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ViKing Games

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TimestampSince previousGameViKing Games's comment
Apr 18 02:49:00 PacShifter Felt a bit short, but that's true of all puzzle games in Ludum Dare. Good progression through each level for learning the mechanics. Could've used another level or two with enemies, it seemed a bit silly to only have one level with them. The movement seemed a bit strange for a Pac-Man style game, but it worked. The beat in the background was a nice touch. <br/> <br/>The concept is great, and I'd love to play a post-compo version.
Apr 20 16:51:00 62h 02m luvShape The visuals and audio were amazing, 5/5 in those categories for sure. I would have enjoyed the gameplay better if there was a clear way to know how many lives you had left, and some kind of 'high score' system. The dots on the restart screen were a fantastic way of displaying the score, though.
Apr 20 19:01:00 2h 10m Project Catslevania Loved the backgrounds and music! Movement felt a bit floaty, and the jumping was glitchy (if you touched a wall or the ceiling you got another jump), but that helped me get through the game, hahaha! I got stuck at the hooded guy and couldn't figure out how to progress ( http://puu.sh/opACM/84c5d3e0c9.jpg ). Good game! <br/> <br/>As a response to your comment on my game, you can choose what form to change to using a numpad, as it says in the description and help menu.
Apr 20 19:10:00 9m 00s When gums go out The level design was very well done, and I love the Lemmings-style gameplay, especially with the twist of only having two slimes. The animations were good, but the backgrounds could be a bit better. Sound and better controls could improve this game a lot. I'd love to see an updated version with more levels!