Foon → Ludum Dare Explorer → LD32 → Feedback comment stats → Nkoo
Feedback comments for LD32
Nkoo's games and stats for all events →
| Timestamp | Since previous | Game | Nkoo's comment |
|---|---|---|---|
| Apr 21 16:43:00 | Stick Quest | Awesome game ! super nice graphics, music fitting really well. The level design is really well done, no difficulty spike, except maybe the last normal opponent, the timing is a bit hard to crush him. That's one of the great entries it seems ! | |
| Apr 21 16:54:00 | 11m 00s | BLODAU | The art is well done, the gameplay concept is interesting, but I am a bit bothered by the fact that there is nothing you can do to dodge enemy attacks. Overall good ! |
| Apr 21 17:01:00 | 7m 00s | Wink Murder | Really nice concept, but there is no challenge in the game if i'm not mistaken, you're just left wandering in the levels killing everything colored. Really neat idea ! |
| Apr 21 17:04:00 | 3m 00s | Bottle Toss | Nice concept, I like the hard aim that is given in the game. It can be a really nice working ground for some intense gameplay with a more mobile character ! |
| Apr 23 18:12:00 | 49h 08m | Genemon | Great game ! Amazing content within the jam time ! I only regret the lack of shortcuts for creature selection, because you lose a lot of time jumping to the bottom left of the screen to change creature. Amazing overall :) |
| May 2 19:22:00 | 217h 10m | Spike Nut's Temple | Oh wow that final fight, too hard for me! The jumping physics are a bit odd. |
| May 2 19:35:00 | 13m 00s | Lost Fame | I love the concept, giving such an incredible movement potential to the player is amazing, but there are many things within the engine making the experience sometimes frustrating. When on white surface in sky cities, you are almost stopped from walking, and can only jump.( I think it's due to the slopes preventing horizontal movement or something). The left click seems inconsistent at times. <br/>Lovely graphics and music ! ( A bit pretentious on level size sometimes, fps drops are experienced ) |
| May 2 19:38:00 | 3m 00s | Exion XII | Nice intro and music, the concept can be interesting, too bad it isn't finished ^^ Two aliens can push you up a wall and completely block you off. |
| May 2 19:55:00 | 17m 00s | Friend Maker Gun | Nice idea, but the execution cuts off the potential. Most of the time a converted ennemy is just a dead ennemy since it will 95% of the time die instantly due to the grouping mechanic. The audio is really exhausting. The graphic part though is really nice ! Too bad there is no strategic interest in this mind controlling gameplay. |
| May 3 12:11:00 | 16h 16m | Shombies | I like the ammo system :) |
| May 3 12:16:00 | 5m 00s | SuperSwapGun | The concept can really become interesting :) |
| May 3 12:23:00 | 7m 00s | 冬の死DEATH冬の死 | As trippy as the game is, the audio is perfectly in sync with the graphic and mood :). |
| May 3 12:28:00 | 5m 00s | Slime Trap | There's an interesting concept in this tower defense in real time. Care about the audio though, and some readability problems within each enemy capacity etc.. Good work nonetheless ^^ |
| May 3 12:35:00 | 7m 00s | carena | The flow is awesome ! Really well polished with really good feedback and rythm. The AI seems super hard to beat though haha |
| May 3 12:39:00 | 4m 00s | Buffer Overbash | Awesome! Had some real fun playing it, the super mashing loading seemed at first really dull, but when in the game flow , adds a lot of tension and speed to the game, love it ! |