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| Timestamp | Since previous | Game | bitdecaygames's comment |
|---|---|---|---|
| Aug 31 03:28:00 | Steam Heart | Well now... I'm jelly. This game is very good. Definitely saw the Gunstar Heroes influence before reading the description. What did you use to make everything? I didn't see it in the description? <br/> <br/>Only complaint (gotta give some sort of constructive criticism for this to be a useful comment) is that the player has a little too much HP. But that's a very minor issue with how much other stuff is going on this game. Bosses are sweet! | |
| Sep 2 05:32:00 | 50h 04m | cognizance | This definitely feels like your game. Very clean. This game clearly knows what it's trying to do both visually and mechanically. <br/> <br/>Only complaint I have is it feels that there could be a few more checkpoints in between certain parts. I feel like I've proven I can overcome certain obstacles, and die to something unrelated after I've completed an area -- and I have to do it again. Minor complaint, though |
| Sep 6 00:22:00 | 90h 50m | SMASH BASH: Sukhov vs Zombies | The art pulled me in immediately. All the assets are very well done (though the proportions are a little off -- the bicycle is humongous compared to the player). Gameplay was solid and kept me enjoying it till the end. <br/> <br/>I had the same problem some of the others did where controls would randomly get stuck, both movement and shooting. It might have been due to accidentally clicking and dragging while shooting. <br/> <br/>Overall, a solid game that is one of the more entertaining ones I've played so far. |
| Sep 6 05:59:00 | 5h 37m | Where Is My Boat | Even if there isn't much in the way of gameplay -- the art is really cool. I'd be curious to see what you had planned for sounds. |
| Sep 6 06:12:00 | 13m 00s | iTech | Simple and entertaining. Digging the mini-map (I have yet to actually make a working one in any game I've done) <br/> <br/>Enjoyed the ending as it was fairly unexpected. <br/> <br/>Only complaint is that I wasn't able to appreciate the art as much as it deserved. The down-scaling hurt a lot of the clarity of the art (mostly when playing non-fullscreen). That said, I love the art. It reminds me of a much better drawn version of stuff that I used to draw when I was bored in class. I was always a fan of cavemen. |
| Sep 6 06:19:00 | 7m 00s | Reinvent the Wheel | Well now... I played that for longer than I thought I was going to. Gameplay is simple, but being able to build your own cart and fight for high scores gives it a surprising amount of replay value. <br/> <br/>I played with different wheel sizes/combinations and was surprised how much they actually affect how the kart moves. Nice work! |