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Been

Feedback comments for LD35

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TimestampSince previousGameBeen's comment
Apr 18 10:53:00 Block Shift Enjoyed the game, although it felt a little too slow paced for to me start with. Maybe have a selectable difficulty at the start with sets how quickly the pace increases?
Apr 18 11:29:00 36m 00s Starship Janitor A bit of a tough one, couldn't come close to finishing it. <br/> <br/>Thoughts on the design. I ended up running away from enemies a lot while I tried to circle around and pick them off, and noticed that they kept bunching together. At one point I had maybe 4 of them taking up the same spot. Also, something to indicate when a small alien is about to change back would be helpful. I often tried to collect one just before it grew back into full size and took a chunk of health off.
Apr 18 11:47:00 18m 00s Galaxy Shift Really nice game. Only frustration I had was I kept on picking items up in a way that made me more stick-like than ball-like, which made moving around a little tricky. Other than I really enjoyed it.
Apr 18 12:06:00 19m 00s Therianthropy I ended up ragequitting because of the spikes, but that's often the case with me and platformers. Only criticism I could come up with is that the jumping doesn't quite feel right, it starts and stops too quickly.
Apr 18 12:15:00 9m 00s The Professional Shapeshifter A perfect simulation of what my typical interview experiences have been like (minus the shapeshifting). A harrowing look in my future as I'm confronted by obscure question after question, never able to come up with the perfect answer to satisfy them. They never even asked about my past experience, or to demonstrate my shapeshifting ability. <br/> <br/>On a serious note, I really liked this game. Only issue I found was the textbox at the bottom kept flickering on then off briefly when there wasn't a question for me to answer.
Apr 18 15:04:00 2h 49m Transformers Nice little game. The start was pretty sudden though, took me a while to realise my tanks were in the corner and I wasn't just on a long fancy intro screen. Definitely like the mechanic of focusing on moving your tanks to dodge the bullets, and letting them handle the shooting. It felt a little like a less punishing version of cannon fodder. <br/> <br/>I really enjoyed this game, although I did get a little annoyed at times when my tanks tried to shoot through the walls rather than at the tanks that they could actually hit. <br/> <br/>There seems to be a hitbox issue with the boss tank though, most of bullets seemed to pass through it unless they hit it dead centre?
Apr 18 15:32:00 28m 00s Listen and Shift Fun game, kept stumbling over the rules towards the end (as expected). The music and graphics are quite nice too, they seem to fit the focus of the game well. Took me a while to figure out what you meant by "the dog is chasing the cat". I assumed that meant there would be a cat before any dogs, or maybe a dog after each cat. But instead it means that a cat appears after any dog?
Apr 18 15:55:00 23m 00s Generations I wasn't able to finish this (got stuck on the puzzle near the 3rd block of water), but so far it feels like a very nice game, although deceptively tricky. I really enjoyed the graphics and asthetics, I didn't expect the papercraft art style to work as well as it does. <br/> <br/>Only criticisms I have is that the music is a bit sounds a bit too repetitive, which would be fine, except the violin (or chello?) are frequent enough that it gets much after a while. It also doesn't seem to quite loop right, there's this weird jump in the pitch when it does. Other than that, I really enjoyed it. I'll probably come back to it post-voting to try and get past that puzzle and try to finish it.
Apr 18 16:07:00 12m 00s Turbo Transform Massively enjoyed this game, the graphics, animations, and audio fit together so well. You've made a damn good game for such a short amount of time. <br/> <br/>The only thing I could find missing is no way to return or retry a level I've failed at. I got to level 4/5 on my 2nd attempt, and I didn't want to have to redo the early slower levels again.
Apr 18 16:26:00 19m 00s Vogue Ninja Really amazing looking game, the graphics and animations flow so nicely. I love how the squid creatures bounce around and dodge attacks forcing you to aim and time your attacks carefully rather than just spamming them (which I was doing at first). The audio was nice too, I liked how the music changed tone and tempo when a squid spotted you and the sound effects of pretty much everything fit well too. <br/> <br/>I didn't get to experience the boss fight unfortunately, I got lost behind the tress and in dead ends in the forest, and didn't have a clue how to progress. Really liked what I experienced though.
Apr 18 16:33:00 7m 00s Werewolves in Shibsington Game crashes when I try to load it (during the Day 1 scene) <br/> <br/>Error message follows: <br/>___________________________________________ <br/>############################################################################################ <br/>FATAL ERROR in <br/>action number 1 <br/>of Draw Event <br/>for object obj_player: <br/> <br/>Fatal Error: Can not create vertex buffer of size 147456 bytes <br/>6725 vertex buffers allocated with total size of 967440 KB <br/>at gml_Script_draw_all <br/>############################################################################################ <br/>-------------------------------------------------------------------------------------------- <br/>stack frame is <br/>gml_Script_draw_all (line 0) <br/>gml_Object_obj_player_Draw_0
Apr 18 16:53:00 20m 00s Shape Rave Tricky to learn how to play at first, but I think that's a given for me with this style of game. Enjoyed it once I got past the initial learning curve though, although I couldn't seem to pick up the power-ups for some reason? Not sure if that's a bug or if I'm just missing something.
