Foon → Ludum Dare Explorer → LD35 → Feedback comment stats → recursor
Feedback comments for LD35
recursor's games and stats for all events →
| Timestamp | Since previous | Game | recursor's comment |
|---|---|---|---|
| Apr 18 17:56:00 | ShapeFlip! | A simple yet interesting idea. I finished all 10 levels and was disappointed there weren't more. I was just getting the hang of it. I like it. More puzzles please. | |
| Apr 18 22:38:00 | 4h 42m | Shape Quest | The first level was no problem. You had me and my kids fooled on the 2nd level, we kept trying to take the "shortcut" only to get smashed every time. It was pretty tough, but we all persevered and managed to save shape land. Yay! :) |
| Apr 19 11:12:00 | 12h 34m | shapescalation | Interesting game play. I felt like the controls were a bit too sensitive at times. This could be remedied by having some sort of sensitivity adjustment the player can change. Also, I think you should tell the player what shape he needs to become on the status bar so he does not have to go find it. This is a nice idea and if you add a few more game play elements sprinkled throughout the levels ( maybe a new element or mechanic every 10 levels), you could definitely entertain someone for 100 levels. |
| Apr 19 11:21:00 | 9m 00s | Revamp | First level, no problem but the second level...oh man. It is quite frustrating but very well done (like Super Meatboy). The penalty for death is minimal and encourages the player to keep trying. The shape shifting mechanic works nicely and it's fun to perform. Nicely done. |
| Apr 19 16:40:00 | 5h 19m | Shape Assault | Definitely challenging and it has a nice retro arcade feel to it. |
| Apr 19 18:46:00 | 2h 06m | windowframe | This has neat game mechanic that I've never seen before and it's really fun to boot. It had me far longer than I expected to be had. Excellent job! |
| Apr 19 19:29:00 | 43m 00s | Dr. Deckenstein: An Adventure in Severed Parts | I like that you did a card game. It's not something I see a whole lot in these Ludum Dare compos aside from the real physical card or board games that pop up from time to time. This was great fun but some sounds would have made it even better. Nice work. |
| Apr 21 11:35:00 | 40h 06m | Shifty Shapes | I played this one earlier and began began to really want keyboard control for shifting the shapes. I just came back to the page and see that you now have a post-compo build that add it. Maybe now I can beat that 46,500. |
| Apr 21 11:41:00 | 6m 00s | CubeShift | Nice job on a simple and fun entry. |
| Apr 22 18:11:00 | 30h 30m | Glyph Morpheus | Difficult and very retro. I like it. |
| Apr 23 12:13:00 | 18h 02m | Devil's Hand | First, a few criticisms: <br/>1) I want the mouse wheel to cycle through the weapons. <br/>2) Not sure about how the theme fits in on this one. <br/> <br/>Otherwise this is one of the most enjoyable games I've played so far. The hand looks great and its animations are lovely. I love the old school FPS vibe it has. Nice work! |
| Apr 30 11:55:00 | 167h 42m | Do Robots Dream About Yoga? | My only criticism is I think the controls could be a bit tighter. Perhaps clicking on a joint to freeze it or something, but then that might make it too easy. It was an enjoyable entry full of personality. I especially like the robot's voice. Nice job. |