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jayemjee's games and stats for all events →
| Timestamp | Since previous | Game | jayemjee's comment |
|---|---|---|---|
| Aug 30 02:07:00 | Museum | A fun little game that made a nice framing device for playing other fun little games! It was kind of annoying that the way to quite a game (pressing ESC) was further right than the first game, so you won't see it before starting to play Pong. I figured it out, but still. | |
| Aug 30 02:43:00 | 36m 00s | Buried Maze | That was fun! Great atmosphere, and excellent use of assets (everything you used came together very well.) It could have used a little feedback when attacking the enemies; there was no obvious sign that I was actually hurting them. |
| Aug 30 02:54:00 | 11m 00s | The Collector | Cool little game, but seems way too easy to die (even the slightest touch of water or a pit kills you -- a couple times it seemed like I died for now reason.) There's also no reason to ever not be holding down the shift button. Why even have it? |
| Aug 30 02:57:00 | 3m 00s | Guidance | I remember playing a game a long time ago with this same mechanic! Not nearly as stylish as this one, though; I love the way you made the simple graphics work for you. It'd be great to see this fleshed out with more levels and mechanics. |
| Aug 30 03:12:00 | 15m 00s | BronzePunk | Cool game, love the art style and music. I got as far as getting the flint, but I couldn't find anything else to do. I assume I was supposed to decipher the language of the hermit in the cave? But after my first attempt didn't come up with anything readable, I gave up. |
| Aug 30 03:48:00 | 36m 00s | Nomore | Hey! Really cool game, great graphics and atmosphere. The controls were fairly good, and the gameplay was smooth. <br/> <br/>I do have a few qualms: I'm not a huge fan of extra lives (though that could be considered a personal opinion,) nor of the Sonic the Hedgehog style "touch them and you explode" spikes. The boss also seemed rather difficult, in a frustrating way -- I thought it took WAY too long to kill him. And I admit, I'm a little disappointed in the lack of an ending, or even an ending screen; unless it bugged or something went wrong, when I finally killed the boss at the end, I was just left in an empty room that I couldn't leave. After the difficult fight, I was hoping for something, if only a "congratulations." |