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Feedback comments for LD33
BluShine's games and stats for all events →
| Timestamp | Since previous | Game | BluShine's comment |
|---|---|---|---|
| Aug 28 19:43:00 | GOBBO HERDER | The herding is pretty weird. Seems like the gobbos only want to get herded diagonally. I wish they had a bit of momentum instead of just running away as soon as you stop herding them. But perhaps that's realistic gobbo behavior. <br/>The human AI isn't amazing either, most of them just walked off the screen. But a few of them did seem to turn and try to flank my mommas. <br/>I ended up getting through a few levels. I agree with the other comments that some music/sound would have been nice. Some variety in level backgrounds would have been good, too. | |
| Aug 28 19:59:00 | 16m 00s | Investigation of the Empty House | I walked around and clicked on everything I could find. I think I figured out the story, but it would be cool if there was something to tell me "you found all the objects". Or something where I have to answer questions to prove that I solved the mystery. |
| Aug 31 02:54:00 | 54h 55m | Black Licorice II - Return of the Salt | Cool idea. Couldn't get past the first level, tho. Tried killing towers, but they respawn pretty fast. And I tried rushing the base but it kills me before I kill it. <br/>Funny idea having black licorice as the monster, and the sound/graphics work well with the idea. |
| Aug 31 03:00:00 | 6m 00s | Monsters In The Woods | Not bad for your first Ludum Dare. Obviously the gameplay isn't very deep, but it was short and funny. Decent art and sound effects, but I kinda wish there was some music. |
| Aug 31 03:05:00 | 5m 00s | Illuminati VS Namaste | Got to 1,476,669 points before I died. Music was awesome, especially how everything pulses to the beat. Gameplay was fun, although I found it a little hard to get used to the controls. But I guess that's part of the challenge! |
| Aug 31 03:18:00 | 13m 00s | Can Dew | That was actually pretty fun. Got a friend to download it and we played together. Reminded me of Rocket League. <br/>Also, I appreciate the use of the theme. |
| Sep 1 02:39:00 | 23h 21m | WEREDUDE | Very simple game, but every part of it works, and it fits the theme! |
| Sep 1 17:27:00 | 14h 48m | (Idle?) Monster | Good take on the theme. A little bit of graphics would definitely make it more exciting, but as a parody of idle games it makes sense to have no graphics. |
| Sep 1 17:38:00 | 11m 00s | The Howl | I love the regular switches between snowstorm and calm. The ambient sound was great, too. I walked around and shot a few creatures. I also found some interesting looking rocks. Apparently I didn't find the monster. But I enjoyed just exploring the world. |
| Sep 1 17:44:00 | 6m 00s | Mazeotaur | A nice, tiny game. I liked the characters, but I would have appreciated some level art and sound. I had an occasional bug with lighting and collision, but it wasn't game-breaking. |
| Sep 2 20:53:00 | 27h 09m | Mega Mall Lawyer | Surprisingly interesting and challenging game. Some music and animations would have been nice, but the game still works fine without them. I love the usage of the theme, and it's a great idea to simulate this kind of scenario. <br/>I didn't have too much trouble buying all the houses except for 1. I kept trying to lawsuit them, but it failed ~10 times and then I lost the game. I had more than enough money to buy the house, but after suing them it seemed like it would be impossible to raise their willingness high enough to buy it legitimately. |
| Sep 2 21:01:00 | 8m 00s | Ghost Fortress | I think I lost the first time, but was a bit confused because the game didn't show a "you lose screen". I restarted and managed to beat the king on my second try. Very short game, but it runs, it was pretty fun, and you managed to make multiple enemy types, art, and even music. That's more than can be said for a lot of Ludum Dare entries, so it's pretty dang good for your first game jam! |
| Sep 3 02:28:00 | 5h 27m | Lardum | Funny little game. Great touch with the "unlocked endings" counter, and the achievement for getting them all. More of an animation than a game, but still enjoyable. |
| Sep 9 14:25:00 | 155h 57m | Human's Industry | Great idea, I love the sort of Frankenstein interpretation of the theme. I got down to 7000 people, and started finding shredded parts. But at that point, progression seemed to hit a wall. I wasn't getting much better parts, and was just sticking hands and feet everywhere. The UI looks great and works well, but I wish the game had some kind of graphical display of the monster so I could visualize how the parts are attached. Still, the game was very polished overall. |
| Sep 14 21:23:00 | 126h 58m | Meet the Monsta | Awesome art style, and great sound effects too. After the first try, I got the hang of it: you basically just have to hold down the beam on the edge of the screen and know which enemy types to prioritize. After I figured that out, I was able to pretty much go forever. It didn't seem like the difficulty increased over time or anything. I got to 535 points before I gave up. |
| Sep 14 21:42:00 | 19m 00s | Death Mettle | Amazing art and sound, great job doing all this in such little time! The timer was a really good choice, it made you have to play fast and rely on instinct (or prejudice), and it really worked perfectly paired with the scoring at the end. |
| Sep 14 21:50:00 | 8m 00s | Karapo: A Tale of Bear Humorism | Not sure I get how it ties into the theme. But the writing and art was very charming! |