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Flygamer101

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TimestampSince previousGameFlygamer101's comment
Aug 28 23:51:00 Temple Gun The music was pretty nice, and it fit the aesthetic of the game really well. <br/> <br/>The walk/jump sound effects were a littly wonky, but fine. <br/> <br/>The game was quite difficult but was a nice sidescroller, and the graphics fit together nicely. <br/>What you did to make the blood particles were really nice too. <br/> <br/>Good job!
Aug 28 23:57:00 6m 00s Old N' Fashioned? The story at the beginning was pretty funny, made my sleep-deprived self laugh xD <br/> <br/>Also, its nice to see that you made a complete game at 12, I'm 13 and I've bee programming for some time :D <br/> <br/>The gameplay was surprisingly difficult as it looks deceptively simple. <br/> <br/>Animations and more sound would have been nice, but still a nice little game.
Sep 1 11:39:00 83h 42m Blocky Hill This was a great game put together :D The art was very nice, and you could tell the amount of time put together in it. Damm this was a very polished and fun game!
Sep 1 11:44:00 5m 00s Into the Pyramid Was a little confusing at first. <br/>The graphics were pretty nice, and so was the sound but it needed music. <br/> <br/>One bug i noticed is that if a unit was about to get their turn to move, and they die to the lasers, the game is stuck in a frozen state. <br/> <br/>Otherwise the graphics were decent, and it could be used to make a HUGE full fledged game in the future. Good luck next time!
Sep 1 11:50:00 6m 00s Ancient Gladiators It was a pretty fun little game, I didn't have the chance to try out muiltiplayer. <br/> <br/>First there weren't that many sounds and music would have been nice. <br/> <br/>The classes Idea was really cool, and I found my favorite class was the Lord or the rogue. The lord's special attack was some sort of counter which I liked alot :D <br/> <br/>The graphics were pretty decent, but lacked animations to finish the job. <br/> <br/>Overall a pretty fun game, though the Main Menu was kinda confusing to Navigate at first.
Sep 1 11:50:00 0s Small Civilzation A nice concept, but a little confusing at first. It was fun little game though, and the graphics were decent.
Sep 1 11:51:00 1m 00s Catapults A pretty good game. Well done clone of these types of games xD <br/> <br/>Choosing to use catapults was good, and I was all lonely playing it :(
Sep 1 11:56:00 5m 00s Pix Eliz Great tiny adventure This was a pretty decent game for 48 hours to be honest. <br/> <br/>The music was pretty good, but I couldn't hear it that well, I had to turn my volume up xD <br/> <br/>The level design was pretty good, and it had a nice bit of difficulty in it. <br/> <br/>Not sure how it fit the theme too well, but the cutscene at the very beginning was nice :) <br/> <br/>Also, the graphics had a very nice simplistic "one-color" look to them, but it would have been nice if the player had animations. <br/> <br/>All-in-all, a decent game, and congratulations/goodluck on the next one!
Sep 1 12:30:00 34m 00s Pocket Worlds Now this was a really good game. Sure it was short, but it looked really promising. Plus it had a very nice art style. A little more development + some updates and you could release this! <br/> <br/>Plus more levels or world generation would work well.
Sep 2 12:13:00 23h 43m Gladius: The Destroyer Wow first off: <br/>Great job on the graphics! These were really nice, some artist you got working there :D <br/> <br/>The controls were a bit wonky in my opinion, hard to play with one hand, but wierd to play with 2. I would suggest moving the block and attack keys to Z and X and the movement keys to arrow keys, though some people's keyboard might not support this. <br/> <br/>Sound: Was a little lackluster, but fine enough. <br/> <br/>Gameplay: It was actually kind of fun, and I stuck with it for a while :) <br/>The jump is way too high, and it really surprised me xD He went flying off the screen! This high jump meant I could surpass almost the whole game without attacking. The idea of the "powerups" or things that restored stats were good. I also liked the idea of Blocking. <br/> <br/>However, was the enemy supposed to take damage when blocking? <br/>Parrying would have been nice, but Its your game. <br/> <br/>Final note: The boss battle at the end was pretty cool, but it had some problems: <br/>I'm pretty sure that I got hit by lightning even though I had ran away. At one point I got stuck where I could move or attack as well. I could only jump. <br/> <br/>Overall, nice fun little game with great art style!