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Feedback comments for LD32
gatinmnsok's games and stats for all events →
| Timestamp | Since previous | Game | gatinmnsok's comment |
|---|---|---|---|
| Apr 21 10:42:00 | Super missile controle deluxe | The concept is indeed quite interesting, maybe make it only possible to move by shooting (not with up arrow). <br/>Considering the time spent I think it looks very good. <br/>I would suggest to skip the first level, there is not really anything to do there now. | |
| Apr 21 10:49:00 | 7m 00s | Remote Control | Very well done game, great graphics and audio. <br/>A bit, but not too challenging. <br/>I would maybe want some more feedback on when an enemy is hitting you. |
| Apr 21 10:56:00 | 7m 00s | Cube Volta | Fun puzzle game, I like how the concept is introduced with only two options and then in the last levels you can rotate in four ways. <br/>I also like that you can stand on the side of the spikes. <br/>Level 7 is hard :) |
| Apr 21 11:27:00 | 31m 00s | Null Chroma | Great game, cool mechanic and graphics. <br/>Controls are a bit difficult though. |
| Apr 21 11:41:00 | 14m 00s | Lost Fame | Amazing graphics, good music, interesting mechanic. <br/> <br/>What I liked less was the gameplay, needing to jump up the stairs, not making the jump without first having forward momentum. Also, the mouse sensitivity is quite high, which makes it difficult to aim. Finally, in the sky cities, it is a bit vague where you need to go. <br/> <br/>Having said that, it is a great idea and good execution. Well done. |
| Apr 21 11:52:00 | 11m 00s | Compassionate Action | Quite a fun idea, was fun to play. <br/>It is a bit odd that the enemies have to face away from you to be stunned by your smile. |
| Apr 21 14:59:00 | 3h 07m | Covert Courier | Fun game, quite hard to dodge those envelopes. The keyboard controls didn't really help with that, why not `W' to jump. <br/>I agree that sound would make it better. |
| Apr 23 12:00:00 | 45h 01m | ld-rainballz | It's a fun little game although not very challenging. <br/>Also, I don't really see the relation to the theme. <br/> <br/>P.S. What's with that filesize :o |
| Apr 23 12:10:00 | 10m 00s | Let dat Bass Cannon Kick it. | Good job finishing a game! <br/>Maybe you can make it more challenging by making the note appear in different places and not always on the same spot? |
| Apr 23 12:27:00 | 17m 00s | Hyper Head Hunter | Good game guys, great graphics. <br/> <br/>However hints help, now you are walking around a bit aimlessly. I could only beat the boss to win a head. <br/> <br/>P.S. Terrific troop title |
| Apr 25 09:34:00 | 45h 07m | WHISTLE COMMAND | Genius concept, catching my breath now. <br/>Maybe it would be cool if the targets were aligned such that you are whistling a song. Or maybe they already are but I'm just a terrible whistler :D |
| Apr 25 09:39:00 | 5m 00s | Starvation | I like the double negative or double positive effects, makes it more interesting than just plain RPS. |
| Apr 25 09:50:00 | 11m 00s | Super Motor Jousting or... Katarmageddonari | Just driving around peacefully when suddenly, there are three green cars and a tree on top of me :D <br/>Fun game, controls could use some tweaking |
| Apr 25 11:39:00 | 1h 49m | ColourBots | It's a cool entry. <br/>The map is quite large and the only reason to walk around is because you run out of ammo, of which there are not very many packs. This makes it feel like the world is too large. |
| Apr 27 10:34:00 | 46h 55m | Hot Air Balloon vs Seagull | Nice idea but the controls seem a bit unresponsive |
| Apr 27 13:53:00 | 3h 19m | Clean Killings | Nice game, adorable main character. <br/>Maybe absolute controls would be a bit more intuitive. <br/>Game worth getting excited about. |
| May 2 11:33:00 | 117h 40m | Abyssinum | Great game but controls are not intuitive at all |
| May 3 09:35:00 | 22h 02m | King Is Alone | Pretty fun to throw random stuff at the enemies but could use some more polishing. <br/>For example, I think it would be nice to see how `charged' your shot is such that you can aim a bit better. |