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EthanBierlein

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TimestampSince previousGameEthanBierlein's comment
Apr 18 18:23:00 Morph Ranger Love it! The gameplay is unique, and I the art & animation style is awesome!
Apr 18 18:25:00 2m 00s Shifting Winds I like this! It was fun trying to navigate the course at a fast pace while trying to make sure I was using the right form in the right place. I'd love to see more games like this.
Apr 18 18:28:00 3m 00s Maze Shift Pretty good! It seemed easy at first, but it got very difficult very quickly. Nice work!
Apr 18 18:43:00 15m 00s Rocketmorph Nice job! It reminds of an online browser game I used to play a few years ago.
Apr 18 22:18:00 3h 35m ShapeShitter To be honest, this is funny for a little bit, but it doesn't really fit the theme. Still an okay game though.
Apr 18 22:21:00 3m 00s Tetragon I really enjoyed this one! It's a nice twist on Tetris and Super Hexagon.
Apr 18 23:50:00 1h 29m Go Go Golem Fun game! I'm highly impressed that this game was done in just 48 hours.
Apr 18 23:55:00 5m 00s SHAPE.SHIFT() I like the visuals, and the idea, but the game is *very* difficult. I had a lot of trouble trying to get at least one point.
Apr 19 00:26:00 31m 00s Polygon War This is amazing. I'm reminded of classic games like Asteroids when I play it. It runs very smoothly as well, and the simplistic graphics are very pleasing.
Apr 19 00:34:00 8m 00s i drew this because i was bored This is amazing! The art style and the music blend together so well, and create something that I think is very, very unique experience.
Apr 19 00:52:00 18m 00s Imperfection It's an interesting idea, but I'm somewhat confused as to what I'm actually supposed to do here.
Apr 19 01:07:00 15m 00s Skywind Temple Holy cow. This is amazing. The graphics, visual effects, models and textures are all amazing. The mechanics and different gamemodes are awesome as well. Well done.
Apr 19 01:15:00 8m 00s Shapeshifter Biker This is quite the neat idea, and I had quite a decent amount of fun playing it. I did enjoy the nice peaceful music *quite* a bit, and I felt like it fit the game.
Apr 19 01:22:00 7m 00s SuperFishAl The controls are a little too smooth for my tastes, but I guess it just makes the game a little more challenging :). I like the overall "relaxed" mood of the game.
Apr 19 01:25:00 3m 00s Walking Simulator I got a laugh out of this game. Overall it's a nice concept! Good job!
Apr 19 02:23:00 58m 00s Disdain The music is somewhat repetitive after a while, and I couldn't seem to actually hit the enemies, but the concept is very interesting, and it'd be cool to see it expanded on in the future.
Apr 19 02:52:00 29m 00s Shadowshifter This is really fun! It's very fast-paced and what I'd call "action-packed". My only gripes would be the high mouse sensitivity and somewhat repetitive music.
Apr 19 02:56:00 4m 00s PERMUTATE The ambiance in this game is very calming and relaxing. The mechanics are very unique and interesting as well.
Apr 19 03:02:00 6m 00s SPY This was pretty challenging. I always like a nice classic spy game. Nice job!
Apr 19 03:10:00 8m 00s Claudia's Exit I'm not completely sure what this game actually is, or what I'm supposed to do, but I had a good time walking around the world, getting absorbed in the almost surreal, and somewhat eerie, landscape that you can only really find in some older, smaller, games.
Apr 19 03:22:00 12m 00s Light Shifter Temple Nice! These light-based games are always interesting.
Apr 19 03:25:00 3m 00s Runeshift Pretty good! I have to agree with the others though. It was a little confusing at first. Maybe the player & enemy runes could be swapped & given different colors?
Apr 19 03:41:00 16m 00s In Miniature Interesting environments and ambiance. Controls are a bit wonky, and I couldn't find the runes, but this is still cool game!
Apr 19 03:46:00 5m 00s Doodle Dungeon Nice game! It was fun trying to figure out where I needed to go, how to get there and just traversing the dungeon in general.
Apr 19 03:50:00 4m 00s Hart of the Forest Neat concept! I enjoyed the music very much.
Apr 19 03:55:00 5m 00s Goo Away! Very interesting concept! I imagine working with mesh deformations was complicated.