Foon → Ludum Dare Explorer → LD35 → Feedback comment stats → datadazer
Feedback comments for LD35
datadazer's games and stats for all events →
| Timestamp | Since previous | Game | datadazer's comment |
|---|---|---|---|
| Apr 19 03:05:00 | William's Dilemma | This game was fun! Interesting and different puzzle mechanics. Well thought out levels and cute cohesive graphics. The difficulty progression was from lvl to lvl felt natural and engaging. Good job! | |
| Apr 19 03:15:00 | 10m 00s | Drift Shift | So Much Fun!! I Love the drifting!! For some reasons, the numbers didn't work on the number pad. So it was a little awkward controlling it with numbers directly above the WASD keys. Otherwise, the levels were interesting. The theme was innovative and the graphics were cohesive. Great Job! |
| Apr 19 03:35:00 | 20m 00s | Fylgjur | Fun game. It gets really hard when you start missing enemies and they are surrounding you. The art was nice and I loved how the character animates in his run. Audio could be improved. Tutorial was great to have. Overall Nice work! |
| Apr 23 12:54:00 | 105h 19m | Oops! My Dear is a Deer | very fun! Great graphics. love how the monsters attack everything around them. <br/>more challenging than I expected. Ashamed to say after many many attempts, no luck finding my dear.. |
| Apr 23 13:28:00 | 34m 00s | Echoes | Animations were clean and cool. I like the idea of having the eyeball anxiously looming over ever move you make. And how you have to cower into that low reclusive state to avoid enemies. The mood felt natural in the game. <br/> <br/>I can tell the level design was well thought out, just needs more depth and it will feel more engaging. I was stuck on the first level in the "crouch" state and up nor jump would get me out of it for some reason. Had to restart the game. <br/> <br/>Overall really enjoyed it! |
| Apr 23 13:34:00 | 6m 00s | Dungeophobia | Loved the art style and the idea was really cool. I think it was a bit too challenging right out of the gate. Also too bad for the buggy controls. I had wish there was a really short tutorial or instructions at the beginning to get me started. <br/> <br/>Otherwise, great fun, quirky graphics, and clever idea! |
| Apr 23 14:42:00 | 1h 08m | Aether Crypt | I had SO much fun playing this. I love the open level while still being limited on entry based on which forms you've unlocked. Fun mechanics, awesome art style. Love the ambient soothing music that makes you feel good while exploring the dark. It was fun discovering how different forms could help you get through different challenges. <br/> <br/>Only thing is it was really really dark to the point of it being hard to see walls or even hints of where a small opening might be. But also I see how making it brighter would make those parts maybe too trivial to solve. <br/> <br/>Perfect amount of challenge to it. Overall awesome game! |
| Apr 23 14:56:00 | 14m 00s | The Great Leap | Really cool game! The level was a bit challenging. It felt very easy to either overshoot or undershoot a jump. Besides that I liked the different obstacles you had to overcome. <br/> <br/>The theme was fun and I liked the voice calling for the "next one" like role call. I almost wish there at least was a checkpoint half way so you don't have to start from scratch each time. <br/> <br/>Overall it was fun first person platforming! Good job! |
| Apr 23 15:10:00 | 14m 00s | Dustin Finamore | This game was SO much fun! I loved every minute of it! The "Sugar rush" and "Yum" sfx were fun. The art and theme were very unique, fun, and instantly brought me joy. <br/> <br/>The mechanics and level design were awesome and was a good challenge to keep me engaged! <br/> <br/>The only improvement I would work on next time is the music only because it gets a little repetitive. <br/> <br/>Overall excellent and fun game! :) <br/>You should be proud of that daughter of yours! |
| Apr 23 15:31:00 | 21m 00s | Operation R.E.P.T.I.L.E. | Very cool idea! I had so much fun taking out reptilian scum! The graphics were entertaining and the theme was silly. The gameplay was a nifty idea but it felt like I never got any hints towards 2/3 of the lizards. It made the game feel impossible to beat. Otherwise, really fun game! (Also I liked the menu screen haha) |
| Apr 23 15:50:00 | 19m 00s | SH4PE | The graphics and sound effects were really well done. The game was very entertaining, for a short period. I think there needs to be more depth in the game. It felt meaningless, and unrewarding of a goal and there wasn't a feeling of mastery anywhere. Just felt like luck of the dice chose your fate. Otherwise, well executed, simple, and fun. Also, I was a bit confused initially with what shape to match with what and kind of the general objective of the game. Maybe making the background more screened / less saturated might bring the important matching gameplay elements out more in the ui. |
| Apr 23 16:11:00 | 21m 00s | The Killer's Apprentice | Very interesting, dark and deep game. I liked the theme interpretation. The music set a good tone for the scene, and I liked the cutscenes. The gameplay was good, but I definitely think it could be improved and made more in depth. Overall, interesting idea with lots of potential! |
| Apr 23 18:28:00 | 2h 17m | Duality | This game was amazing! so much fun, and an innovative idea. The graphics are all coherent and gorgeous. The level designs are very clever. The music and sfx really help set the tone. <br/> <br/>Overall.. amazing. Some levels were a very very challenging, but I felt like they were engaging and made me want to keep playing til I got it. |
| Apr 23 20:28:00 | 2h 00m | Shape Rave | Fun game. would be good fit for a mobile game. Nice visual effects. |
| Apr 23 21:17:00 | 49m 00s | Disarranged | Couch man is a hero. His depressed owner is such a Lazy Boy. Depression is a serious issue, and my Uncushioned opinion is that Couch man suffers a much more Deep-Seated issue. Why Chaise your dreams, when your lack of identity is just Stuffed? <br/> <br/>Hilarious game! So much fun! <br/>5/5 Would have awkward stare down again. |