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Feedback comments for LD34
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| Timestamp | Since previous | Game | roninfight's comment |
|---|---|---|---|
| Dec 14 12:17:00 | Civilise | Do you need anything to play it? I get a "Could not find the main class: com.anaglyph.src.main.Game.Program will exit" error when double-clicking on the .jar on Windows 8 | |
| Dec 14 12:36:00 | 19m 00s | Growth Industries | The music is really annoying. Thank's Quill there is an option to disable it. <br/> <br/>Otherwise, very addictive game and solid mechanics. Some images are blury, that's a tiny "-". And the sounds/music are clearly letting the game down. <br/> <br/>Solid game, will play again! |
| Dec 14 12:50:00 | 14m 00s | Lifenodes. | One of my favourite of this LD batch. Well done to you! |
| Dec 14 13:27:00 | 37m 00s | Concrete Jungle | Pretty cool. Not a lot of gameplay but a very solid ambiance. Well done! |
| Dec 14 14:49:00 | 1h 22m | Potatiana Jones | Solid gameplay, not really my type of game as I'm not found of platformers but a good platformer nonetheless. Good use of the theme too! <br/> <br/>I'm not found of the graphics but they have their retro charm. On the other hand, the seed mechanic is really interesting. I can't rate your game but I would give it a solid 3 overall. <br/> <br/>Kudos on completing an interesting game within the compo time! |
| Dec 15 11:42:00 | 20h 53m | Growth Control | Great strategy game. It took me a while to understand the mechanics and get used to the controls, but once done, I had a blast. It simple, effective, tight and quite beautiful. <br/> <br/>Only downside in my opinion is that once you know how to play, the AI is very very stupid. The hard mode didn't seem any harder than the easy mode. If anything, I saw less attacks in that mode. |
| Dec 15 11:48:00 | 6m 00s | Dungeon Surge | Interesting mechanics but the text goes much too fast to allow me to read it. I ended guessing what was happening half the time and that's not very good. <br/> <br/>It feels a bit random at times when you are stuck within a monster range and reposition just make you come closer or go further but still within the range. <br/> <br/>Nice concept but really need some polishing up. |
| Dec 15 11:51:00 | 3m 00s | Double Kick Heroes | I couldn't run it. Chrome would not run it, nor IE 11. I downloaded the windows version but couldn't unpack it. Once I found a way, I had no application to run the flash package. <br/> <br/>It doesn't seem to work on the developer's website. <br/> <br/>Shame, I was looking forward to it :( |
| Dec 15 12:26:00 | 35m 00s | Day by Day | Beautiful environment and very cute dog animation. However I got stuck pretty quickly after helping the boy and playing ball with the girl. I'm unsure what I was supposed to do after that. <br/> <br/>All in all, a very pretty game. A bit confused by the mechanics. |
| Dec 15 12:38:00 | 12m 00s | Thrust | A few critics of the bat. The sound design is horrible. The music is alright but the sound effects killed my ears. <br/>The controls feel really sluggish. Very often, it's not possible to grab a cargo and make it back in time to the opening. That's a shame, I truly believe that the game would be immensely more enjoyable with snappy controls. <br/> <br/>The graphics are quite simple and attractive. Kudos on maintaining a shared leaderboard. |
| Dec 15 12:42:00 | 4m 00s | noa noa | Very cute. Love the authenticity (I used to have one), the music, the sound design and even the graphics. It works really well, congratulations! |
| Dec 15 12:48:00 | 6m 00s | Jeff is having issues controlling his appetite | It's a real shame it is so short. It's beautifully put together. Nice little tune, great humour, impressive character animation and good environment art in general. <br/> <br/>Well done to both of you, and keep rocking ;) |
| Dec 15 12:58:00 | 10m 00s | Reforged | Barely a game at this point and the mechanic is not really interesting at this point in the story. Shame you can't use the keyboard either as keys, instead of the mouse. <br/> <br/>The art on the other hand is really charming. Well done on that! |
| Dec 15 13:07:00 | 9m 00s | Station: Modular | For some reason the text is tiny in the web version, making it very hard to play. <br/> <br/>I like the concept of a base management / building / profit making game but the graphics are a bit of a let down, since the only thing that changes from component to component is the color. <br/> <br/>The little tune is a bit repetitive after a while and it'd had been great to have a button to mute it. <br/> <br/>Good effort, well done on producing a functional game! |
| Dec 15 13:11:00 | 4m 00s | Solito | Nice graphics. I really enjoyed the mechanic whereby if you build too much to a side, the plant start shifting and falling toward that side. 10/10 for the theme. |
| Dec 15 13:20:00 | 9m 00s | Shots Fired | Game is completely broken for me. When I right click, the scope zooms way higher on the scene than it should and when I fire, I miss every time. I can fully accept not being very good, but after 10 shots to the head, the person, good or bad, should have at least been hit once. <br/> <br/>Other than that, the similar graphics make it quite hard to spot the target and I'm not sure that's a positive. |
| Dec 15 13:31:00 | 11m 00s | On Tario | Very nice art, beautiful graphics and cool music and soundFx. <br/> <br/>However, the story? WTF guys? Is that what sleep deprivation do to you? :P <br/> <br/>Cool art concept, the gameplay (and excuse for the gameplay) is a bit weak. <br/> <br/>Very solid entry, well done! |
| Dec 15 13:41:00 | 10m 00s | Growees | Wow... Such a beautiful little game. <br/> <br/>Amazingly attractive simple 3D, good sound design, really relaxing. <br/> <br/>The puzzle are quite hard toward the end (or rather I'm not very good at them) but still one of my favourite submission. <br/> <br/>Congratulations! |
| Dec 15 13:58:00 | 17m 00s | qBen | It is freaking hard :o <br/> <br/>Very interesting concept, nice art (I like the simplicity of it) and relaxing tune, but my god is this game hard. I wasn't able to complete the tutorial, even after watching the tuto video. <br/> <br/>The concept is simple in theory, but thinking in 3D, rotating one too much and having to come back full circle, projecting where the other cubes will be and the path of Ben, superposing cubes to change their color. Wow. <br/> <br/>That's already hard enough without a timer, but the 3-tries mechanic makes it even harder. <br/> <br/>Otherwise, good game, I liked it. Well done! |