Foon → Ludum Dare Explorer → LD35 → Feedback comment stats → Nolocality
Feedback comments for LD35
Nolocality's games and stats for all events →
| Timestamp | Since previous | Game | Nolocality's comment |
|---|---|---|---|
| Apr 19 01:54:00 | Bodybuilding Simulator 2016 | This cracked me up nice and proper...great take on the theme and I dig the music. | |
| Apr 20 00:04:00 | 22h 10m | CatKoonBut | I like it...but than again I'm a sucker for sprites in 3D games and goofy sound effects. <br/>Either I suck or the catapillar section is hard as hell lol, but I wouldn't dock a star for that. <br/> <br/>The way the world falls together...very nice. <br/> <br/>Sweet game. |
| Apr 20 00:27:00 | 23m 00s | Space shifter | Booyah! Got that bastard...all it took was the blood of two innocent crewmen. <br/> <br/>Now that the station is safe it can return to the duties of hunting space whales to extinction. |
| Apr 20 00:41:00 | 14m 00s | MetaShift | Never have a I taken a jelly fish to faster than sound speeds and eaten 20 fish in the blink of an eye... <br/> <br/>After four or so passes I think the crabs started to worship the jelly fish...they would do this dance when I descended to allow them to gaze upon the jellyfish in all it's glory. <br/> <br/>Fun lil' game sir, good job. |
| Apr 20 00:49:00 | 8m 00s | Freeform | Very original take on the shape-shift theme. <br/> <br/>A thought dawned on me...what if they were all floating upwards into the sky and the obstacles were actually trying to save them... |
| Apr 20 00:54:00 | 5m 00s | The Curse of Mr. Hobo | I got addicted to the power...I couldn't help it. |
| Apr 20 01:17:00 | 23m 00s | Selkie | A day in the life of a selkie, start out in search for swedish fish candy in the slowest possible manor, attempt to seduce the local fisherman with my coconut boobs and saucy whistling, realize he is probably Jesus as he moonwalks across the surface of the water, realize there are in fact 43 fish, get teleported to meal time at the 42 mark... <br/> <br/>Selkies have the oddest lives. <br/> <br/>That's quite a bit of modeling for three days...good job. |
| Apr 20 01:25:00 | 8m 00s | Fire | lakroft I want to play this but there was no data in the download. <br/> <br/>When you build with unity, you will get the .exe and the data file. <br/> <br/>If you are using windows do this... <br/> <br/>1: Build your game. <br/> <br/>2: right click and go to "new" then choose "Compressed (Zipped)folder" name it after your game title. <br/> <br/>3: place both the .exe and the data file you built within this. <br/> <br/>4: upload the zipped file to Itchio. <br/> <br/>I really like the visuals from the pics I see and want to play this...hoping it's playable sometime soon :) |
| Apr 20 01:33:00 | 8m 00s | Hole In The Wall | At first I was afraid of the walls...then I realized you could simply march through them with impunity and rack up a grand score. Many walls had their pride damaged during my playthrough but the way I see it is the walls started it... <br/> <br/>I dig the colors and the little clouds that pop up when the player transforms. <br/> <br/>Either the game is a bit broken or it's demonstrating a message about breaking down the walls of life. |
| Apr 20 01:47:00 | 14m 00s | Jugales | Hey sweet...it was a fun time blacksmithing. <br/> <br/>At first I heated and hammered a few swords and got 10 gold apiece for some almost flattened out ones. <br/> <br/>Then I found out you can pick up the bent as hell swords, heat them up and sell them without hammering once for around 350 something gold apiece... <br/> <br/>If only it worked like that in real life lol. <br/> <br/>Great entry, I enjoyed everything about it even the exploiting. |
| Apr 20 02:51:00 | 1h 04m | ThreeWizards | Hey I really like this one, my fave of what I've played so far. <br/> <br/>FYI the web version wouldn't work for me but the DL version works great. <br/> <br/>This made me smile as I played it, the characters were all nice and goofy looking, each wizard had multiple forms, it had a hint of RTS in it, the spam pecking in the green wizard's bird form cracked me up. <br/> <br/>This game has some potential...if you decide to go further with it after the jam I would be happy to play what comes of it. <br/> <br/>Great solo entry here. |
| Apr 20 03:08:00 | 17m 00s | Beneath a killing moon | Very nice. <br/> <br/>The landscape, moon and art in general is just beautiful. Your 'take' on the werewolf/moon thing is great...the friggin moon itself reaches down and ensures the wolf gets some rays. <br/> <br/>Nice entry guys. |
| Apr 20 03:20:00 | 12m 00s | Aftertile | Awww...even in the afterlife we all gotta take a load off now and then. <br/> <br/>Came for the cute ghost...stayed for the quotes. Nice fitting music to. <br/> <br/>Nice entry you two. |
| Apr 20 03:28:00 | 8m 00s | Super Groovin' | Groovy-check <br/> <br/>Dapper-check <br/> <br/>Getting my ass handed to me by someone a fraction of my age three times in a row-check <br/> <br/> <br/>Doodles of the highest quality sir and a fun little game. |
