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RhythmLynx

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TimestampSince previousGameRhythmLynx's comment
Aug 29 14:38:00 Words and Wide Spaces Super interesting idea! As others have said, the puzzles are super hard at first but I really like the loop of solving a puzzle to get coordinates for the next one. I don't think you'll get away with using the unity web player for much longer though :P
Aug 29 14:50:00 12m 00s Trireme Very pretty! I like the frantic button mashing, especially when the clock is low. Getting a bigger bonus for completing a bigger ship is nice, but getting a small ship right at the end is much better because there's chance you might finish it in time. Maybe make it more likely for small ships when the timer is low? Overall I really like it, but like others have said it took a couple tries before I fully understood the controls.
Aug 29 14:58:00 8m 00s Sumer Game I like the idea and the control scheme. It'd be good to explain the cooking thing first though, I spent ages on my first tablet then overcooked and had to start again
Aug 29 15:02:00 4m 00s CANOE & SPEAR Ah this is great! Brilliant control scheme, would love to try it multiplayer. Very pretty too and the sound effects are nice. Great job!
Aug 29 15:59:00 57m 00s CAVEMAN HARRY Amazing, super impressed you did all that in just 48 hours! Love the art, sounds, npcs and the huge world. 124 deaths. If you do a post-jam version my only suggestions would be music and moving the checkpoints around a bit to be on the same screen as the nearest obstacle (e.g. the one to the right of crocodils and to the right of going batty would both be less annoying a few tiles further left). Great job!
Aug 29 16:05:00 6m 00s Artefact-O 36 Ah that was really cool! Nice job
Aug 29 16:13:00 8m 00s The Language of the Gods Gorgeous pixel art, would love to see a post-compo version
Aug 29 16:32:00 19m 00s cognizance I like how many different ways you've used the cog mechanic. Really nice aesthetic too
Aug 29 16:50:00 18m 00s Retro Player Had a lot of lag on this for some reason, made the difficult control scheme really clunky. Interesting concept though, I think it might work better on a touchscreen than with a mouse
Aug 29 17:07:00 17m 00s BRICKS Weird idea but it's pretty fun! My hiscore is 23 ('quite big')
Aug 29 17:35:00 28m 00s RUNE Visually very clear and clean. It's quite pretty overall and I really like the rune explosion. If one of the patterns is duplicated then they both get cleared when you validate it, which feels like a bug?
Aug 29 17:55:00 20m 00s Sir Serell Saves The World Super cool! Really pretty (good palette, nice sprites) and the audio was pretty good too. My only complaint is that enemies take ages to die. Great work!
Aug 29 18:10:00 15m 00s Orgog's Prison Nice! Impressed by the AI, wasn't expecting them to go round the corners and continue attacking me!