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Feedback comments for LD34
mahjong50's games and stats for all events →
| Timestamp | Since previous | Game | mahjong50's comment |
|---|---|---|---|
| Dec 19 20:48:00 | Gravity Shifter | I really liked the controls, but the high speed makes it too difficult to use properly | |
| Dec 19 21:28:00 | 40m 00s | Low and Flow | I really liked the concept of coming to age. <br/> <br/>However it was unclear that I was the child and so it was difficult to understand what I had to do. <br/>Also the controls were unclear in the first couple of scenes, so most of the time I was just touching myself trying to progress the game. |
| Dec 19 21:54:00 | 26m 00s | Center | I really liked the game and all particle effects that are going on. <br/>Overall really great gameplay. <br/>However screen shaking is a little bit too much. <br/>The game feels empty without some background music, love the soundeffects though. <br/>And it is confusing which button shoots which bullet. |
| Dec 19 23:18:00 | 1h 24m | Trump Tower | The first thing about the game is that the screen ratio does not line up with the gameplay, the enemies will move and spawn outside the line of sight from the player. <br/>The second thing is that there is no feedback about the upgrades. <br/>The third thing is that the gameplay is very flat, with just moving to the left and to the right you will get most of the enemies. |
| Dec 20 21:54:00 | 22h 36m | Vector Color War | I like the concept with the art and special effects, but the enemies are a little dull and slow. <br/>Also some upbeat and fastpaced background music would help a ton. |
| Dec 21 01:44:00 | 3h 50m | Grow a Beard! | An enjoyable game, however a bit too hard or unclear feedback |
| Dec 21 02:17:00 | 33m 00s | Dude Grower (AKA U. F. Grow) | I really liked the idea, but the game might be a little too precise when measuring the units. <br/>Maybe the best part of the game is that you can smash units with your ufo. |
| Dec 21 02:39:00 | 22m 00s | American Excess | The intercom guy should have had more lines. |
| Dec 21 19:11:00 | 16h 32m | Rectangle, Triangle, and Bullets | Very nice game mechanics, however the game just lacks overal juiciness. <br/>Some more bullet beheviour would have been nice. <br/> <br/>Also the background debug is great, however you should make it less technical and more gameplay orientated. |
| Dec 21 19:22:00 | 11m 00s | Scary Snake | Good job with finishing a game. <br/>Maybe next time try to improve the controls of your game, since I can accidently kill myself by moving in the other direction. |
| Dec 21 19:50:00 | 28m 00s | Space Research Team | I love the design decission that you give both players the same color in a game were the order matters. <br/>I also love the flavor text, although it needs some more improvement. <br/>The enemies however might be a little too fast. |
| Dec 21 20:08:00 | 18m 00s | Door Knocker | I am sorry, but the game is unplayable. <br/>I got some weird white square flashes where the player should be. <br/>Also the shop is empty. <br/>And here is a link for what i see: http://imgur.com/eqoqLPh |
| Dec 21 21:58:00 | 1h 50m | Night Radar | This is very cool game. <br/>It only needs to give a little bit more feedback about which airplane you are currently controlling. |
| Dec 21 22:26:00 | 28m 00s | Disassemble | I think this is an amazing game concept and would defenitly want to try it again with more then two controls ;p |
| Dec 23 19:47:00 | 45h 21m | You Make It To The Mansion... | I really like the idea, but the mansion doesn't feel like a mansion. <br/>First of all the lay out feels unnatural and illogical for the inhabitants to be standing amidst of a corridor with "nothing" better to do. <br/>And i think the game would be better if the lay out of the mansion was better optimized. |
| Dec 23 22:57:00 | 3h 10m | Regret | I overall really enjoyed the game and definitely needs more feedback from other players. <br/>I really want to see the diffrent kind of fortresses people can build and also more and diffrent kind of enemy units. <br/>Furthermore the controls feel a bit clunky on the barracks, when you want to select an unit you also spawn another knight. <br/> <br/>also game maker says that there is no ending. |
| Dec 24 23:01:00 | 24h 04m | Chicken Spin | Nice game, however in the beginning I thought the trees were an obstacle I couldn't pass through. <br/>I like the touch on the cotrols, it might work for mobile ;p. |
| Dec 25 00:10:00 | 1h 09m | Growing light | I like the idea to keep falling down and destroying the pathway. <br/>The controls were a bit confussing with jumping on S and not giving enough feedback when damaging an enemy. <br/>Overall the idea is great and can use a bit more polish to improve. |