Foon → Ludum Dare Explorer → LD32 → Feedback comment stats → icedvariables
Feedback comments for LD32
icedvariables's games and stats for all events →
| Timestamp | Since previous | Game | icedvariables's comment |
|---|---|---|---|
| Apr 20 16:32:00 | Orion's Battle | Fun and good concept. Kept forgetting that the directions were inverted though! <br/> <br/>Also, thanks for pointing out the mouse lock issue in my game. I believe I've fixed it now. | |
| Apr 20 19:46:00 | 3h 14m | Operation Peeps | Very fun if you move around- as ManicMiner said, it was way too easy if you stand in a corner and spam fire. I also liked how the eggs were affected by gravity. Made taking longer shots more interesting. Liked the gun name too ;) <br/> <br/>Also, thanks for pointing out the mouse lock problem on my game. I believe I've got it fixed now. |
| Apr 20 19:59:00 | 13m 00s | Mable: The Journey | Graphics are awesome. Just a small thing: it was quite difficult to read the text at the start as it was covered by the trees. Over than that though, awesome! |
| Apr 20 20:27:00 | 28m 00s | Slow Extinction | Very fun and well polished. |
| Apr 21 15:33:00 | 19h 06m | Affectionate Armament | Did have problems with arrow keys and control inputs getting mixed up initially (ie. arrow keys controlled one guy and 't' and 'r' controlling the other) but once those were sorted out it was fun. Music was very good too. |
| Apr 21 18:22:00 | 2h 49m | Minotaur | Clever concept. Really enjoyed it and love the music. It did however crash on the level where lots of blocks had to be moved to make your way down (level 4/5 ish?). |
| Apr 21 18:30:00 | 8m 00s | DUK | The art is great and kicking people into fire/mushrooms/stones is always entertaining ;). I did notice that there was a problem with textures not lining up correctly in parts of the cave area. |