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Feedback comments for LD32
Polyomino's games and stats for all events →
| Timestamp | Since previous | Game | Polyomino's comment |
|---|---|---|---|
| Apr 20 16:45:00 | Hatchet Harry | Great sound effects! | |
| Apr 20 16:54:00 | 9m 00s | Randomsmith | Really nice take on the theme. Well done! |
| Apr 20 17:02:00 | 8m 00s | Rock Of Sleep | got this error when trying to play in browser: <br/> Uncaught abort() at Error <br/> at jsStackTrace (http://data.gamejolt.net/data/games/0/98/61348/files/55342fb696d60/Release/Rock%20of%20Sleep.js:992:13) <br/> at stackTrace (http://data.gamejolt.net/data/games/0/98/61348/files/55342fb696d60/Release/Rock%20of%20Sleep.js:1009:22) <br/> at Object.abort (http://data.gamejolt.net/data/games/0/98/61348/files/55342fb696d60/Release/Rock%20of%20Sleep.js:2941926:25) <br/> at _abort (http://data.gamejolt.net/data/games/0/98/61348/files/55342fb696d60/Release/Rock%20of%20Sleep.js:9397:22) <br/> at _free (http://data.gamejolt.net/data/games/0/98/61348/files/55342fb696d60/Release/Rock%20of%20Sleep.js:2927572:3) <br/> at __ZdlPv [operator delete()] (http://data.gamejolt.net/data/games/0/98/61348/files/55342fb696d60/Release/Rock%20of%20Sleep.js:2922411:2) <br/> at __ZN9Animation15UpdateAnimationEd [Animation::UpdateAnimation(double)] (http://data.gamejolt.net/data/games/0/98/61348/files/55342fb696d60/Release/Rock%20of%20Sleep.js:1983485:8) <br/> at __ZN16AnimationManager6UpdateEv [AnimationManager::Update()] (http://data.gamejolt.net/data/games/0/98/61348/files/55342fb696d60/Release/Rock%20of%20Sleep.js:2031400:3) <br/> at __ZZN16AnimationManager15InitializeClassEvEN21LegacyAnimationUpdate7ForwardE_0v [undefined?Z()] (http://data.gamejolt.net/data/games/0/98/61348/files/55342fb696d60/Release/Rock%20of%20Sleep.js:… <br/> <br/>Art style looks good though... |
| Apr 20 17:08:00 | 6m 00s | The Grey Gun | webbuild didn't work on chrome on OS/X, :( |
| Apr 20 17:20:00 | 12m 00s | W-DOM32 | Really nice sprite work, love the simplicity. The learning curve could of been lowered a bit this game is really hard! also sometimes the player is reset and i cant seem to work out why, maybe it would be an idea to include some kind of visual cue on the terrain to indicate when the optimal time to throw the bomb? some music and sound effects would of been nice. those points aside though this is great! best I've seen so far. |
| Apr 20 17:22:00 | 2m 00s | Owen | game crashed browser :( |
| Apr 20 17:23:00 | 1m 00s | Super Recoil Gun | Great concept! |
| Apr 20 18:47:00 | 1h 24m | The Fast and the Frankfurter | Nice little game, strange controls though. #invisible roads |
| Apr 20 18:59:00 | 12m 00s | Mutants Must Die | me gusta! i like how there mutant bones hang around forever. took me awhile to realise i had to hold down C to blow the barrels up. good job we cant die because theres no way to get away in time!. |
| Apr 20 19:15:00 | 16m 00s | Brickgun | nice one! liked the art style and the juicy-ness.would of been good if the unconventional weapons had different mechanics to the standard gun. also please add a menu so i don't have to force quit if you make your game full screen! not bad at all for 72 hours though! |
| Apr 20 19:22:00 | 7m 00s | Confess-O-Matic | Nice music. loved the theme! |
| Apr 20 20:05:00 | 43m 00s | Ice Princess | loved the Tilt shift effect! really gave you a sense of tiny-ness, music was good, writing was funny.The controls were a bit wobbly and that enemy is impossible to get past. fantastic game! |
| Apr 20 20:16:00 | 11m 00s | Symmetric Torpedo | really nice puzzle game |
| Apr 20 20:31:00 | 15m 00s | Mass-X | Completed it twice ! really loved the using enemies against themselves mechanic reminded me of killing sprees in dishonoured. a really nice well polished game considering the time frame. Extra points for using three.js and webGL. using the mouse was abit tricky at times but apart from that fantastic :) |