Foon → Ludum Dare Explorer → LD32 → Feedback comment stats → ShawnFeatherly
Feedback comments for LD32
ShawnFeatherly's games and stats for all events →
| Timestamp | Since previous | Game | ShawnFeatherly's comment |
|---|---|---|---|
| Apr 20 06:32:00 | (mental)fairy | Fun game. I liked discovering where I could just stand in the middle and hold down the fire button to kill the guys on both sides. | |
| Apr 20 08:34:00 | 2h 02m | Ramming Speed | Great game. My mouse skills kind of suck tho. Would be cool if you allowed for WASD or a gamepad analog stick instead of the mouse. |
| Apr 20 09:02:00 | 28m 00s | Magnets, How Do They Work? | Awesome, game. The player having to avoid hitting the wall was just frustrating deaths. |
| Apr 20 09:09:00 | 7m 00s | Don't steal my toaster! | Cool game idea and execution of it. It seems a bit overly tricky to lay down barricades. |
| Apr 21 16:56:00 | 31h 47m | Gift Of The Gods | Love the "you have died" recording. |
| Apr 21 17:10:00 | 14m 00s | Volcano Heist | Took a couple tries to figure out what was going on, but once I did, I liked it. To other players, re-read the intro text after you give it your first try! |
| Apr 21 17:22:00 | 12m 00s | Beep Boop | Loved the level design and overall mood. Wouldn't mind a few more re-spawn points along the way tho. |
| Apr 21 17:25:00 | 3m 00s | Dental Desperados | Well polished game mechanic. |
| Apr 23 05:12:00 | 35h 47m | Backfire | Great puzzles, great music, and well written plot. An undo button (or speed up) would be nice for when you realize too late that you messed up your last couple moves. |
| Apr 27 08:00:00 | 98h 48m | Investigator and the Case of the Unconventional Weapon | awesome dialog, music and art. The feasibility of the inspectors final deduction seems a bit too crazy. |
| Apr 27 08:06:00 | 6m 00s | Pacifist Piper | Great game. The hit box got me killed unexpectedly a few times. |
| Apr 27 08:17:00 | 11m 00s | Ghost Alone | Awesome, your pretty much did "choose your unconventional weapon". Found myself just bumping the ghost randomly around in whatever room the bad guys were in. Another mechanic that might work better could be clicking an item for the ghost to posses it, then do an angry birds aiming thing with that possessed item. |
| May 1 06:14:00 | 93h 57m | A Good Tunnel Is Hard To Dig | Awesome puzzle twist on that old game "Boulder Dash" |