Foon → Ludum Dare Explorer → LD33 → Feedback comment stats → Jimjam
Feedback comments for LD33
Jimjam's games and stats for all events →
| Timestamp | Since previous | Game | Jimjam's comment |
|---|---|---|---|
| Aug 25 10:35:00 | Fireapocalypseeverseen!!! | This was an enjoyable entry! The tie in with the theme was great, but the movement controls were a little sticky, and the repeating gameplay loop could've maybe benefited with an added mechanic to add some variation. Great work :) | |
| Aug 25 12:21:00 | 1h 46m | Soup | Metaballs are awesome! You could've probably thrown in a timed score or something like that to give it a bit more gameplay goodness, but it's fun to play with in any case. |
| Aug 25 13:12:00 | 51m 00s | Going Home | That was pretty damn bizarre! Though I think we've all experienced that kind of intense rage in which you turn into a flaming pig :P <br/>Nice work! |
| Aug 26 07:29:00 | 18h 17m | I AM THE SUN | Lovely atmosphere and graphics, but the one-hit kills and difficult attack timing, along with having to restart down that long pier, made it frustrating. |
| Aug 26 07:40:00 | 11m 00s | Dragon Tale: Acquisition | I love the snakey dragon! It's great how much you've managed to get in here (multiple locations, upgrades, etc), awesome stuff. <br/>The controls did take some getting used to and could probably use some tweaks. My only other issue is that it isn't immediately clear what the goal is each level. I assumed there were a certain number of villagers to take out to complete a level, but I gather you just destroy as much as you want to gain loot. <br/>Anyway, nice work! |
| Aug 26 08:05:00 | 25m 00s | Adula | It's a pity you ran out of time for adding more stuff, but this is damn amazing in its graphics, audio and overall mood! I love the very simplistic, clean style, and the monster's animations are stunning. Awesome stuff. |
| Aug 26 12:06:00 | 4h 01m | Grave | That was a lot of fun! |
| Aug 26 13:40:00 | 1h 34m | Starvin' Sasquatch | What a great game, definitely one of my favourites :) |
| Aug 27 10:20:00 | 20h 40m | Corruption-5 | That was a great fun in terms of watching the story unfold! I liked the kind of cyclical nature of it. But like others have said here too, it would've been great to have a little more gameplay, if only in terms of choice. <br/>Anyway, awesome game! |
| Aug 30 07:37:00 | 69h 17m | Beats of Nightmare | Really fun entry, and the audio fits really nicely! <br/>Some of that difficulty may also be reduced by reducing some of the noise on screen. For example, the shadows cast by the obstacles look great, but may mess with the player's ability to judge spacing and distances. <br/>Great fun! |
| Aug 30 07:47:00 | 10m 00s | Monster Sheep | Fantastic entry, well done! |
| Aug 30 08:44:00 | 57m 00s | Sly Slime - Revenge On All Players | Great entry overall! I really like the art style and references back to old games. <br/>Quite tough to succeed at though - I wasn't really sure what effects the powerups had, and I could never really get to a safe space in terms of health and powerups, but I guess as the monster you're pretty much always fated to die! <br/>Good stuff :) |
| Aug 30 08:53:00 | 9m 00s | Harmless | Great mood and style! I felt that the running section was a bit unforgiving in terms of having to hit the arrow tiles to actually make a jump, but otherwise, awesome stuff! |
| Aug 30 09:05:00 | 12m 00s | Arachnoid | Oh wow, I made something uncannily similar to this for the last LD, but your implementation is about a million times better! :D <br/>This was a lot of fun to play, the level design flowed nicely and I got a great feeling of power from controlling the monster (especially dropping down on guards from above). My only gripe about controls, was that the mouse seemed to be unlocked and dragging to jump would sometimes take it out of the window. This is something I bring up because had an unlocked mouse in my own web build and it made controlling very difficult. <br/>It might've also been cool to be able to take out an armed guard by just touching them, especially in situations when you land right next to one, but have to jump again to take him out. <br/>Awesome entry overall! Would love to see more of this. |
| Aug 31 20:05:00 | 35h 00m | The Boomies | Those poor Boomies! I couldn't help myself... <br/> <br/>Heheh, fun game :) |
| Sep 14 15:04:00 | 330h 59m | Monstre de Coiffure | Mother of god, that was terrifying. 5/5! |