Foon → Ludum Dare Explorer → LD32 → Feedback comment stats → java the hutt
Feedback comments for LD32
java the hutt's games and stats for all events →
| Timestamp | Since previous | Game | java the hutt's comment |
|---|---|---|---|
| Apr 28 01:10:00 | Brainzaxd "a stationary traveller adventure" | I feel like it would be so much cool with some music. It was also difficult to understand what to do. It was really pleasant to look at. | |
| Apr 28 01:13:00 | 3m 00s | Beacons | I like the overall idea of the game. The sound when a ball hit the blue cubes was rather jarring. I wish the yellow areas would stay up a little longer. |
| Apr 28 01:21:00 | 8m 00s | Sling | I thought it was hilarious when I shot a guard. Some of their detection seemed a little strange, I was able to walk right next to one without them knowing. |
| Apr 28 01:28:00 | 7m 00s | Death by Chocolate - Unconventional Cure | It was very interesting, however I was not sure how to mix things together. |
| Apr 28 01:34:00 | 6m 00s | Time Speed | It was fun to see the enemies explode. I wish dodging enemy shots was easier, or that I had multiple hits. |
| Apr 28 03:38:00 | 2h 04m | Renfield Hearts Dracula | The only thing I would add would maybe be some music during the controls screen after the speech audio plays. |
| Apr 28 03:50:00 | 12m 00s | In the eyes of babies | This was pretty good. I'm impressed. Changing your animation states based on movement was somewhat laggy - meaning when I changed from moving left to right it took half a second for the animation of the person to change. I think this may be because you have the animation stuck in a loop that you can't change immediately. <br/> <br/>The music was interesting, and the art pretty good. |
| Apr 28 03:54:00 | 4m 00s | C Sharp | The percentage doesn't seem to be restarting after you lose and retry the game. |
| Apr 28 04:00:00 | 6m 00s | Natures Revenge | Great concept, good execution. It really fits the theme well, however the beeping is incredibly annoying to listen to. |
| Apr 28 04:05:00 | 5m 00s | Mouse Escape | I thought this was actually pretty great. The cats definitely need work though. It was easy to get one stuck in the bottom left corner and it didn't move after that. the other one just wandered on the right side eventually once I got it there. Otherwise good work. |
| Apr 28 04:10:00 | 5m 00s | Squirrel Defender | Pretty good. The unconventional weapon being throwing acorns is alright however it's basically a bouncy bullet. The collision detection is inconsistent with a player's expectations sometimes and the lumberjacks don't seem to do anything once they get to the tree. |
| Apr 28 04:13:00 | 3m 00s | Nögg Saber | I fell so many times and got frustrated. The jump height is way too high and player movement is too fast to control accurately. Also some roofs seem to not have a walkable surface. |