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Erkberg

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TimestampSince previousGameErkberg's comment
Sep 12 21:14:00 Indiana Cube A short but decent game. It looks really nice. The movement feels kinda draggy, I prefer platformers with little or no drag, but that's probably personal preference. The dash was very cool though, I do love dash mechanics in every game I come across that has them. Good job overall!
Sep 12 21:27:00 13m 00s Pharaoh's Diamond A nice little puzzle game, there were two things that really puzzled me though: One was that it was always very, very easy to get to the exit until a certain stage where I did not know how to win (the one with all the enmies lines up behind locks). <br/>Graphics are obviously pretty simple, but I like seeing something like this way more than the thousandth game with geometric shapes :) <br/>Good job overall!
Sep 12 21:37:00 10m 00s Crystal Echoes Wow, that was really good! The graphics are beautiful and the portaling mechanic came as a very nice surprise. It was a bit tricky to use though, since entering a portal you usually don't exit in the direction you needed to. The platforming feels a little rough around the edges and could use a little smoothing, but it gets the job done. <br/>I also like the music and sounds quite a bit, great job overall!
Sep 13 23:29:00 25h 52m Forge Multitask I really suck at this game. :) <br/>The idea is nice and very well executed. It reminds me strongly of a flash game I played once, but can't remember the name of it. The graphics are beautiful to look at and the music and sounds are great. <br/>I noticed that it is possible to just keep the D key pressed at all time and thus eliminate one of the tasks completely, still my score went downhill constantly, not sure if this happened due to my "cheating" or because I missed the other three constantly. :) <br/>Anyway, it was a fun experience, great job overall!
Sep 14 13:47:00 14h 18m Grow Really good game, I enjoyed my time with it. I like the graphics, though some animations would've improved on these quite a lot. The music is very nice and ambient and together with the soothing gameplay it creates quite the experience. <br/>After a while it got a bit boring though, but I was hoping there would be some surprises still in store or an end, but I was just overrun. Some more variety would have been nice, like enemies starting at different y positions or flying enemies. I think you got something here that can be built upon, great job overall!