Foon → Ludum Dare Explorer → LD32 → Feedback comment stats → SweatshopDev
Feedback comments for LD32
SweatshopDev's games and stats for all events →
| Timestamp | Since previous | Game | SweatshopDev's comment |
|---|---|---|---|
| Apr 21 00:47:00 | Search & Destroy | Good fun and a good idea. Reminded me a little of Scribblenauts. | |
| Apr 21 13:07:00 | 12h 20m | LIMB-O | Very cool, reminded me of Dynamite Headdy. |
| Apr 21 13:22:00 | 15m 00s | The Unusal duel of Stanley with Bernard | It's a little misleading that it says 'press space to pick up' when really you need to hammer the button. Other than that I thought it was quite a cool idea. |
| Apr 21 20:14:00 | 6h 52m | The War Dog | Bit short, but I like the premise, |
| Apr 21 20:18:00 | 4m 00s | SPOON | Think the enemies had too much health, fighting them felt like trying to chop down a tree. |
| Apr 21 20:25:00 | 7m 00s | Toaster Defense | Like this game a lot. I'd like to see the game expanded to include more bread based weaponry. Maybe a croissant that works like a boomerang? |
| Apr 21 20:34:00 | 9m 00s | Crazy Cat Lady Simulator 2015 | I liked the sound effects, good retro feel to it, could have done with some music |
| Apr 21 20:49:00 | 15m 00s | 6RAVITY | Nice idea, worth expanding upon. Boxes could do with being smaller/transparent when picked up. |
| Apr 22 20:06:00 | 23h 17m | Field Doodie | Very impressive getting a 4 player game working in such a short amount of time, especially with online and bots! |
| Apr 22 20:12:00 | 6m 00s | Harry and his Herring | The falling block effect was pretty good, but it did occasionally result in enemies stuck in blocks. |
| Apr 22 20:23:00 | 11m 00s | Squirrel Man, nuts! | Interesting mechanics, the music was quite catchy and it had dynamic lighting. I was able to run off the stage however |
| Apr 22 20:33:00 | 10m 00s | Holokitten | Nice animation, great old school gameplay and I liked how you can map the controls at the start. Wish you could fire in mid air, would have made hitting some of the enemies a little easier. |
| May 10 18:24:00 | 429h 51m | The Heist | The controls needs tightening up, it was inconsistent unholstering the gun as the controlled guard. |