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Feedback comments for LD33
TEAM-TIGER's games and stats for all events →
| Timestamp | Since previous | Game | TEAM-TIGER's comment |
|---|---|---|---|
| Aug 24 23:38:00 | Brog The Builder | This was Great! I really liked it. The Multi attack Mechanic as cool. I kind of felt like maybe the camera could be a bit higher. It felt a bit claustrophobic. I really liked the footstep audio | |
| Aug 24 23:43:00 | 5m 00s | Motherflipin' T-Rex! | MAXIMUM DESTRUCTION. Nice game |
| Aug 24 23:49:00 | 6m 00s | Meet the Monsta | The art style is amazing! really nice game! |
| Aug 24 23:56:00 | 7m 00s | Innocent Cherry | I couldnt get through much before the screen was just red. was also a pain to restart without being able to get through text a bit fast. I like the look a lot though. |
| Aug 25 02:31:00 | 2h 35m | Me | Very short and I want sure what was going on when I was shooting the guy, but I really really love the art. Nice work |
| Aug 25 02:35:00 | 4m 00s | Tiny Sad Kraken | I like getting the boats but it felt as if they should spawn a little more. i was swimming through a lot of nothing for a lot of my play time. maybe an indicator to point you in a decent direction? looks good though |
| Aug 25 02:39:00 | 4m 00s | Youkai | Very nice. very satisfying to play and fury is great. the audio is timed very well. |
| Aug 25 02:43:00 | 4m 00s | BreakoutBeast | The simple art style is clean and nice. Its quite hard! |
| Aug 25 21:32:00 | 18h 49m | IH LD33 Submission | - Interesting control scheme <br/>- Would've liked to know what my Health was, rather than trial and error <br/>- Managed to hit a NullException by blocking multiple spears, then capturing the people "Hungry-Hungry-Hippos" style |
| Aug 25 21:37:00 | 5m 00s | DiscountZilla | Nice and simple, a little clunky navigating the 'swim-lanes' but otherwise pretty funny. <br/> <br/>also: <br/>############################################################################################ <br/>FATAL ERROR in <br/>action number 1 <br/>of Step Event0 <br/>for object enemy_5: <br/> <br/>Unable to find any instance for object index '1' <br/>at gml_Object_enemy_5_Step_0 <br/>############################################################################################ |
| Aug 25 22:12:00 | 35m 00s | Monster vs. Military | Buildings that have been "destroyed' are still registering collisions with the monster projectile every frame, causing the Hit SFX to play stacked |
| Aug 25 22:21:00 | 9m 00s | Dunstab | - How To button is broken; goes nowhere <br/>- disconnect between keyboard to mouse controls in Settings screen is jarring <br/>- as you stated, not so much a game as a tech demo |
| Aug 26 01:39:00 | 3h 18m | Camp Starvation | The Audio made this game. I really like how solid it was and could see this being a fully realized game. Nice job |
| Aug 26 01:48:00 | 9m 00s | Hero Mate | Amazing. Very clever to make you the monster in the game but also that you want the hero to survive. very well done. |
| Aug 26 01:59:00 | 11m 00s | Trick Parade | I really liked the audio. really great job |
| Aug 30 15:43:00 | 109h 44m | Hugs | should probably throw up some taller colliders on the walls in case some crazy person decides to build a ramp out of debris and escape the levels confines... or use it as a mechanic for exploration / advancement |