Foon → Ludum Dare Explorer → LD35 → Feedback comment stats → ekkiiiii
Feedback comments for LD35
ekkiiiii's games and stats for all events →
| Timestamp | Since previous | Game | ekkiiiii's comment |
|---|---|---|---|
| Apr 19 12:59:00 | Morphling | Awesome game! You managed to embed the theme mechanically in a really suprising way, it was fun to discover the different shapes. Well polished, great graphics and music. I'll try it out with a controller as soon as I can. | |
| Apr 19 13:01:00 | 2m 00s | Shapeshift | Cool game. I especially enjoy the minimalistic art style which works very well. |
| Apr 19 13:12:00 | 11m 00s | shifted | Great polish! Could be a little bit easier in the beginning. |
| Apr 19 13:51:00 | 39m 00s | Shapey | Sound is great, it totally fits the visual style. Nice game! |
| Apr 19 13:55:00 | 4m 00s | V for Virus | Nice work! Interesting mechanics and good presentation. |
| Apr 19 14:14:00 | 19m 00s | Tale of a Shifter | I like the idea and the way you present this game. The art style is very humorous. |
| Apr 19 14:35:00 | 21m 00s | Shapeshifter Biker | Awesome effort. The game feels very polished, everything fits well together. |
| Apr 19 16:43:00 | 2h 08m | The Wewelsburg Experiment | I played this for a while just to discover more shapes. Very cute. Good job! |
| Apr 20 13:20:00 | 20h 37m | SandShifter | Awesome mechanic! Very addicting, would play this longer if there were more levels. |
| Apr 20 14:41:00 | 1h 21m | Oops! My Dear is a Deer | Choice of music and sounds creates a great mood! Well done. |
| Apr 20 15:00:00 | 19m 00s | CHORUS | Nice idea! The controls work very well. A little more feedback would've been nice. It was also hard to see where the connection between shapes and rhythm was. |
| Apr 20 15:08:00 | 8m 00s | Under and Above | After the splash screen, nothing happened in Chrome (both embedded player and external window). It worked in Firefox, though. <br/> <br/>It is a fun game! The border of the level is a little hard to see. |
| Apr 20 15:18:00 | 10m 00s | Squarcle | Nice core mechanic! Level Design feels very thought through. Had a lot of fun with this. |
| Apr 20 16:33:00 | 1h 15m | PsychoShift | Liked the parts of the graphics that had the cardboard look a lot! |
| Apr 20 16:59:00 | 26m 00s | Pasowix's Magical Shapeshifting Workshop | Loved the puns. Score was a couple of hundred in the minus though. ¯\_(ツ)_/¯ |
| Apr 21 11:32:00 | 18h 33m | Henkan Pachinko | Makes me think of the countless hours I spent playing Peggle - big compliment! I like that you removed something usually so essential to this type of game ("the randomness") and I did not think anything was missing at all. I'd play more of it. The UI could have used more work to make the game feel more polished. |
| Apr 21 14:48:00 | 3h 16m | Shapeshifting Ice Hockey | Very fun and addictive game. AI was also way too hard for me, I'd need an easy mode so I could actually win once. :) |
| Apr 21 16:15:00 | 1h 27m | The Great Biohazard Escape | Big fan of point-and-click adventures, found this one pretty enjoyable. The puzzles were not too obvious and everything was still solvable. Great use of textual hints. <br/>Clicking on the floor to reach the other side of the room did feel unintuitive for me, though. Other than that: Great game! |
| Apr 21 16:49:00 | 34m 00s | A Soul of Clay | Very atmospheric game and a great combination of theme and game mechanics. |
| Apr 21 17:28:00 | 39m 00s | SHAPE.SHIFT() | Very good presentation, feels polished and looks nice. I guess the difficulty has been mentioned enough already. I'd suggest providing a visual aid to show where the three positions are so it does not feel unfair when losing while being very close to the opening. The current version withouth the aid would work pretty well as a hard mode, imo. :) |
| Apr 21 18:18:00 | 50m 00s | Abyssal Dream | Enjoyed it even though I am pretty bad at platformers. Visual style is on point and sound and music fit it well, even though the effects get mildly annoying when you don't progress. :) |
| Apr 22 23:10:00 | 28h 52m | Deershifter | I liked the background music and the sound effects. :) |
| Apr 23 09:58:00 | 10h 48m | An Abnormality | Nice idea, could have been longer of course. :) |
| Apr 23 10:10:00 | 12m 00s | I am Ned and I am a Hippo | I ended up confused and with a lot of pine cones. Interesting experience :) |