| Apr 20 03:35:00 | 7m 00s | Furniture Ghost | Well...I lost good and proper. <br/> <br/>The knowledge that I got to pee on a bunch of innocent furniture and walk around with my wang dangling out was more than enough consolation. <br/> <br/>A fine game by many measures...but damn is it hard to find that ghost. |
| Apr 20 06:56:00 | 3h 21m | John Wizard | Very nice! <br/> <br/>Great job on all the aspects, the music was prefect (It reminds me of the old Wizards and Warriors for the NES), presentation awesome, story cute. <br/> <br/>The mechanic especially, never played anything like it, it was very enjoyable and fit the theme perfectly. |
| Apr 20 22:27:00 | 15h 31m | Ninja A Talk | I like it. <br/> <br/>I do not know sign language myself but it's pretty intuitive actually...most are easily recognizable then you start to memorize certain signs. <br/>Haha you guys tricked me into learning a bit today. <br/> <br/>Great entry guys. |
| Apr 20 23:00:00 | 33m 00s | 3D platformer thing | Wow...sweet visuals! <br/> <br/>Animations, color fades on the textures, sleek looking. <br/> <br/>Intuitive controls and feels great to play. <br/> <br/>Not on par with the theme but whatever, it's a great entry. |
| Apr 21 00:00:00 | 1h 00m | An Unfinished Journey | Nice entry. <br/> <br/>That's a hefty amount of modeling and animating to do in 3 days. With enough time I bet you could throw together one heck of a game. <br/> <br/>Good show there, finished or not. |
| Apr 21 00:11:00 | 11m 00s | Flutterby | Welp, best graphics I've seen so far in the jam! <br/> <br/>All around awesome presentation, sound is perfect for the game and it's satisfying to play on through from catapillar to death. <br/> <br/>Great work guys! |
| Apr 21 02:05:00 | 1h 54m | Pacifist Hill | Love the sound effects. Fun lil' time waster haha. |
| Apr 21 02:11:00 | 6m 00s | Sh1ftB00st | Leg laser destruction! <br/> <br/>Sorry you didn't get to finish it in time but hey...it could be pretty damn fun if taken farther. |
| Apr 21 02:23:00 | 12m 00s | Dwarf Portals ShapeShift | I think it may be a bit broken sir. I to got the "Cool Down" message and couldn't morph. <br/> <br/>I tried to find shop button but the screen was a bit out of proportion and it couldn't be found. I did mine a few walls down and find a purple beam of light...from there I could do nothing. <br/> <br/>If it's ever up and running properly I would give it a go as you seem to have some content waiting within...cheers and good effort dude. |
| Apr 21 02:38:00 | 15m 00s | All Turd Beast | Great job all around, I'm very impressed. <br/> <br/>Best ending btw...it got an honest belly laugh out of me. |
| Apr 21 02:46:00 | 8m 00s | Flumber | Nice, mellow lil' game here. For some reason the music made me think of sonic spinball...I dig the audio. |
| Apr 21 03:10:00 | 24m 00s | Shapeshifter | I found the WIN! yay! <br/> <br/>Nice little romp through your shape world! |
| Apr 21 05:31:00 | 2h 21m | Crescendo | Just beautiful on all levels and so satisfying to play. <br/> <br/>Audio-visual-gameplay daaaamn sir. |
| Apr 30 17:00:00 | 227h 29m | Squiggles | Squishy octopus how satisfying you are to blob around with. <br/> <br/>Very nice all around, the little touches really add to the mood and feel here. I especially dig the watermark flowing through the background and the rigidbody octopus. <br/> <br/>Great job guys. |
| Apr 30 17:12:00 | 12m 00s | Ghost Bird | Sweet kaleidoscope effect there, also that's quite the test of dexterity after you get the ability to flap...always interesting to rewire your brain so you can flap with your middle finger while directing to the right with your ring finger. |
| Apr 30 17:22:00 | 10m 00s | Imperfection | Haha awesome job guys, I really got thrown for a loop wen things got 'real'. <br/>Graphics, theme, humor...it's all there in spades. Hard as hell and it stresses you out properly as the clock runs down. <br/>Also there's Tony killing it on audio as he tends to do heh. <br/> <br/>Badass entry guys. |
| Apr 30 17:38:00 | 16m 00s | You Are What You Eat | Aw sweet...I do like my 'The Thing' RP. <br/> <br/>Surprising entry for the short time it was put together. Also the squishy sound effects were great. |
| May 8 22:35:00 | 196h 57m | Brutally Shifty Dance Crew | That's one confident scribble dancer. <br/> <br/>Very very smooth and enjoyable animations on the breakdancer...I've only seen that animation technique a few times but when it's pulled off nicely it's great. <br/> <br/>I admit I wasn't sure if my inputs were on time or not at first, perhaps consider a bit more player feedback on the important inputs for future projects. <br/> <br/>On the bright side yours is one of the few entries I've played that has all it's elements (music, sfx, graphics, gameplay, etc..)intact and feels 'complete'...taking this and the fact that it's a safe bet you ran solo (I see no mention of a team) that's an impressive feat. |