Apr 18 18:46:00 1h 53m The Government Job I enjoyed this, but haven't managed to kill all 6 targets yet (shot while hiding behind a building both times...). I'm not sure what the benefit of certain disguises are over others, other than some of theme being unsuitable for certain areas. It seems that it takes a lot less time to transform into trash, than it does into either a car or a tree though. Is there any reason to not just disguise yourself as trash all the time?
Apr 18 18:58:00 12m 00s HEXCORP- The Shape People Weird game, but strangely enjoyable. Was very thrown by a couple of crazy requests that came in alongside the 3 and 5 sided shapes. Wasn't expecting the ending either. Music seemed simple at first, but I think it's going to stick in my head for a while. <br/> <br/>One thing that bothered me was the disparity between the size of the speech bubbles and the size of the text inside it. Unless this was intentional to add the weird feeling, in which case, nice work!
Apr 18 21:18:00 2h 20m Portalshift I'm terrible at precision jumping and couldn't finish stage 4, but I really enjoyed the rest of the game. I like how distinct the different creatures look, not just the colours, and the animations looked really nice too. <br/> <br/>Can't really think of much to fault. The only thing I can maybe come up with is on stage 3 when you're in the pit full of blocks, I hadn't touched the pile on the far right, and I had to wait while they were destroyed one by one before I could progress instead of just ploughing through them. That's pretty nit-picky though and hardly a major issue. Nice work :)
Apr 18 21:24:00 6m 00s Captain Shape Fun game, it's been a while since I've done anything for the Android but I imagine it's still quite the achievement to make a game for that in 2 days, especially with the leaderboards (which I reached 3rd place on when I played it earlier. Woo!). <br/> <br/>Can't really think of any issues. I was going to complain that I couldn't figure out how I was shooting squares instead of circles, and couldn't make triangles appear at all, but then I noticed that you explained all that here. An in-game help screen to explain this too would be nice.
Apr 19 19:10:00 21h 46m windowframe This is fantastic! I saw the gifs on twitter beforehand and I had no idea how much was your machine, and how much was your game. Turns out that just the right amount was the game. I got stuck on one of the 2 stake levels, but I'll be coming back to this later to try and beat it. <br/> <br/>I couldn't to think of some critical feedback to give, but I can't think of a thing. There were a couple of graphical glitches at times, but considering how the game I'm a) not sure it wasn't an intentional part of the game, and b) completely willing to forgive it for the crazy coding that got something like this working in the first place. Best game of the jam for me.
Apr 19 19:20:00 10m 00s This Dungeon Is Alive Very atmospheric, games like this always end up creeping me out. The red messages and sound effects kept me tense, waiting for some jump scare that didn't come, making it even more tense. Completely surprised by the book at the end, and the exit I ended up taking. Not sure if all my lipstick marks helped at all, if I just got really lucky.
Apr 19 19:32:00 12m 00s Fast Dungeon I would've liked to play this more, but the controls were far to sensitive for my liking. Because you continue to jump while holding down the space bar I kept jumping immediately after landing on a platform and falling into the insta-death spikes. <br/> <br/>I liked that your stats continued to grow through each life, made later tries a lot easier, but was still frustrating to play through the early levels again to get to where I stopped.
Apr 19 20:06:00 34m 00s Exhuman This game looks and sounds brilliant, but I really struggled with the controls. I tried a few times, but I was swarmed by everyone every time before I could kill even one of the boars.
Apr 19 20:11:00 5m 00s Combunation Really enjoyed this game, although I struggled at first as the game just started and I didn't know the controls. Once I figured them out it got pretty good, I enjoyed the different way each of the creatures played, and how the game's difficulty ramped up as you played. I did keep getting stuck on/in walls though, which made me a sitting duck for the robots.
Apr 19 20:25:00 14m 00s ShapeShift The graphics are really well done, and it looks like you spent some time getting the timing of the puzzles just right. It gets quite difficult to control after the first few levels though, as you can't move the cube in a very straight line.
Apr 24 11:29:00 111h 04m Goons First time I played this game I was surprised at how generic the gameplay was, especially considering the work that went into the graphics and audio. Then I realised that I could change enemies into the objects I was picking up. The game became pretty damn awesome after that.