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Feedback comments for LD34
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| Timestamp | Since previous | Game | alpha_rats's comment |
|---|---|---|---|
| Dec 16 12:19:00 | Litterlings | The idea is very charming! I started by killing them all though before realising it wans't actually the goal. <br/>I like the tamagotchi-like feel of your game | |
| Dec 16 12:49:00 | 30m 00s | Row Row Row Your Goat | The assets look really good! Nice universe and atmosphere, it's also pretty fun to play and I liked the variety of levels you were able to propose for a jam game. Good job! |
| Dec 16 13:04:00 | 15m 00s | Homewards | Very soothing and poetic atmosphere! I like the somplicity of it, and the story behind it. You also made a great and clever use of the "two button controls" theme! |
| Dec 16 13:08:00 | 4m 00s | spin-circle | Really polished little game! It feels quite finished, simple and full of details and tight feedbacks. |
| Dec 16 13:09:00 | 1m 00s | Nine Panels | Your link seems to be dead at the moment :( |
| Dec 16 13:15:00 | 6m 00s | Micros | Very nice entry! I like the colorful visuals |
| Dec 16 20:42:00 | 7h 27m | Acrodog | Great entry! The gameplay was a bit challenging to master at first, but it wasn't necessarily a problem. Feels quite polished and finished, great job! |
| Dec 16 21:19:00 | 37m 00s | RitualCraft | Nice entry! It lacks a bit of atmosphere, maybe because of the lack of sound, but the graphics look good and the idea is fun to play with. However, I found it difficult to get all the needed reagents for rituals, the ones which are the most needed are not necessarily the easiest to find |
| Dec 16 21:24:00 | 5m 00s | DESEEDER | Simple and efficient! very satisfying to play |
| Dec 16 21:49:00 | 25m 00s | Sickle & Sword | Really nice entry! I ended up playing way longer than planned! Seeing the stats at the end of my first try and seeing the building and interaction possibilities definitely gave me motivation to try again until completion |
| Dec 16 21:59:00 | 10m 00s | Aazelchi's Messaging Service | Nice gameplay idea, but I had some trouble to play it. I played the browser version, and it ended up pretty frustrating because I just couldn't get the change of direction right. Maybe I only have a bad timing though! Are you supposed to just click the left side of the screen, or to click on the left side of the moving ball? |
| Dec 16 22:12:00 | 13m 00s | Growing Gertrude | Nice to meet you, Gertrude the amoeba! <br/>I played it with the WASD controls and it ended up being very easy to play |
| Dec 16 22:16:00 | 4m 00s | Paper Tank Arena | The hand drawn graphics are great! The difficulty is crazy also! |
| Dec 16 22:33:00 | 17m 00s | Flowering Souls | Really nice and soothing game, with a well cafted atmosphere! It was a bit slow at the start so I almost left it, but then the rythm becomes better <br/>The visual assets look very good! |
| Dec 16 22:39:00 | 6m 00s | Growees | Really neat and polished entry! The gameplay feels great, I really loved the sound design |
| Dec 16 23:01:00 | 22m 00s | Arc | Simple and effective! great music |
| Dec 16 23:08:00 | 7m 00s | Solstand | Nice art style! I liked the fact that you decided to go with an idea revolving around the moon to answer to the theme. However, I didn't really got the point of the game in itself so it ended up being frustrating to play |
| Dec 16 23:21:00 | 13m 00s | SideQuest | Nice idea! It was pretty fun but maybe a bit short |
| Dec 16 23:22:00 | 1m 00s | Get to the Points | Simple and efficient with a great attention to details! The sounds are especially pleasing |
| Dec 16 23:30:00 | 8m 00s | 2Door | Simple, polished and beautiful looking! I like the idea, I would like it to be a bit longer |
| Dec 16 23:36:00 | 6m 00s | Stem | Simple and effective idea, I like the choice of very simple and flat graphics, thet look pretty good. It lacks some sound effects, and gets a bit boring and repetitive after a while as the difficulty doesn't seem to inscrease (or maybe it does, but way too slowly to be noticed or challenging), and there is not a lot of evolution going on. |
| Dec 17 00:01:00 | 25m 00s | Seven Weeks of Cat Monarchy | zip zip - bi bap boop boop |
| Dec 17 00:11:00 | 10m 00s | Rubber Ducky and the Trial of Clams | that was really fun! |
| Dec 17 00:36:00 | 25m 00s | Decay Dynamics | Good game! The use of two button controls is very interesting. The graphics and the atmosphere are really good, it creates a nice and pleasing universe. But during the play I just focused on the "gameplay" part of the screen so the minion spawning and animations, which are really nice and polished, just felt like decor |
| Dec 17 11:38:00 | 11h 02m | Don't Mess With Totems | Really good entry! I love the visuals |
| Dec 17 12:07:00 | 29m 00s | Personal Valley | Great atmosphere, which led me to keep going despite the very tedious controls. I like the idea and the way you adapted to the "two button controls" theme, but I think it would gain to be easier to use, for example by allowing to scroll trough actions and moving directions with the mouse wheel, because otherwise I believe it will turn a lot of people away from continuing to play |
| Dec 17 19:31:00 | 7h 24m | Swarm Hunter | The controls felt very furstrating as it was difficult to control the beatle movements, and what we saw on the screen lacked clarity. On this last aspect, maybe the first person point of view wasn't the greatest choice possible. <br/>It would have been easier to be able to fly only using mouse controls for example (left click to attack, right click to move in desired direction). Catching all the bugs seemed very tedious from the start and not really encouraging! |
| Dec 18 19:52:00 | 24h 21m | FRUITWOLF | Amazing art style and animations! |
| Dec 18 20:31:00 | 39m 00s | SEED | Nice entry! I like the graphics and the variety of levels |
| Dec 18 22:43:00 | 2h 12m | Ludum Vitae | Really touching little game! i loved it |
| Dec 18 23:00:00 | 17m 00s | Concrete Jungle | Great entry! |
| Dec 20 16:42:00 | 41h 42m | BOOST | The game looks nice, and I really like the graphics. I think the camera could be tweaked to make it way more interesting, because at the moment I end up with the player always at the top of the screen with absolutely no visibility of what is incoming. Having the big blue clouds almost at the center of the screen takes a lot of screen space for no actual benefit. |
| Dec 22 20:28:00 | 51h 46m | La forĂȘt | Strange atmosphere, I liked the psychedelic feeling at the start, but it lacks some depth or real evolution so we quickly see everything it has to offer. It's a bit deceiving as the first impression is weird and surprising! |
| Dec 22 20:33:00 | 5m 00s | Charge! | Simple and efficient, but the sound effects where a bit harsh |
| Dec 22 20:39:00 | 6m 00s | Breathe | Beautiful graphics, souncs and atmosphere! I really liked the display ratio of the game, it makes it very cinematographic. <br/>Also, original answer to the theme. |
| Dec 22 20:42:00 | 3m 00s | Mt Etubo | Really nice idea! not easy to play though |
| Dec 22 20:57:00 | 15m 00s | You and your parasite | Very weird and great entry! I loved the use of stop motion |
| Dec 24 08:26:00 | 35h 29m | Let's Play Simulator 2016 | Great art and music! Original take on the theme also |
| Dec 24 08:32:00 | 6m 00s | Famous Bus Movie Game | Cool visual style and fun to play! However,I got plenty of errors flooding the screen, especially "Non-convex Mesh Collider with non-kinematic Rigidbody is no longer supported in Unity 5" when crashing my bus |