile version of your game. <br/>It is an excellent time killer for lines, waits, and... um... bathroom trips. <br/>Lovely game! |
| Aug 30 05:11:00 | 9m 00s | Forty Two | It's way too late for me to be thinking this hard. <br/>This is such an intricate puzzle game for such a short development time. And to have so many levels! Incredible. <br/>I, very frustratingly, enjoyed this. |
| Aug 30 05:37:00 | 26m 00s | Beacon Wars | This game is so addicting. It's one of those games where you lost track of time immediately. <br/>The music does tend to drone on, but the toggle button was an intelligent move. <br/>Awesome! |
| Aug 30 16:28:00 | 10h 51m | Touch the Monolith | Great game! Some of the levels were a pain because of the specific ordering (eg. the wheel). <br/>The concept and execution were fun and unique with a dark twist at the end. |
| Aug 31 05:18:00 | 12h 50m | Tutankhamun's Curse | The link gives me a 404 error. :( <br/>If you fix it, could you mention me in a replay? <br/>I'd love to play. |
| Sep 16 02:42:00 | 381h 24m | Sabertooth Arena | There were invisible walls scattered around the game and it made things a little confusing and tough to navigate. <br/>The constantly spawning sabertooth tigers made it difficult to keep up if you skipped a beat for even a moment, but once your club upgrades it becomes easy. <br/> <br/>It was a fun concept, but the lack of any indicators left much to be desired. |
| Sep 16 03:35:00 | 53m 00s | IT'S MAIL TIIIME... | This game is essentially a waiting game with a UI twist. <br/>And I'm oddly addicted. <br/>I really enjoy the concept and the way it fits the theme. The interface really makes you feel like a part of the game though it is more just taking you along for the ride. <br/>It isn't challenging by any means which makes the excessive waiting near the end fall short of emulating difficulty. <br/>But I still thought it was great. |