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Gamescalation's games and stats for all events →
| Timestamp | Since previous | Game | Gamescalation's comment |
|---|---|---|---|
| Apr 17 20:26:00 | ShapeTests | 1. The soundtrack is pretty solid. <br/>2. It's way too easy. <br/>3. The images flickered a lot. | |
| Apr 18 18:21:00 | 21h 55m | Haunted Shift Mansion | The idea of the game is very nice and charming, the graphics are fitting, and so is the sound (the effects are quite well and diverse, but there maybe could be a litte ambient music) The controlls are o.k., but it often is hard to climb ladders for some reason... <br/> <br/>In terms of game design and fun I`d say for my taste, the ability objects (don't know what else to call them ^^) are too far from each other and backtracking can be a litte tedious... also, not being able to attack as pure-ghost is understandable, but annoying, considering I pressed F instead of E in several fights und thus lost my powers. <br/> <br/>As Madball said, the enemies tend to attack in rather large numbers and their hitboxes sometimes don`t seem to work quite as they should... Anyway - once I discovered that you can shoot projectiles across several rooms through the doors, most enemies sadly weren't much of a challenge anymore. <br/> <br/>But overall - for a 48 hour compo entry, it is indeed a nice game to play, that has some potential if worked on furthermore ;) |
| Apr 18 18:36:00 | 15m 00s | SHΔPE | 72 <br/> <br/>A really nice little game once you get used to the controls and steeply increasing difficulty (very nice work with the "tutorial" in the beginning, it really helps getting along ;D) <br/> <br/>Graphics are quite nice and the idea of making the music is good, but would be even better if there'd be some sort of percussions or subtle instrument tracks joining along with the game's progress. |
| Apr 18 18:57:00 | 21m 00s | Apeshifter Munk | Nice puzzeling that definitely has some potential... BUT with those controls you shouldn't really make the player perform platform jumping :D <br/>also, holding down the right mouse button to transform instead of once every time to switch back and forth feels kinda odd, but that one could be on me... <br/> <br/>For the graphics and sound - those are quite good, except for the way to heavy motion blur effect and the annoying looping music - luckily you build in a mute button... (no offense :P) |
| Apr 18 19:13:00 | 16m 00s | Shape Running | Nice game! Kinda reminds me of our own approach ;) <br/> <br/>I do really like the psychedelic space atmosphere that is greatly supported by the art and audio sytle. <br/> <br/>It would be nice if the track was generated randomly to be a little more diverse. Also, I don't really see the point of the brake button - instead it would be more fun if the speed can't be affected by the player, but the should be a little slower to have more time to react. |
| Apr 18 19:22:00 | 9m 00s | Comet Crash | Overall solid fun game with nice looking visuals - you could give the barriers some different effects, though ;) <br/> <br/>Also, having the controls on-screen would help very much, I often needed several tries to get the right color ^^ |
| Apr 18 19:32:00 | 10m 00s | Shape Runner | The movement of the shape when moving right or left in my opinion is waaay to abrupt, so it's hard sometimes to match the obstacles. Also, using the mouse button for switching between shapes is very odd, for you have three shapes but can only change them consecutively... <br/> <br/>The sound effects are fitting and not too annoying, which is nice - but the graphics on the other hand feel a little uninspired and without a clear motif. |
| Apr 18 19:46:00 | 14m 00s | Abducktion | The change of gameplay that comes along with the transformation of the character is really well done, so are the grahpics and the music - done in 48 hours? wow! really good! - extra credit: nice pun with the game's title ;) |
| Apr 18 19:54:00 | 8m 00s | ShapeQuest | May be a little short and the graphics could be a little more polished, but great music, though! plus: I do like your humor :) |
| Apr 18 20:05:00 | 11m 00s | Wild West Canyon Crusher | Nice idea, but the camera behaves very weird... (maybe it should be relocated behind the train faster?) <br/>Some sound would be nice, too - even it was just to feedback the player when taking damage. <br/> <br/>Also, I started with less than full health several times and it is often hard to see which rocks are obstacles and which are just for decoration... <br/> <br/>[I don't really know if "going into rage mode" does qualify as shapeshifting :P] |
| Apr 18 20:11:00 | 6m 00s | Attached | I really love that art style! Also, Ping and Pong are exceptionally cute! <br/>Only thing is that the controls feel a little unforgiving and too harsh - especially the double jump, which could be a bit higher (or maybe the gravity pull is just too high ;)) <br/> <br/>Overall - very good for 48 hours of development! |
| Apr 18 20:18:00 | 7m 00s | Snap & Shift | Nice concept and very pretty graphics ;) I'd like to see more of that! <br/>(I was just a little confused in the beginning, because I thought you would change the objects with whatever you photographed earlier ;)) |
| Apr 19 20:23:00 | 24h 05m | The awkward story about the unluckiest guy on Earth | The graphics are quite nice, but the walking animation seems to lack of one or two frames, so it does look somewhat weird... also some sort of attack animation would be nice ;) <br/> <br/>In terms of game design, I like the idea of three different monsters with different abilities... at last the vampire can double jump, I wasnt*t able to figure out what the zombie and werewolf could to, though. <br/> <br/>The level design tends to be a little boring because the same level elements repeat over and over again without much variety. There also seems to be a problem with the ground, as the zombie sometimes gets stuck without any visible obstacle beeing in his path. <br/> <br/>The sound overall is nice, but there could be a little less... moaning ^^ |
| Apr 19 20:32:00 | 9m 00s | KIT and the 3 realms to Heaven | Nice gameplay overall and fun to play. <br/>The controls could use a little tweaking as they feel quite unprecise by now... <br/>The graphics are really cool, especially the tail(s) of light that follow the player - only the platform and floor/wall would look better if they had some sort of texture. <br/>The music is very cool and relaxing and doesn`t start to annoy while playing, which is nice ;) |
| Apr 30 15:28:00 | 258h 56m | Eggplant’s Dynamic Chimerization | Indeed, nice graphics and sound - though I had actually no idea what was going on or whatever I should do ^^ |