Foon → Ludum Dare Explorer → LD33 → Feedback comment stats → Downtown
Feedback comments for LD33
Downtown's games and stats for all events →
| Timestamp | Since previous | Game | Downtown's comment |
|---|---|---|---|
| Aug 25 01:17:00 | All That Glitters | Great game, took me a little while to figure out what to do, but the gameplay was enjoyable. the reduced vision when in chest form made it really tense. I wonder if the soldiers should have a little peripheral vision if you were to develop it further. Great Voice acting and music, and I like that you had variations for the sounds | |
| Aug 25 01:35:00 | 18m 00s | Opportunity Cost | Interesting concept, got the point across well. It was quite hard, maybe I'm thick though. was a little hard initially to understand the gravity of any given choice, which was fun in some ways because it meant I would just spend up and crash and burn. Perhaps that's the point. |
| Aug 25 01:42:00 | 7m 00s | A Matter of Survival | Pretty Fun. Once you figure out the tactic of running perpendicular to the shooters and lunging in between shots it feels pretty good to play. might have been better with the ability to run on diagonals though. |
| Aug 25 01:48:00 | 6m 00s | (You are the) monster gaiden | Obviously not really a game yet as you mention, but it looks fantastic. Could no doubt turn this in to something. |
| Aug 25 02:38:00 | 50m 00s | Doppelhunger | Really good Audio and graphics. The left seemed to be bound to 'q' rather than 'a' strangely. I found the dash surprisingly satisfying given that it was only a very short boost and the people ran at around the same speed as you, made every chase quite tense. |
| Aug 25 03:03:00 | 25m 00s | El Chupacabra | Really liked the audio and graphics. The Gameplay didn't seem complete, and I'm very suspicious as to there being 12 sheep in the map, I played both versions you submitted and searched the whole map over and over and could only ever find 11. the movement was a little frustrating as the move commands wouldn't override the previous command. <br/> <br/>Great looking effort though, and I imagine you could turn it into a great game with a little more time. |
| Aug 25 03:26:00 | 23m 00s | Wandering Monster: Pluto's Heart | I don't think any of it rendered properly on my machine(it was like the visual artifacts from each frame were remaining between the tiles) but I finished the game, it was fun and challenging, I mainly avoiding the enemies but had to hack through hordes in parts. I really loved your sound and music, it was a bit crazy and dissonant but I thought it was awesome. |
| Aug 25 03:43:00 | 17m 00s | Room | Mood and audio was really good. Interacting with things was a bit awkward, was there a set order you had to go through the objects in? I got to the end but mainly just by going back and forth over each area and discovering things were clickable. |
| Aug 25 04:38:00 | 55m 00s | They're Escaping! | COULDNT PLAY IT <br/> <br/>I think you've output this incorrectly. If this is a unity webplayer build(which it looks like it is) you need to host it somewhere. You need an HTML file as well as the game files but your link only has HTML. |
| Aug 25 04:46:00 | 8m 00s | Dungeon of the Mimic | Felt really good to play, well put together. |
| Aug 25 23:19:00 | 18h 33m | LD 33 The monster and your city | Really liked your music, and the sounds were charming. <br/> <br/>I read your comment about what to do first so I knew to destroy the buildings, I think it would be good for that to be indicated in game some how. The game play seems straight forward and fun, but it needs more more user feedback when you attack the buildings and a clear end goal. |
| Aug 26 00:18:00 | 59m 00s | Stealth Yeti | This is really good, most complete game experience I've run into so far. graphics, animation and sound were fantastic. <br/> <br/>game play was really innovative. Perhaps needs a little difficulty balancing. I couldn't get past the 3rd level. I may have been missing something stealth tactics wise. |
| Aug 26 00:35:00 | 17m 00s | MonSTEROID | That was really good, music was awesome. Game play was really fun and challenging, quite hard but really satisfying when you get the hang of it. I wish those slingshot girls didn't fire the second shot just before they die. Final boss was hard as nails. <br/> <br/>Such a good job, really enjoyed it. |
| Aug 26 01:55:00 | 1h 20m | ALIEN RESCUE | Interesting Idea. The Game play is a bit easy though. I think if the UFO couldn't fire non-stop and you had to time your attacks to intercept the shots it could be a really challenging and fun. |
| Aug 26 02:03:00 | 8m 00s | Nom Nomster | Great gamefeel, awesome styling and audio. |
| Aug 26 02:34:00 | 31m 00s | A Monster Is You! | Bit loose on the theme as the colored squares could represent just about anything, but the game was awesome. I really enjoyed it, simple puzzle mechanics used in really interesting and challenging ways. |
| Aug 27 23:42:00 | 45h 08m | Shadow Fright | Music and mood were great. I kind of liked the fact finding aspect of it and could see that being successful with more questions, shame you didn't have more time. |
| Aug 27 23:59:00 | 17m 00s | Over The Course Of A Day | Really simple and funny. You do feel like a jerk playing it but the music keeps you pumped to continue. Could have done with checkpoints, wasn't so funny replaying it all to get back to where you were. |
| Sep 7 23:18:00 | 263h 19m | Holy Fenrir | great work. really enjoyed this one, good music and graphics. hitboxes and feedback around combat was a little off, but understandable given what you guys achieved otherwise in the time. |
| Sep 13 23:01:00 | 143h 43m | Youkai | Fantastic gamefeel, great sounds, addictive. |