Foon → Ludum Dare Explorer → LD33 → Feedback comment stats → Fantasieleben
Feedback comments for LD33
Fantasieleben's games and stats for all events →
| Timestamp | Since previous | Game | Fantasieleben's comment |
|---|---|---|---|
| Aug 25 10:54:00 | Takodemon | Great game, had a number of intersting moments. Probably would have prefered keys that were in the same circle on my keyboard like D R T H B V C because moving my fingers around in random patterns distracts from enjoying the game. | |
| Aug 25 11:00:00 | 6m 00s | Monsters Rescue | Very well done art. Good match for the theme. |
| Aug 25 12:01:00 | 1h 01m | Human Zoo | Out of memory exceptions for me as well. However, I get the idea and the game feel, and it is a fun idea. Would be awesome if the club was a bit bigger - both the visuals and the collider... More havok! |
| Aug 25 12:07:00 | 6m 00s | You Are The (Loch Ness) Monster! | Well done, fun game, good you added the sound effects! |
| Aug 25 12:14:00 | 7m 00s | Momster | Very well done. Had a lot of fun! |
| Aug 25 12:57:00 | 43m 00s | Creating The Monster | Looks interesting. Takes a bit long to hatch monsters. I played for a couple of minutes but nothing seemed to happen. |
| Aug 25 15:24:00 | 2h 27m | Giggles, the friendly clown | I did not really understand how doing the tricks works, it is not very clear what pressing the Z/X/C does. <br/>Very nice presentation though, and nice idea with the "insanity endgame" |
| Aug 25 15:35:00 | 11m 00s | Prison Escape | Nice graphics, sound and quite enjoyable despite being very short. But what's the connection to monsters? Being a prisoner? |
| Aug 25 15:43:00 | 8m 00s | Vendetta! | Very nicely done and very satisfying feeling when you corner that dot-eating b****** for the first time. Unfortunately he seems invincible? It would be nice to be able to win! |
| Aug 25 17:06:00 | 1h 23m | COP RED | Great that you have destructible terrain and feels fun - although many scientists died. However there seem to be many bugs, in my opinion a post-compo version might be worth the effort, as it is a cool game, but when I enter new rooms everyting explodes and the scientist die - I replayed a couple of times to make sure its not debris or bullets that is flying around. Also have problems with window size. |
| Aug 25 17:13:00 | 7m 00s | Mega Mall Lawyer | Looks nice, but did not rate, as I can not run it on my windows pc. Don't have any java dev environment installed on this machine, and so it seems there is no file that I can run - only saw .class files and the assets. If I am overlooking something maybe add a readme with instructions on how to run this game. |
| Aug 26 12:46:00 | 19h 33m | Space Drug Lord | I really like the idea of the game. Have not really understood the economy thats going on behind extinugishing fires, and would be interested in some guidance where fires are burning, like an arrow pointing that way. |
| Aug 26 12:56:00 | 10m 00s | iMonster | It feels great how fast you can run, and how the camera shakes. The visuals are really cool, and the sound as well. There seems to be no answer to what the purpose of the monster might be - I think its a fun idea, but not so clear unless you read the description. Maybe you could somewhat comunicate such an idea by placing more mirrors in the game? That is the place for... reflection. |
| Aug 27 07:31:00 | 18h 35m | Have A Cow | Good idea and execution! Cool surprises when playing the game. I had the Twizzler for lunch! I tried shooting for a moment in the second level, but it seems unnecessary. Controls could feel a bit better. |
| Aug 27 07:41:00 | 10m 00s | Frankengirl Free-For-All | Very nice artwork, especially frankengirl, healtbar and houses. A bit easy - spin attack just kills everything and lasts forever. Missing more havok, like zombie parts flying around when meeting the chainsaw, blood, etc. Could be nice to play with movement, e.g. make one attack faster, or make the spinning attack limited in time and the character unable to change movement direction whilst it is spinning, so its like a special attack. |
| Aug 27 08:19:00 | 38m 00s | Who Shot First | Good idea, one of my favourites so far. Feels completed, not much missing. Its good to learn a bit about the people you killed, and the game as some nice polish in the right areas, e.g. the final screen. |
| Aug 27 11:39:00 | 3h 20m | A Heart between Parts | Very impressive art and story. |
| Aug 27 11:48:00 | 9m 00s | Monster Disco | The monster is really nice. |
| Aug 27 11:58:00 | 10m 00s | Who's the Boss? | Good idea! Well executed. |
| Aug 27 12:08:00 | 10m 00s | 13th Labor | Quite an interesting idea, would be cool to play it Iolaus working harder! On my european keyboard z and y are changed. |
| Aug 27 12:15:00 | 7m 00s | I AM THE SUN | Enjoyed the atmosphere! First time I went to town nothing would spawn. Drowned myself and went there again to see some action. |
| Aug 27 12:25:00 | 10m 00s | Corruption-5 | Very polished. |
| Aug 27 12:45:00 | 20m 00s | Rob The Good Guys | Teleport is cool. |
| Aug 27 14:46:00 | 2h 01m | I Know You Are, But What Am I? | Interesting idea. Besides what has been said, I think it is difficult to follow the narrative because it scrolls by whilst I try to figure out what I can click. |
| Aug 27 14:56:00 | 10m 00s | I Want To Be The Bully! | Very cool and addictive game. I did not immediately understand that you can hide in the lockers, but once I got the hang of it this was a really cool mechanic. That the others look left/right before disappearing in the lockers is really well done. as others mentioned, it is quite hard - to hard for me to finish the game. |
| Aug 27 15:08:00 | 12m 00s | Minion Army | Interesting concept, unfortunately I lose very quickly. The idea with the plants seems unnecessary - would be easier to just put minions into slots, and have them be productive. Then maybe allow upgrades for single slots, but the plants are hard to spot and difficult to understand. |
| Aug 27 15:28:00 | 20m 00s | TOMB SOLDIERS | Cool game idea, good concept. Took me a while to fully appreciate the concept: Units move a bit too slow (for example the wolf could really be faster), and the controls would benefit from some polish. Its really cool that the humans you turn undead keep their skills. |
| Aug 28 17:36:00 | 26h 08m | House of Stairs | Interesting experience. |
| Aug 28 17:39:00 | 3m 00s | Abduction | A fun game. The score count did not work for me. |
| Aug 28 17:49:00 | 10m 00s | Heroes Always Win | Cool idea, I think the concept is very interesting, and its all there to show that the concept makes sense and works as a game. |