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Feedback comments for LD36
Kernel Panic's games and stats for all events →
| Timestamp | Since previous | Game | Kernel Panic's comment |
|---|---|---|---|
| Sep 1 11:44:00 | red spade ♠ | The game mechanic was immersive. It fit really well with the text-based format of the game, and made some plot points a lot more thrilling than I see in most interactive stories. <br/> <br/>Nicely done! :D | |
| Sep 1 14:21:00 | 2h 37m | History Through Battles | The controls are definitely unusual, but after a few minutes it was really neat to discover that this was a natural way of controlling five characters. Definitely a plus. <br/> <br/>They still feel a little bit unnatural, as I am stretching my thumbs towards the middle. <br/>Might QWERC and MUIOP be more natural for the thumbs? (that is, changing V with C, and changing N with M). This lets my hands rest facing directly forward, instead of them being tilted (as the distance from R to V is larger than the distance from U to N, my left hand feels more tilted than the other. Moving my thumb inward to C and M don't make my hands tilt, and so I don't feel the difference in the offset the lower keys have). <br/>Though it's completely possible that my hands are just a bit too small for the keyboard. :P <br/> <br/>I also liked the difference between rocks and spears. It wasn't apparent at first that there was a difference, and noticing it felt a bit like a small "Eureka" puzzle moment. After that, it was very satisfying to finish the level. |
| Sep 1 14:30:00 | 9m 00s | Catapult | A moving story, with polished graphics. Definitely worth the three to four plays to try go through every possible conversation. <br/> <br/>Though I'm a bit bummed the story behind the tech is still a mystery. What does it look like, and what exactly did it do? I hoped that if I did all my research I'd discover something more, but I guess not. Maybe I missed something? <br/> <br/>In any case, this was a great story, and I really enjoyed playing it. |
| Sep 1 15:02:00 | 32m 00s | Boss Fight Story | Difficult, especially in the beginning of the game. Getting hang of getting around the different enemies was a great part of the game. <br/>The monster was especially neat. He did things that surprised me, even once I thought I recognized all of his attacks. Even though in retrospect it isn't too hard to walk past him, every time I do it's extremely thrilling, as in most 2D platformers I don't get to walk directly in front of an enemy and live. <br/>Very original! |
| Sep 1 15:04:00 | 2m 00s | Blood Sacrifice | Ohh... the names made me feel so bad for sacrificing them. Definitely a neat minigame, with a great simplistic design that poses a unique challenge. |
| Sep 1 15:11:00 | 7m 00s | 8-Bit Quest | Repressing the keys is a bit tiring, but fun nonetheless. <br/>The music is fitting, too. <br/>All in all, this is pretty neat. |
| Sep 1 15:46:00 | 35m 00s | You Invented Fire | The difficulty curve was neat and originial! The way the game gets harder the more mistakes you do really makes the player put effort in defeating every possible enemy. It also adds to the last-few-seconds thrill, making me frantically jump around when there is barely any fire left. <br/>The character was a bit hard to control, but that just made the last few seconds more fun. |
| Sep 1 16:42:00 | 56m 00s | Fireworks Grandmaster | The animals were amusing, and it was fun to try figure out what each wanted. The mechanics of the game were a bit confusing at first, but it was easy to get the hang of it once the first firework was deployed. Pretty neat overall! |
| Sep 1 16:46:00 | 4m 00s | Pen and paper | Fits the theme perfectly! <br/>The images of you drawing the game as it began was a nice twist to the graphics. Very cool. :D |
| Sep 5 10:55:00 | 90h 09m | Ancient Tech No. 34 | This is a very innotiative game! <br/>I really enjoyed the mechanics. Not only was it something I haven't seen before, but it was also fun to play, giving a thrill whenever trying to react quickly, and being scared that the music could stop at any moment. <br/>Great jam entry! |