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Feedback comments for LD35
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| Timestamp | Since previous | Game | TheBreakfast's comment |
|---|---|---|---|
| Apr 22 05:36:00 | We Made Rock Paper Scissors | I love the sound design, it's amazing! Everything, from the squeak sound the scissors make when hitting the ground, to the voice acting, and the way the title voice over fades out when loading the level. <br/> <br/>The graphics are incredibly charming too. This game has a lot of polish for a game jam game. Well done! <br/> <br/>The AI is a little hard to beat, but it's rare for a multiplayer-focused jam game to also have a single player version, so you deserve huge bonus points for that! | |
| Apr 22 05:48:00 | 12m 00s | SHAPE☆SHIFT | At first I thought "well this is a pretty neat platformer, it certainly looks great, especially for a jam game. Once you figure out how it fits the theme, it becomes very clever! Some of the puzzles were very well thought out. The timing-based puzzles can be challenging, but in a good way, and the art/sound is very charming. Great job! |
| Apr 26 02:38:00 | 92h 50m | Avoid the Wall Simulator 2016 | Hehe, I love the concept, and especially love the music! The graphics are great, and it's definitely remarkable that you've made a jam game that supports mobile. The controls do feel a little stiff, but other than that it's great. Overall, great job! |
| Apr 26 02:46:00 | 8m 00s | Polydrone | This game looks and sounds amazing, and it's a really cool new take on the bullet hell genre. I love that there are multiple ways to strategize. For example, in one round, I played defensively, keeping my shape small and aiming to the outside. On my second round, I shot towards my inside, and surrounded enemies aggressively. I found the "death net" strategy was a lot more effective. <br/> <br/>Amazing job as always! |
| Apr 26 02:52:00 | 6m 00s | You're A Mimic! | Haha I love the concept of the endless loop of the mimic getting caught, arrested, and then found out again. Poor goblins though! Great humour. I actually think our games have a surprising amount in common. <br/> <br/>Sound was great, art was great, concept is really funny. Could use a bit more branching options and some music, but it's a lot of fun as is. |
| Apr 26 02:59:00 | 7m 00s | Rock, Paper, Scissors Extreme! | I like the concept. Putting the form changer onto a cooldown is a good idea for balance. Could have used a little bit of sound and music, and maybe switch up the levels and spawn locations in between matches with some random generation, but it's a good effort! Multiplayer is always super difficult to do in a jam. Good job! |
| Apr 26 03:23:00 | 24m 00s | A Sum Of All Parts | I really like the concept, but it's a little difficult to find where the hidden shapes are. Are there rules to the puzzle? It would have been neat if you had to look for the negative space to create a series of shapes, or maybe look through the holes in some shapes to uncover the invisible shapes. <br/> <br/>The 3D positional sound was awesome, but it would have helped if it could be heard from just a little further away. The voice acting was great, and extremely clear. I also liked the way the music seemed to gradually introduce more elements as I discovered parts of the puzzle. It had incredible atmosphere too. |
| Apr 26 04:16:00 | 53m 00s | After the 7th Day | It's a cute idea! The noise at the end is surprisingly creepy. Neat idea, I don't really know if it fits the theme super well though. The art was awesome. <br/> <br/>I definitely liked the joke about the sliding bath glitch lol. |
| Apr 26 04:21:00 | 5m 00s | Super Groovin' | Haha really cute concept. Not enough people make rhythm games for the jam. Seems like they're really hard to pull off. Good humor, neat ideas here! |
| Apr 27 02:48:00 | 22h 27m | Moveless Chess | Solid idea, interesting puzzle concept! Graphics were very clean also |
| Apr 27 02:49:00 | 1m 00s | Stone sacrifice | Really liked the characters and animations, and the audio fit perfectly. I think the concept of herding in first person has a lot of potential |
| Apr 27 02:58:00 | 9m 00s | Shapeshifting Toys | Mechanically solid! Enjoyed playing it, the idea was executed wonderfully |
| Apr 27 03:41:00 | 43m 00s | SEMILUCID | Cool graphics, neat game play, and the music is awesome. It's like Pacman having a drug induced fever dream. |
| Apr 27 23:03:00 | 19h 22m | Reptilian President | Haha this is awesome. Immediately when "shape shift" was announced as the theme, I thought of "They Live" and wanted to do something like this. Good job! <br/> <br/>Could have used a few sound effects, but it's an awesome achievement for a compo entry! |
| Apr 27 23:10:00 | 7m 00s | Mr. Purrgalar | I love the puzzle mechanic. Very interesting idea. The music works well, but maybe something a bit sneaky would have worked better for the mood / humor of it. The graphics are great (love the smoke effect) and the core mechanic is solid! <br/> <br/>My only major complaint is that the "cat videos" button doesn't do anything :P |
| Apr 28 00:06:00 | 56m 00s | Panzerantix | This reminds me of a reverse Lightbot Hour. Really well done! It's hard to believe you did this in just 48 hours! Could use a little music, but overall it's incredible! Great job! |
| Apr 28 00:13:00 | 7m 00s | Abducktion | The amount of polish in this game is simply incredible. The music is amazing, the graphics are gorgeous, and the concept is adorable. Great job! "Avoid the bread" heh that made me laugh, it goes against "conventional wisdom" but it's accurate! <br/> <br/>This is the first game I've given 5 on all categories. Great job!! |
| Apr 28 01:42:00 | 1h 29m | Sculpt Master | This is an awesome action puzzle game. Very good job, super impressive! The concept is neat, probably the best fit for the theme that I've seen so far. It's difficult, but fun. The sounds are charming. |
| Apr 28 02:04:00 | 22m 00s | Vishnu Launch | Neat concept. Are these abilities based on the mythology of all of the characters? Neat idea, and tons of content for a jam game! |
| Apr 28 02:20:00 | 16m 00s | VHS WARS | 171500! YEAH! I don't know how good that is in the grand scheme of things, but I loved it. Good graphics, good music, good gameplay. |
| Apr 28 02:28:00 | 8m 00s | Tremor | The art style is cool, really good job on that. The sprites are crisp. The music is great too. The idea that objects exist in the real world and the world of the dead is a neat take on the theme, but it would be a little cooler if it fit into the mechanic somehow too! <br/> <br/>For example, it almost felt like the objects were changing forms in time with the music. If some objects were dangerous in the real world, but safe in the dead world, and vice versa, that could be a cool mechanic, and it would turn it into a bit of a rhythm game too which would enhance the endless running aspect. <br/> <br/>Overall, good job! |
| Apr 28 03:28:00 | 1h 00m | Muscle Coach | Unfortunately I don't have a Vive, but I do have a DK2, and some experience with making VR experiences. This is incredible and it looks like a lot of fun. It's funny how even a simple concept such as posing a character can be so much better in VR. Just from watching the gifs and videos I can tell you should definitely continue with this concept. A couple weeks more worht of work, and it would be a neat experience you could toss up on the store. <br/> <br/>To be honest I could even see the opposite being a really good game! A ddr-style "match my pose" game! <br/> <br/>Anyways, awesome concept, and great job! |
| May 4 05:24:00 | 145h 56m | Shifter | The first time I tried the music didn't load. Not sure if that's a glitch. Either way, once you figure out the mechanic it's a ton of fun! I got to 22. |