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Feedback comments for LD33
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| Timestamp | Since previous | Game | deepnight's comment |
|---|---|---|---|
| Sep 11 21:12:00 | TAG! You're it! | Seems very basic at first, but the game quickly proves to be really fun :) <br/>Good job! | |
| Sep 11 21:18:00 | 6m 00s | Grave | Really great art & animations! The combat system is a bit rigid at the beginning but it feels/works better when you first meet giant knights. <br/>The sounds were a little basic, but I'm not 100% sure they did work properly on my PC. <br/>Good entry :) |
| Sep 11 21:25:00 | 7m 00s | Mobs, Inc. | Ah ah! Excellent entry :) <br/>The feedbacks are very good (except maybe the one for the player death). Also, the fact that walk & dash in the direction the mouse is pointing at makes it very difficult to attack and dodge at the same time. <br/>So usually, spamming attack works better. <br/> <br/>Very good job guys :) |
| Sep 11 21:31:00 | 6m 00s | Soup | Very original gameplay :) <br/>The game lacks a feedback that gives a real sense of progression: when you are a large blob, it doesn't feel like you're achieving something. And you usually quickly hit purple blobs that shrink you back. Maybe some kind of exponential scoring that rewards these moments you manage to keep a large form? |
| Sep 11 21:38:00 | 7m 00s | Monster Chips | The 3rd person cam is a bit too low, and it's facing too much to the ground, making it very complicated to avoid guards. You just cannot see them approach. |
| Sep 11 21:41:00 | 3m 00s | Motherflipin' T-Rex! | It was damn fun, yet very simple to play :) <br/>It would be great if you could survive a little more longer, or at least have a clear mean to avoid enemy bullets. |
| Sep 11 21:51:00 | 10m 00s | Monstre de Coiffure | Woah, that's a really good entry! <br/>The idea is great and the art is top notch, well done! <br/>The controls can sometime become a little messy because of the mouse cursor that changes to various shape really frequently, but that's not a major problem. <br/> <br/>Good job guys! |
| Sep 11 22:12:00 | 21m 00s | underworld siege | It took me a very long time to beat the game, but it worth it :) Excellent gameplay as always. Once you understand that mobs positioning is really important, everything becomes much simpler! <br/> <br/>Good job :) |
| Sep 11 22:19:00 | 7m 00s | Sucker Punch | Nice game :) <br/>There is no cooldown on the Attack: so it's possible to simply maintain the left mouse button pressed and everything that touches the tentacle is destroyed. |
| Sep 14 12:09:00 | 61h 50m | The Old One | Superb entry :) <br/>The art is really good and you really have a feeling of being a huge monster! Great job! |
| Sep 14 17:33:00 | 5h 24m | The Monster Who Was Not (Yet) A Kiwi | This was the strangest experience ever :) <br/>The feeling of removing a hair was almost painful... But I have what it takes to become a Kiwi too! |
| Sep 14 17:36:00 | 3m 00s | Bloup! | I couldn't really try it because of the lack of other players, but it really sounds like a great concept! And the gameplay seems simple enough to offer a really good multiplayer experience :) <br/> <br/>Good job! |
| Sep 14 17:45:00 | 9m 00s | Drain | This a really solid and moody entry :) <br/>Excellent idea, fits the theme perfectly and in original & interesting way! <br/> <br/>Good job! |