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Feedback comments for LD34
eric777's games and stats for all events →
| Timestamp | Since previous | Game | eric777's comment |
|---|---|---|---|
| Dec 19 19:42:00 | Botany | Amazed at how much content is in here. Dialog/puns were fantastic. I also saw you on OnlySlightly's stream when your game was played - you're obviously an amazing talent. I look forward to your next LD 35 entry. | |
| Dec 19 21:05:00 | 1h 23m | Frolf | Fastastic game! Great use of physics and great concept. Sound effects were really good, and the music made me happy! The dialogs and instructs were laid out well too - looked really pro. <br/> <br/>I thought of a suggestion while playing. I really like the music so much that I found myself wanting it to continue across levels rather than restart, since the levels were short (a good thing!) <br/> <br/>And apart from that, I really enjoy your stream. You and your posse have super strong "good people" vibe - can't put that strongly enough. I look forward to your future LD entries! |
| Dec 19 21:15:00 | 10m 00s | Rockets Hate the Moon | I love the concept! Very clever theme, I was immediately sucked into the idea that the poor moon gets no respect. I thought the two-button controls were clever because of the third laser control when holding both buttons. In addition to honoring the 2 button constraints, it had a balancing effect of "you can only shoot when you don't move". <br/> <br/>I felt sorry for the moon when I was done. I'm sure he didn't deserve it, but I did have fun! |
| Dec 19 22:45:00 | 1h 30m | Deflext | Perfect game for the Star wars release. Took me a while to get used to 9and I had to give up on my trackpad to control - heh). For a while i was like a severely near-sighted Jedi, but i finally started doing ok. <br/> <br/>Audio was top notch. Great concept and execution. |
| Dec 19 23:00:00 | 15m 00s | Kubble | I could not solve first puzzle. BUT - wow, the game looked brilliant, really stands out with it's clean look. Concept is great. Audio was also really good. <br/> <br/>I understood the mechanic, and was able to get through blowing up worms on the platform above the goal, but I could not ever figure out how to successfully drop from the left side of that platform to the flag. Probably me not being super great at puzzle games. <br/> <br/>Absolutely well done! |
| Dec 19 23:10:00 | 10m 00s | Endless Rallye | It is always nice to play a simple game that you can enjoy without struggling to wrap your head around. Well done, solid with no glitches, just good casual fun that is easily accessible. <br/> <br/>very nicely done! |
| Dec 19 23:15:00 | 5m 00s | Semi-Industrial Witchcraft | Very pleasing graphics. Great concept, fun to play and executed really well. Difficulty ramped up nicely. Very good job working with the two-button theme. |
| Dec 19 23:22:00 | 7m 00s | The Everything Building | One of my favorites so far. Man, that music! Just soooo good. Great concept, executed well. Was a pleasure to play. |
| Dec 22 01:20:00 | 49h 58m | Alien Buffet | Good use of 2 button mechanics. I think I'd suggest a time component? I felt like it might be cool to have some pressure on me to pick fast. Good job! |
| Dec 22 01:34:00 | 14m 00s | Mutant Veggie Arena | I defeated all of the mutant veggies!!! Does that mean I don't have to eat veggies anymore? <br/> <br/>The enemy art was nice. Carrots / Corn were really well drawn. Difficulty scaled nicely. |
| Dec 22 01:51:00 | 17m 00s | Flow | Wonderfully relaxing experience. A nice break from the all the shoot-em-ups in LD. Day to night transitions were great. Would totally buy a mobile app like this if there were a few more plant/flower types and more music tracks. Music was excellent! Nicely Done! |
| Dec 22 02:06:00 | 15m 00s | Legend of Heurgh | Great job with this. The storyline is a good touch. The game felt smooth and well executed. I really liked the choice of keeping the music going between death-restarts - it made it feel less like I was starting completely over even when I was. Difficulty ramped up nicely. |
| Dec 22 02:23:00 | 17m 00s | Snowman's Christmas | Easily my favorite so far! Cute theme, compelling motivation to get the bottom-tree ornament some respect! Good use of 2-button theme. Excellent audio. Level design was thoughtful. Gfx were great looking. Game ran smooth even on my craptop. Just can't say enough - top notch entry. |
| Dec 22 02:31:00 | 8m 00s | Desperate Vessel | Took me a few plays to get the hang of it, but once I got it I really liked it. The use of the big arrows in the center of the screen was a great idea, it helped me get back into view most of the time when I drifted off screen. Controls felt good. After a while I felt I was able to stay pretty close to the center without too much trouble. Ran well even on my super-old laptop. Nicely done! |
| Dec 22 02:50:00 | 19m 00s | RAGH! | I liked how the gfx had clean, non-pixelated edges. The game reminded me a bit of Katamari Damacy, where you run over stuff to keep getting bigger. I really liked this particular interpretation of "growing". Hud arrows were a nice touch. Nicely done! |
| Dec 22 22:33:00 | 19h 43m | Elevator Pitch | I enjoyed your monster-under-the-bridge game so much, I had to come see what you were doing this round! Not surprisingly, it's creative, interesting, refreshingly different. This reminds me a bit of the vibe from Sesame Street. Great style. Art & music were fantastic. Great use of 2 button controls. Exceptional job! |