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puddelipip

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TimestampSince previousGamepuddelipip's comment
Dec 15 20:10:00 Luotsi the Maritime Pilot Nice mood here! the slightly faster speed of my boat got annoying quickly and just led med to "wiggle" my way forward. <br/>I loved the representation of the stormy water!
Dec 15 20:15:00 5m 00s Arrow Drift Strikes me as something that would fit perfectly in a brain training app as a challenge on time as well as moves. Fresh take on a classic concept, thanks!
Dec 15 20:30:00 15m 00s Son I can't help but feel that the story you want to express (which seemed promising) could have been expressed better, I found I just jumped over everything to get to the end. <br/> <br/>The mood is good and the graphics fitting, next jam you'll what to focus on more, keep it up :)
Dec 15 20:37:00 7m 00s NarNar Jump I enjoyed: <br/>Pacing, the sense of speed is good and at the highest speeds it was still manageable but barely so <br/>Nice touch with the day/night cycle <br/>Cute character <br/> <br/>The fireball seemed useless to me (playing with a controller) as it was too much to think about at high speed and unnecessary at low speed. <br/>Unclear if I had three lives or died when deranking to lowest form. <br/> <br/>I had fun playing it :)
Dec 15 20:45:00 8m 00s Project sandtree I tried moving white blocks to rech into the "building" but since i couldn't climpt the white blocks that seemed not doable, couldn't find any seeds.
Dec 15 20:51:00 6m 00s Shroomys quest for fuel This was a really well executed mechanic, and a supporting story that works well for it. This would be really satifying as a touch interface! Thanks
Dec 15 20:57:00 6m 00s Garbage Run I like the basic mechanics and premise of this game and it has some promise. The challenge however is a bit stumped by the fact that you can't collect all the garbage. <br/> <br/>The animation for dumping garbage made me think I failed at first so that probably needs to be a little clearer <br/> <br/>Rough edges but those can always be smoothed out, keep it up!
Dec 15 21:05:00 8m 00s Swarmonian Explorer I really like this! Saving this for playing more later, would love controller support, shoulder buttons to launch/focus. <br/> <br/>THe particles glom to the wall a bit to easily but a little more pull towards the cursor would help with that. <br/> <br/>Awesome job!
Dec 15 21:10:00 5m 00s Plantown Nice graphics! The control scheme is really hard to learn though, feel like i don't know what i'm doing (maybe that's just me)
Dec 15 21:13:00 3m 00s Cutesadoopsi This crashes my browser (Chrome on Win7 64 bit)
Dec 15 21:17:00 4m 00s Little Unstable Planet I find it impossible to get any overview of the incoming asteroids so not being able to progress. Nice job for short time though, hope you are feeling better!
Dec 15 21:24:00 7m 00s Jumping J.A.C.K. Really difficult control scheme (using gamepad) but lots of fun, thanks! <br/> <br/>I didn't notice the fuel meter until a few retries, thought it was a bug :)
Dec 15 21:27:00 3m 00s Radioactive Bubble Boy Controls are really difficult to learn, a tutorial section to learn it would have been great. Has potential
Dec 15 21:32:00 5m 00s OH GOD NO That turned bullet helly quick :) <br/>Could have used some ramping up of the action and an explanation of what the different items are. I die before having time to test them out now hehe. That's what games used to be like though, and this has a nice old school feel to it. Great interpretation of the theme, thanks!
Dec 15 21:37:00 5m 00s Neon Junk Collector Nice concept, and I really like the art style. I got stuck though disintegrating before I could reach stuff to shoot. <br/> <br/>I'm not sure shooting stuff makes sense to grow though, but that's just a matter of changing the laser to a grappling hook!
