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Feedback comments for LD36
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| Timestamp | Since previous | Game | alexv's comment |
|---|---|---|---|
| Aug 29 00:53:00 | LD | Link is broken :/ | |
| Aug 29 01:21:00 | 28m 00s | Ancient Bot Ruins | Level 4 is unbeatable, right? If so you could add a timer to add a "how long can you survive" kind of vibe, since now the level feels pointless |
| Aug 29 01:32:00 | 11m 00s | Crystal Smith | It looks and sounds really good. <br/>IMO you should've went for an 'endless' mode instead of just locking it to 5 hits and then having it start over, would be fun to see how far you can go |
| Aug 29 01:36:00 | 4m 00s | RAM | Probably the most fun game I've played so far this LD. <br/> <br/>You don't have to apologize for your source code being messy, it's supposed to be that way. If you have 48 hours and are wasting time trying to follow standarts you're doing something wrong |
| Aug 29 01:48:00 | 12m 00s | Ogg and the Obelisk | The dude is properly being rendered behind or in front of the houses and trees. <br/>That's way too advanced of a behaviour for the Atari graphics, takes off the emersion. |
| Aug 29 02:03:00 | 15m 00s | WakeUpCall() | Low key watched the stream, mostly tuned in for the music though. <br/>Surprised you didn't try to simulate a DOS console with the Unity GUI, I would've done that |
| Aug 29 08:38:00 | 6h 35m | Highly-Accurate Shepherd Simulator | Fun as fuck. The God is kinda douchy though, I'm giving him a sheep every 10 seconds and he be like, "hello mate, enjoy your 25% speed boost" <br/>And you should let people sacrifice the priest, that too |
| Aug 29 08:52:00 | 14m 00s | Words and Wide Spaces | Still using the old Unity UI system. You're a rebel, I like you. <br/>The H looks like the digits 2 and 3 sticked together, which was confusing when I was figuring out the first puzzle. <br/>You really need to some hints/tutorials, but fuck it, it's 48 hours |
| Aug 29 09:11:00 | 19m 00s | It Started Out With A Brick | It feels like it's going way too slow. It's generation 12 and there are still a considerable amount of members that don't hit the walls at all. <br/>Those who do however are very satisfying to watch |
| Aug 29 09:18:00 | 7m 00s | Retro Player | Looks nice. Not sure how I feel about the whole multitasking thing, I found myself just leaving the cursor in the middle of the screen and working with that. <br/>Maybe this could be a debuff, losing control over one of the two |
| Aug 29 09:28:00 | 10m 00s | Of Health and Madness | I spent way too much time playing this, I feel like I know what every line does. You need more of them |
| Aug 29 15:50:00 | 6h 22m | Tombed | I can't finsh the second level. I played it for way too long. I'm furstrated. The music is stuck in my head. Thanks. <br/>Real talk though, from what I've seen it's a well rounded platformer. Looks good, sounds good and the levels (at least the first two) are interesting. It just so happens that I'm shit at it |
| Aug 29 20:27:00 | 4h 37m | The Museum | Loved the writing. It's refreshing to see a game like this every once in a while |