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YM

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TimestampSince previousGameYM's comment
Dec 15 09:00:00 Fallshift This would be an awful lot better if the movement between spheres was more linear and didn't have that horrible slow down as you land. It works counterintuitive to everything ever. As you fall you speed up not slow down! <br/> <br/>Anyway, this made me uncomfortable. I've got good 'VR legs' as they say, I have no problem zipping around like Iron Man, but evidently your spongy landings is where I need to draw the line. I played for maybe 3-4 minutes before stopping. <br/> <br/>Walking around the spheres didn't phase me, but it was a little bit lost, I only noticed it was really happening because I have my floor bounds on permanently and they ended up splayed away from the initial sphere. If they'd had a texture it would have been far more obvious that they were rotating beneath me.
Dec 15 09:03:00 3m 00s Amidepet There's so few of us Vive devs, don't make it harder by only uploading source files and not an actual build :'(
Dec 15 09:09:00 6m 00s AngryPeopleHateFlowers Can you upload a built exe please