Dec 15 21:42:00 5m 00s BoltStorm I liked it, would have preferred a bit less dark and a wider camera angle, nice job though, this could be fun! <br/> <br/>(I'm able to fire arrows after dying for a while)
Dec 15 21:47:00 5m 00s Ball Street Journal Nice job on the audio and the buildings, and i really liked the metaphor! <br/>Gameplay is hard to control though and knowing which is possible to acquire is difficult
Dec 15 21:48:00 1m 00s keep it growing link please :)
Dec 15 21:57:00 9m 00s Infinity Monkey Autocorrect I hereby present you with the banana of geniousness, <br/> <br/>A few drawer diverted under a drake. Discount tire diverted.. <br/> <br/>I made a spam poetry generator a while back that you might find interesting, though the execution, in comparison, is sloppy you might find it interesting. http://ww.spoetry.org <br/> <br/>Thanks for an awesome experience!
Dec 17 12:44:00 38h 47m Witch of the Grove unabel to open on my mac :( looks cool though!
Dec 17 12:54:00 10m 00s TRONZO I really liked the feel of the pieces connecting and the music was iun that good zone of being enjoyable and add to the mood, but not taking over and being too noticeable. <br/> <br/>Gameplaywise I can't find the challenge, I like the attaching mechanic though. <br/>Perhaps it's because of the graphics but doing a shooter where you pick up parts of the enemies ships when you destroy them came up in my head, asteroids type of gameplay
Dec 17 13:00:00 6m 00s Planeater could not start the game :(
Dec 17 13:02:00 2m 00s Kowloon Walled City Love the theme of kowloon, and it seems like an interesting concept, but I don't get the objective or what the feedback is on whether i'm doing things right. Would like to play it when more developed though!
Dec 17 13:18:00 16m 00s Fertilized Crops Xtreme fun idea and nice graphics ! too bad I couldn't escape from the shop, And plant some more!
Dec 17 13:20:00 2m 00s Planty Gauntlet Cute little puzzler and nice premise, just needs to be "tightened". would have liked to be able to select one guy to to stuff rather than rendomly loosing a bunch due to pushing eachother. <br/> <br/>At the same time their stupidity made it all the more conflicting to order them into dying.
Dec 17 13:24:00 4m 00s Thrive No real feedback on what's going on so hard to know if it could be fun.
Dec 17 13:30:00 6m 00s animal islands Really like it, feels unique and the style and sounds match well. Would have liked it to go on longer so that I can attempt to have as many animals as possible which would trigger each other in different ways, if one dies that should be fine. <br/> <br/>Sort of strategy/zen garden kind of game, I like!
Dec 17 13:40:00 10m 00s Parallax Nice mood, sound and graphics. I must say however that I got motion sickness from the heavy parallax effects and had to stop pretty quickly (granted I am hungover)
Dec 17 13:48:00 8m 00s Flip Flop Adventures Love the artstyle, the gameplay is simple but challenging enough. Felt weird that the actual track was moving at a constant speed and the obstacles was faster. A time based score (with diamonds reducing the time perhaps) would be more effective as the diamonds seem to be randomly generated. <br/> <br/>Nice effort, thanks!
Dec 17 13:55:00 7m 00s Ending Damn you index finger and your automatic reactions to move an item. <br/>Really nice and annoying (in a good way) difficulty, thanks for an interesting concept!
Dec 17 14:02:00 7m 00s You Make It To The Mansion... Was also unable to pass the first guard, feels like there could be something here, hard to tell.
Dec 17 14:10:00 8m 00s Stretch the controls are somewhat difficult and the instructions a bit unclear, perhaps show the keypresses together with the resulting behaviour. <br/> <br/>Very satisfying to cross large gaps and doing flips, a think this has a lot of potential!
Dec 17 14:16:00 6m 00s Hero of the nest I like the graphics, gameplay is not groundbreaking but found the physics to work pretty well. Thanks!
Dec 17 14:28:00 12m 00s Egggs Loved it, dumb and fun, played a full iteration just to see all the different "chickens", thanks for a fun experience! some kind of challenge or goal needs to be added though.
Dec 17 14:32:00 4m 00s BIPOLAR Not sure what I am supposed to do, but it was an interesting take on grappling hooks, would be interesting to see where you take this!