| Apr 23 10:48:00 | 38m 00s | Groad | Great art, especially the bosses but backgrounds and animations as well. I think I get how fighting was meant to be, it was just not responsive enough for the combat to feel satisfying. A lot of potential, just needs time and polish. :) |
| Apr 23 11:05:00 | 17m 00s | Tetrift | Great twist to the classic gameplay, instantly addictive. |
| Apr 23 11:49:00 | 44m 00s | ShapeUp | Very cool concept! |
| Apr 23 12:03:00 | 14m 00s | Dungeon Shift | The game really caught me for a couple of minutes before it got too repetitive. Nice job on the level generation! Did not understand where the theme was applied, though. |
| Apr 23 12:15:00 | 12m 00s | The Critter Within | Very catchy music, cool sound effects. Controls/hitboxes make it a little bit frustrating sometimes. |
| Apr 23 12:25:00 | 10m 00s | Card De-Wolf | Compliment for trying to make a card game! The mechanic works well for a short period of time, which is as much as I would ask from a card game made that quickly. |
| Apr 23 12:36:00 | 11m 00s | 100% Legit Entry | Nice try. |
| Apr 23 12:42:00 | 6m 00s | Run Baby Run | Cool endless runner and a nice use of shapeshifting as a game mechanic. I'd second both of blob's suggestions. |
| Apr 23 12:53:00 | 11m 00s | Mr. PotatoFace's Epic Quest for Treasure | Nice art style! Bonus points for the evil pony. |
| Apr 23 13:42:00 | 49m 00s | Random Rally Rodeo | Very nice racing mechanics, well done! |
| Apr 23 13:51:00 | 9m 00s | Echoes | Graphics and sound create a real cool mood. Reminded me of Limbo, especially the first sudden death. :) |
| Apr 23 13:58:00 | 7m 00s | Shape'o'litics | Very addictive, awesome idea and well executed. blablazuf? |
| Apr 23 14:08:00 | 10m 00s | Robot Snake | Great mechanic and well designed levels. Awesome game! |
| Apr 23 14:40:00 | 32m 00s | the old blood | Nice graphics, but performance was a big issue on my machine (i5-4210U,GT940M,8GB RAM). |
| Apr 23 15:39:00 | 59m 00s | Shifty Shapes | Clever take on the theme, it's a lot of fun :) |
| Apr 23 16:21:00 | 42m 00s | Heavy Water | Phew, that was a lot of stress, increasing speed through several levels or a choice of difficulty might be a good idea. Cool mechanic! |
| Apr 24 10:28:00 | 18h 07m | Pluto's Tears | Insanely polished for a three day jam. :) Very nice artwork, the music fits perfectly and the gameplay is unique and fun. <br/>I tried to install it on my Nexus 5 but I got a "Parsing Error" (no more info) when trying to open the .apk. I have a touchscreen laptop so I could still play the game as it was clearly meant to be. :) |
| Apr 24 10:35:00 | 7m 00s | Eclipse | I also think this has the potential to be a cool puzzle game. I especially like that it requires no explanation and completely works based on visual communication. |
| Apr 24 10:46:00 | 11m 00s | Goons | Cool concept and good work on the level design :) |
| Apr 24 11:13:00 | 27m 00s | Slime Tales | Very cool shapeshifting visuals! |
| Apr 24 11:17:00 | 4m 00s | BeatBox | It has potential. :) Sometimes the way the boxes appear in the beginning of a game feels unfair (too many on one lane & too many in general). |
| Apr 24 11:28:00 | 11m 00s | Morph Brawl | Cool idea :) |
| Apr 25 19:54:00 | 32h 26m | Hart of the Forest | Graphics are beautiful and controls work well. You can tell that the game is unfinished. But I get the idea of what you want to achieve. <br/>Nice attempt! Can't wait to play the more finished version. |
| Apr 26 17:21:00 | 21h 27m | Triangle Head's Adventure | I love that you did a point and click adventure. :) At first I was annoyed that there was a time limit in an explorative game but it was enough to see everything and in the end it all made sense. Nice work. |
| May 2 14:22:00 | 141h 01m | Shapeshift Horror | Only managed to get to the point where I had to turn on the lights, could not find the switch (was not able to move anymore). The atmosphere in the first part was good, the empty rooms and the sound of steps were enough to create a creepy atmosphere, especially after seeing the screenshots above. I'd say you overdid it a little with the darkness to a point where it becomes unplayable in a lot of situations, having lightswitches emit a little light would be an easy fix for that. |