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Feedback comments for LD33
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| Timestamp | Since previous | Game | notajetski's comment |
|---|---|---|---|
| Aug 24 02:22:00 | Jamess Adventure? | Hey, not bad! It's nice to see a 2.5d platformer. <br/> <br/>I like the fact that there's pitch shifting done on some of the hit noises, as well as the animation that changes when you're attached to a wall. <br/> <br/>The player feels pretty slow; not sure if that's intentional. Also, I wasn't totally sure why there were two different jump buttons. Some increase in the ambient light might have helped too. | |
| Aug 24 02:30:00 | 8m 00s | Hunt the Hunter | The movement feeling is great. Once I got the hang of it, it felt very natural leaping around. <br/> <br/>I couldn't really tell what the humans were doing at all. I started hearing some dialogue coming from them once I was basically on top of them, but other than that, I had no idea if they were looking for me or scared or ignoring me. <br/> <br/>Being able to climb horizontally on walls would be cool, but I know that might be a pain to implement. <br/> <br/>Well done! |
| Aug 24 02:43:00 | 13m 00s | Something Purple | That shader is pretty cool, but it's a little hard to see what's going on sometimes. I wasn't able to figure out the 4th level due to camera angle. |
| Aug 24 02:55:00 | 12m 00s | Make Your Time | I always like the concept of these dungeon keeper style of games. <br/> <br/>I didn't get that I was supposed to use the traps at first - I figured it out on the 4th one. <br/> <br/>What was the purple stuff for? It doesn't summon monsters or set traps? |
| Aug 24 03:01:00 | 6m 00s | Eat Sheep | Surprisingly good. The sprites/animations are cute, the one sound effect wasn't annoying, and the puzzles were clever <br/> <br/>Level restarting was sometimes a bit wonky for me; if I restarted manually after failing, it would restart again after a few seconds. |
| Aug 24 03:13:00 | 12m 00s | The Werewolf Can Always Lie | Well done. It took me a bit to figure out that the villagers could say different things. I did find it funny that characters would come back even after I shot them a couple times :) |