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Feedback comments for LD33
DerekRumpler's games and stats for all events →
| Timestamp | Since previous | Game | DerekRumpler's comment |
|---|---|---|---|
| Aug 25 01:16:00 | Blinky, The Simple Beholder | I like the initial concept and I think if developed further it could be fun! I'm rating highly because it is a jam and I understand the time restraints. | |
| Aug 25 01:28:00 | 12m 00s | Cursed | I really like how the sound effects play with the music. Cute art, too! |
| Aug 31 20:33:00 | 163h 05m | Motherflipin' T-Rex! | This could be a fun little title on PC or console. Add a few more levels and I could see myself buying this for the right price point. |
| Aug 31 20:39:00 | 6m 00s | The Cauldron of Humanity | It was a little difficult, but I understand this is a jam and thus the roughness. I did notice that you did not need to stand near a lot of the enemies to damage them with your trident. I was able to get a lot of kills this way. I'm not sure if this is intentional. I'd definitely like to see it again in a polished state. |
| Aug 31 20:47:00 | 8m 00s | Free Hugs Kraken | It is a fun little concept. I think it could make a nice "bullet hell" and hope to see more of it. |
| Aug 31 21:05:00 | 18m 00s | Monsters vs. Aliens | I love the art style, although I'll admit it was awkward for me to play on a laptop with a touch pad. The game crashed in the more polished version when I got to the end of the first hallway and was shot by one of the aliens. I'd think it would be neat if I could use the mouse to aim because I had a few cheap hits from the enemy on account of the slow jumping. I definitely see a lot of potential from this and would love to play more if a final version is released. |
| Aug 31 21:10:00 | 5m 00s | Mr. Skeltal's Calcium Quest | I like the mechanics and the song is very fun. I thought the controls were fine, although aiming is awkward on a touchpad (I know that is my fault). I hope to see more from you in the future! |
| Aug 31 21:17:00 | 7m 00s | Sparks 'N The Knight | Great on learning and being able to put a game together on short notice. Movement was a bit awkward and I'm not sure if I like the knockback mechanic when you fire. I do hope to see your progress as you make more games in the future! |
| Aug 31 21:23:00 | 6m 00s | YoU arE THe kiLLeR | It is a little hard to see their line of sight. Maybe a mini-map and some subtle movements from the camera would help? This could also communicate that you have to wait as I wasn't sure at first. Awesome concept and I like how you have to wait. I was only able to get one person but will likely play again and try to kill all three. |
| Sep 1 06:46:00 | 9h 23m | I'm a Monster Rawr! | Very cute game, albeit basic. I think it would be interesting to see more enemy types and varieties. |
| Sep 1 07:05:00 | 19m 00s | Colossal Shakedown | I like the concept. I don't have a Kinect, but wish I could play. I'm giving feedback based on the video. It looks really fun! |
| Sep 1 07:20:00 | 15m 00s | Bloblivion | At first it seemed simple, but only deceptively so. I liked it a lot. |
| Sep 1 07:39:00 | 19m 00s | You are the Monsieur | Really fun! I wanted to play until the end! Please make this a polished product that I can buy one day! |
| Sep 1 07:48:00 | 9m 00s | Manifest Destiny | Fun game. I like how it was allegorical at the end. The camera does seem a little wonky, though, and I didn't catch on to the time element until the next level. Maybe move it to a more central location where it stands out to the eye? |
| Sep 1 07:57:00 | 9m 00s | Y U so Serious ? | Cute game. I loved all the little secrets. Not sure if it can be beat, but it'd make a cute little platformer. |
| Sep 1 17:55:00 | 9h 58m | You must not | LOL, the end was a bit anti-climatic but I understand this was a jam. <br/> <br/>You may not be making a point, but I like that this game makes a point. It seems like the point is that the NPCs are expendable to your own goals; something you see a lot of in games. <br/> <br/>I'd definitely like to see this as a polished project. It is really good! |
| Sep 1 18:08:00 | 13m 00s | The Mammoth: A Cave Painting | Really fun game. I like how the story dynamically changes based on your play (kind of like Bastion). You should expand it a bit and publish it! |
| Sep 1 18:27:00 | 19m 00s | Don't Be Afraid My Son | Very fun and satisfying! It was frustrating trying to figure out their movements at first, but it felt great once it did. I would propose that you allow people to skip seeing the prompts when you lose, though. |
| Sep 2 23:34:00 | 29h 07m | Archaeologist Invasion | I was a little confused, especially when I put the webs down. I noticed when I moved away that they were near me but in my line of site it seemed like nothing was happening. <br/> <br/>It is a cute game and maybe I'll appreciate it more the more I play it. I do think that there needs to be more feedback (sounds would help in this regard). I also feel it might be better served with a top-down perspective, because the first person perspective made it hard to deliberate and strategize. |
| Sep 3 00:46:00 | 1h 12m | Annoyed Mummy | I like the idea, but I feel using the mouse to control the camera is awkward. You might want to change the perspective. It was frustrating figuring out what to do, but once I did it was satisfying killing the . . . um . . . little girls. ;-) |
| Sep 3 03:37:00 | 2h 51m | The Daily Report | Interesting concept. It reminds me a bit of Bastion with the commentary, albeit it tells you what to do. I think it'd be interesting to have the NPCs try to interfere with the story so that the headlines end up being inaccurate. |
| Sep 3 03:52:00 | 15m 00s | Lil' Drake | This is a fun game! I could definitely see this being a commercial product! |
| Sep 5 05:13:00 | 49h 21m | Monster Doodle Battle! | I like the general idea and I'm glad to see that there seem to be actual differences between the parts. It reminds me of an old Super Nintendo RPG called E.V.O. except that it is a fighting game. If this were a final game, I think it'd be cool to earn and unlock parts. |