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Feedback comments for LD34
oskardevelopment's games and stats for all events →
| Timestamp | Since previous | Game | oskardevelopment's comment |
|---|---|---|---|
| Dec 14 16:13:00 | Growth Industries | Awesome game! Loved the idea! Couldn't figure out the adjacent symbols though, would've liked them to be a tad clearer / larger! Good luck! | |
| Dec 14 18:42:00 | 2h 29m | My Little Planet | Sweet game! As it ticks so quickly it's hard to have time to read through what materials increases what bacteria. It's a lot of fun and I hope the game does good in the rankings! |
| Dec 14 19:27:00 | 45m 00s | Realm | Awesome game with very fitting graphics! I got a tad sad when I only received mines and markets without any tools nor any high ground. Fel nice to see the empire grow and felt like an impressive work for a weekend, good work! |
| Dec 14 19:34:00 | 7m 00s | Space Research Team | Cool coop-game. Are there no enemies after 30 seconds? Flew around for ever and didn't see anything after the first 30 seconds? |
| Dec 14 19:56:00 | 22m 00s | Colonize | Cool game! I would've liked to be able to play longer when I win! Cool idea with the buildings, could've been nice to show income from the villagers somehow! Great game! |
| Dec 18 18:48:00 | 94h 52m | Inside You | Cool idea and I liked the style the music and the 3D created. It took a while to figure out the keys required for the gameplay (perhaps add text near the symbol?), and I think I didn't fully understand the paths I ended up on. Good luck with the game! |
| Dec 18 22:07:00 | 3h 19m | Longbeard | Awesome game! Sadly it bugged out as my beard got stuck to the ground! Amazingly well made music and art! Good work! |
| Dec 19 20:08:00 | 22h 01m | Complete Control | Cool game! Always love strategy entries! <br/> <br/>Would be more difficult if the enemy built more and attacked more often! |
| Dec 19 22:30:00 | 2h 22m | Lost Elochka | Fun game and nice Christmas tree! Thanks for the game! |
| Dec 20 07:41:00 | 9h 11m | Decision | Cool game! Is it the differences shown when you can "Change", "Not Change", or the current active causes? |
| Dec 20 09:00:00 | 1h 19m | Folkk | Great game! Cool idea and implementation! <br/> <br/>I think the paths are bugged when there are more than 3-4 peasants working, and is the castle and the donkey breeder mixed (the castle is currently spamming donkies)? |
| Dec 20 12:48:00 | 3h 48m | The Dark Knight March | Hi abuzreq, thanks for the kind words of Growthia! <br/> <br/>In The Dark Knight March I think the music was awesome and the mood was good. I think it would've increased the fun and difficulty if the placement of soldiers and energy were a tad more random (now I could get 30,000 score and 150 energy by tricking the game). I like the player's character's look and feeling! <br/> <br/>I would've allowed people to vote on the mood category rather than the humour category if you want a higher score, as your mood was great! <br/> <br/>In Nero's Last Campaign I think you did a good job at the mood (and with the touch of humour)! I also enjoyed the map and the historical connections. <br/> <br/>I think I would've been more deeply involved if you improve the grammar and spelling at the start of the game. <br/> <br/>They controls are easy to understand, though how the 1-5 powers work in practice is a tad hard to grasp (sometimes it feels like that there is a random chance of inverted success?). <br/> <br/>Good luck with both your games and thanks for your comments on Growthia! <br/> <br/>Warmest regards, <br/>oskardevelopment |