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SteveSalmond

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TimestampSince previousGameSteveSalmond's comment
Apr 22 04:00:00 SLAHP Really sweet graphics, love the parallax effect - definitely agree with the others' suggestion though of adding a simple checkpoint system in there.
Apr 22 23:13:00 19h 13m Sub Dragon Genius! So impressed with your ability to come up with a innovative mechanic every time - props.
Apr 23 05:25:00 6h 12m Wrestling the RPG Cool! I used to play Ian Livingstone and Steve Jackson's pick-a-path RPG books when I was a kid - your game made me quite nostalgic :)
Apr 23 05:34:00 9m 00s Cat-amorphasis Clocked it, yay. I feel like some subtle indicator about which limb(s) need tweaking would have been very helpful, but perhaps not necessary - the target picture pretty much did the trick.
Apr 23 06:04:00 30m 00s Wood for the Trees I didn't read the starting instructions carefully and was initially confused. I wandered down an endless road for a few minutes, gave up, then realized my mistake when returning to this page. After that it was awesome! I love the way the wrapping rooms collapse the search space but still give you the sense you're in a large environment. Very cool experiment, great job.
Apr 23 06:18:00 14m 00s Cyan Awesome job man, I actually loved the control scheme. Thanks for putting up the timelapse, I really enjoyed watching that too after playing. Props!
Apr 23 06:25:00 7m 00s buki buki! Brilliant - the most fun game I've played so far for sure! Love the sensation of 'shooting' yourself at the monsters, very kinetic, very cool. I did find I would often fire in a direction I didn't intend though (was using XBox controller) - probably my own lack of coordination showing though :) Great job team.
Apr 23 06:32:00 7m 00s CYGLiDE Love the animation on the 'wings' - super cool :) Started to get a strong sensation of flying as I got the knack of the controls. Awesome! I really wanted some atmospheric noises in there though (rushing wind etc) to complete the illusion - completely understand though, there just ain't enough hours for all that stuff :)
Apr 23 06:39:00 7m 00s Miss Turner's Magical Pet Swap Shop Really nicely executed, elegant and funny idea. I ran into some issues where my idea of a fox didn't match up with the pet owner - they obviously had no idea what a fox looks like! ;)
Apr 23 06:51:00 12m 00s Pluto's Tears Wow, didn't expect such an emotional rollercoaster haha! Great job :) The dialogue snippets were great btw.
Apr 23 07:10:00 19m 00s Shifty Thing Impressed with the level of polish. Love the meaty sensation when you crater - takes the sting out of failure :D Really fun too, great job.
Apr 23 07:18:00 8m 00s Fluffy Cookies Neat idea - I loved the artwork, top marks there. I tried dragging ingredients onto the preparation plate and was surprised when that didn't work. Eventually figured it out though. I didn't quite understand the two characters commenting on what came out of the oven (have since re-read the game's description and now I get it). The accompanying sound really helped to create an 'alchemist shop' ambience. Great job!
Apr 30 00:01:00 160h 43m Splitter Critters Utterly brilliant idea :) Also, extremely well implemented.
Apr 30 00:55:00 54m 00s The Maitre D Simply brilliant - so impressed. The character sound effects slayed me :D
Apr 30 03:12:00 2h 17m The Skinmancer Wow, that was great! The combat was cool, made you consider your actions quite carefully. I liked how you felt at a disadvantage, and that avoiding a fight was sometimes a more sensible option. Loved the bit where you could suddenly access the little tunnels as a ferret ;)
Apr 30 03:28:00 16m 00s Limber That music was so awesomely peppy! I was just boppin' along to the beat :) Loved the whole thing, especially the way the guy does his little boogie in between shapes, and those tutorial characters were gold. Really well done!
Apr 30 03:37:00 9m 00s Flesh Mess Badassssss!!! So great how the music amps up as you reach each new form, I found my self concentrating really hard not to lose the badass guitar riff haha. I kinda liked that it didn't have checkpoints, although I lost on the final boss and couldn't be bothered going all the way back in order to defeat him. The blood splats were awesome :D
Apr 30 04:43:00 1h 06m SHOOTING GAME THING Loved all the juicy touches, and gameplay was rock-solid. Played it with a controller and it feels great! Only feedback I can think of is that I wanted the transformation time to be a touch quicker, but that's more a function of me being bad I think. ^^ Awesome job man!
Apr 30 22:10:00 17h 27m Morphling Loved the animations, brilliant stuff - particularly the transition from run to jump. I was too uncoordinated to beat it but I sure wanted to.. :) I actually really liked the way the tutorial was heavily front-loaded, I think that was necessary with all the shapeshifting mechanics you had in there.
Apr 30 22:25:00 15m 00s Devil's Hand Took me right back to the days of wolf, doom and system shock - fond memories :) I couldn't finish - seemed like one of the doors failed to open (there were baddies shooting me from the other side of it). Would be interested to see how you did the level layout - just dropping down a bunch of prefabs, or some tool? Awesome job :D
Apr 30 22:36:00 11m 00s Shape Shifters Inc Really cute sounds, particularly the muzak track :) Debt is no joke haha!
Apr 30 22:50:00 14m 00s A Slimy Fellow Awesome! Some very nice 'a-ha' moments in there. I found the train run sequence a bit tricky but it was worth persevering to get through it. ;) Very interesting mechanic, well done!