Foon → Ludum Dare Explorer → LD35 → Feedback comment stats → EighthNote
Feedback comments for LD35
EighthNote's games and stats for all events →
| Timestamp | Since previous | Game | EighthNote's comment |
|---|---|---|---|
| Apr 19 01:45:00 | Slime Matter | I'm having the same problem as SgtBursk - I can unzip using 7zip, but when I run index.html in Firefox the screen is black other than the UI. | |
| Apr 19 01:51:00 | 6m 00s | Mass Squire | Loved the pixel art! The weighing down enemies mechanic is an interesting idea, but the execution seemed a little inconsistent - sometimes enemies would fall over but keep moving. |
| Apr 19 02:02:00 | 11m 00s | Parallel Shift | Nicely done! I liked the parallax background a lot, and the levels were well designed. The flashing bricks on the higher levels was a little headache-inducing, though. |
| Apr 19 02:06:00 | 4m 00s | Trionic | Wow! Really excellent. |
| Apr 19 02:14:00 | 8m 00s | Potato Souls | Only some technical issues kept me from giving this 5 stars! Overall it's great. However, no enemies spawned for me, and at a certain point I fell off a cliff and just kept falling forever. |
| Apr 19 02:20:00 | 6m 00s | Disdain | The movement feels really good! It could have used some health and damage indicators, though |
| Apr 19 03:03:00 | 43m 00s | Inner Beast | I was able to extract and play, but when I loaded it up there was just a swinging lantern and nothing else. It didn't seem to respond to input. |
| Apr 19 03:14:00 | 11m 00s | The Castle | Great atmosphere and solid level design |
| Apr 19 03:14:00 | 0s | Find the Bird | Linux only? That's a shame! |
| Apr 19 03:22:00 | 8m 00s | Doug's Existential Potato Paradox | hahahahahaha |
| Apr 19 03:30:00 | 8m 00s | h3ss | The mechanics are too opaque. I can't figure out what to do! |
| Apr 19 03:34:00 | 4m 00s | Shadowshifter | So cool! Love the art style |
| Apr 19 03:39:00 | 5m 00s | Greedy Miners | Really well done! It all works great. |
| Apr 19 17:54:00 | 14h 15m | Bloodbearer | This is really fun! Love the art, and the combat feels good. |
| Apr 20 08:17:00 | 14h 23m | Click Faggot | Oh man. That was intense. I hope you have reached a place where things are looking up. <br/> <br/>Excellent use of the medium to tell a story, and a unique take on the theme. |
| Apr 20 14:54:00 | 6h 37m | Ludumdare #35 | It was fun! I couldn't find the boss though |
| Apr 20 15:00:00 | 6m 00s | Elegant Flamingo | heheheheh |
| Apr 20 19:19:00 | 4h 19m | Sculptor Simulator | Love the background art! The gameplay was relaxing. |
| Apr 20 19:30:00 | 11m 00s | Forest Rampage | Really fun! My favorite was the shooty form. |
| Apr 24 16:19:00 | 92h 49m | Trio | This was simple but really fun! I liked the Mario-style sound effects. The knight felt a bit underpowered (maybe if he had some sort of block ability it would be more balanced?) |
| Apr 24 16:26:00 | 7m 00s | Paranormal Pastries | This was fun! I got stuck pretty early on though - I couldn't quite nail the spring pad bit. |