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Feedback comments for LD36
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| Timestamp | Since previous | Game | cakeknuckles's comment |
|---|---|---|---|
| Aug 31 20:37:00 | Hello Hello | i think you did a really great job!! <br/>it was a unique concept, and I think you executed it really well. the controls were super responsive and polished, and the interface was so cute, with that modern flat ui feel and vintage-y muted colors. i liked the inclusion of a tutorial, it helped introduce the concept of the game, and i enjoyed playing it, even though i was pretty bad. it definitely seems like the kind of game that you could be really good at once you're in "the zone". v nice. :> | |
| Sep 3 15:12:00 | 66h 35m | Videos, Please | glad to see someone else's game for this theme is also set in a video rental store :O <br/> <br/>papers please is a great inspiration, and you nailed the atmosphere/visuals. the game was also really funny, and i'm glad the dialogue of each day varied a little bit, leading to a conclusion. the only thing i was really missing was some initial instructions on what to do on the first gameplay screen, i wasn't sure how to proceed at first. <br/> <br/>all in all, really great job! |
| Sep 3 15:28:00 | 16m 00s | Aqueduct Defense Force | i thought this was really neat! the first time i played, i felt a little bit confused, but the pieces eventually fit together. i think it definitely could be expanded on to become a larger game, but as it is, it's a nice little tower defense game. good job! |
| Sep 3 15:34:00 | 6m 00s | My Computer | this game was pretty simple, but a funny concept. when i started it up i wasn't sure what to expect, but the concept made me laugh. the controls worked as expected, and i loved the throwback visuals of the old windows OS, haha. good job! |
| Sep 3 16:40:00 | 1h 06m | My house is over there | what an atmospheric game! it was really compelling to explore, and the darkness emphasized how big the space you created was... it was impressive, for the short span of time to develop. i liked the slow introduction to an objective, the bright green served as a good beacon to follow, because you could see them distinctly in the darkness. unfortunately i couldn't really figure out if there was an ending, i found all the green lights and i couldn't figure out what to do next. <br/> <br/>but all in all, great! |
| Sep 3 16:44:00 | 4m 00s | VHS Rental - A retail nightmare | ah, our game was set in a VHS rental store too!! i love to find out people had a similar thought process in regards to the theme, haha. <br/> <br/>i really liked the game, it was a bit simplistic, but i loved the humor from the parody movie covers. i do wish there had been more movies to choose from, so as not to have repeats in the same shelf, but for the amount of time you had to work on it i think you accomplished more than enough. i also thought the art was very cute and fitting. good job! |
| Sep 3 16:48:00 | 4m 00s | The Polaroid | i really enjoyed this! the atmosphere was very chill, and the puzzle elements took a second to grasp, but then there was that bit of an "aha!" moment where all the pieces came together. it had a beautiful visual style, and came off as very stylish and polished. awesome job! |
| Sep 3 16:54:00 | 6m 00s | Retro YouTube Simulator | wow! this is such a cool idea. i was skeptical at first, but then i did some queries and realized that they were actual youtube vids! mind blown. i know some people have noted technical difficulties, but thankfully everything ran smoothly for me. <br/> <br/>i really liked the visual style of the monitor and computer, though the rest of the room was a little sparse, it definitely wasn't the main experience, so i wouldn't count it as a detriment. i think this could be kinda fun in VR, haha. <br/> <br/>good job! |