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Feedback comments for LD32
PoQA Games's games and stats for all events →
| Timestamp | Since previous | Game | PoQA Games's comment |
|---|---|---|---|
| Apr 21 01:27:00 | Eraser | Cool game! Great job teaching the mechanics. | |
| Apr 21 01:34:00 | 7m 00s | Killer Pepperoni | Hey! I see that you're linking to a zip of your HTML5 build. <br/> <br/>Instead, you should host the build somewhere, like a public dropbox folder, and link to the index.html file as your Web build! <br/> <br/>Don't worry, lots of people have done the same thing. Like me. :) |
| Apr 21 01:43:00 | 9m 00s | MV | Very cool game! Pretty brutal though. <br/> <br/>You might want to redesign the first few screens to teach the mechanic a bit better. Show people that jumping causes unexpected spikes to appear by making them appear in a non-threatening area the first time. |
| Apr 21 01:48:00 | 5m 00s | The Amazing Fart-Man | Interesting weapon! The physics were amusing. |
| Apr 21 02:32:00 | 44m 00s | GIant RevelatIon EnergIzed KIng Karma EpsIlon | Very cool concept! Always nice to see a pygame games. Hope you finish it! |
| Apr 21 17:50:00 | 15h 18m | Jim the Patriot | Interesting story, good to see the chart of the story flow as well. |
| Apr 21 17:56:00 | 6m 00s | Game 404 | It was simple clean fun. With more time, this could be a good puzzle solving game. I couldn't figure out how to "win" after I jumped to the top and pushed all the blue cubes away. |
| Apr 21 19:40:00 | 1h 44m | Sword Fishing | Took me a while to figure out what's going on and how to play, some tutorial might be nice. Art's very cute and definitely an unconventional weapon. |
| Apr 22 02:23:00 | 6h 43m | Killer Moves | Great game! I like the camera work and the animations. |
| Apr 22 05:12:00 | 2h 49m | Crump Rush | Great game! |
| Apr 22 21:45:00 | 16h 33m | Floppy Man | I was critical at first but ended up really liking the puzzle aspect about it. Also, checkpoints ftw! |
| Apr 25 03:09:00 | 53h 24m | Grease Colosseum | Great game! |
| Apr 25 03:17:00 | 8m 00s | Crushing Doubt | Once I finally figured out how to play, the ending was very satisfying. <br/> <br/>I know you didn't have time to put in-game tutorials in, but you could have explained the controls better on this page! <br/> <br/>For those wondering, you build devotion by clicking on followers who are standing still. Don't let them wander off the screen - move the tree by left clicking and holding. <br/> <br/>Click the button on the right to buy more followers, which will make it much easier to get more devotion. |
| Apr 25 03:25:00 | 8m 00s | DarkCoding | Clever game! <br/> <br/>I definitely had some control issues and had some bugs with slots becoming unavailable after a syntax error. I would've loved if the game started in a less perilous situation - give us something to shoot that isn't about to roflstomp us in 3 seconds, like an inanimate crate or something! |
| Apr 26 19:43:00 | 40h 18m | Colour Code | As others have said, the controls are very difficult. Allowing some sort of strafing is a must (aiming in a different direction than walking). <br/> <br/>Great first game though! |
| May 2 07:13:00 | 131h 30m | Megane Fever | Wow, the post-jam version is so well done! Everything looks so beautiful! <br/> <br/>I was hoping to get a look at the source for how you did the art assets, but it looks like it's just the code. Ah well! |