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Feedback comments for LD32
torcado's games and stats for all events →
| Timestamp | Since previous | Game | torcado's comment |
|---|---|---|---|
| Apr 20 03:54:00 | You stole some freezing device | i like the idea! its pretty hard to kill the helis though | |
| Apr 20 05:27:00 | 1h 33m | Rhythm Gunner | very very good! pretty much super crate box meets necrodancer, as some comments have stated. |
| Apr 20 18:37:00 | 13h 10m | Alien Crab in the Ghostmaze | very good! The scene with the chest was super fun to watch |
| Apr 20 19:04:00 | 27m 00s | Randomsmith | This was hilarious! i was pretty confused at first but after figuring out the connection points it became pretty clear. awesome job! |
| Apr 21 02:03:00 | 6h 59m | Quest For The Orb of Toz | i really like this idea! the game is very solid and its pretty satisfying to catch your head |
| Apr 21 05:22:00 | 3h 19m | Backfire | wow! this is very polished! the music is nice, the graphics are great. i could see this released as a mobile app right now! |
| Apr 21 17:38:00 | 12h 16m | Unconventional Truth | nice little story game! pretty short, yes, and even shorter since there's really no choices or altering paths, the player basically just follows a story. my only other complaint is that the text selections was wonky and pretty annoying. sometimes it double-clicks through the text, especially if i hold it down for too long. you should've just made the spacebar a 1 hit toggle instead of a time-based check for if the spacebar is down. same for the other keys, it would've made scrolling through the options less annoying. kinda nit-picky but still noticeable. |
| Apr 21 17:57:00 | 19m 00s | NOPAEW | pretty interesting game! i looved the graphics and colors. i think the block destroying mechanic is neat, but doesnt work too well for a platformer. at least if you had the blogs reset after you die, it would make a little more sense. same with ammo. if you collect some then die, you cant get that back. your best chance is to beat everything first try. another thing i saw is sometimes you dont get hit by spikes/bullets. <br/>after the first area it was a lot easier and i kinda just fell a bunch until i found what i now know is the boss. i thought the game was very cool but didnt feel like i played it right, if that makes sense. good job :) |
| Apr 22 00:36:00 | 6h 39m | Watch Out for Pirates | nice little game! felt pretty difficult though, and i just got lucky and got it to my area before the pirates showed up. i like the visuals |
| Apr 22 01:11:00 | 35m 00s | A Big Freakin' Ball O' Hurt | pretty neat! swinging a big weapon like this is pretty fun. though a few things: there should be more feedback when you kill and enemy, and there should be more reason to kill them. right now theres no reward for killing them, and all it really helps for is keeping the screen clear. another thing is you can just sit in the ball and never get hurt (unless one spawns inside you and kills you before it detects the ball) <br/>pretty fun though |
| Apr 22 01:35:00 | 24m 00s | The Attack of the recycling bins ! | yep very unpolished. the graphics you made are pretty mediocre and the others are stolen, which is against the rules. the music was fine, but got annoying quickly. nothing does damage, both the player's attacks do nothing, the green bar at the top seems useless, the collision detection is very broken. <br/>but you still made something and that's good. |
| Apr 22 01:47:00 | 12m 00s | Defence the castle of dreams | pretty interesting game! i thought the color choice was neat. the different weapons were nice, though the phone never worked right for me so i never used it, and since there were only 6 weapon options i didnt really have trouble choosing 5. Otherwise i thought it was fun! my score was 66563. |