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Feedback comments for LD31
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| Timestamp | Since previous | Game | monika's comment |
|---|---|---|---|
| Dec 9 02:33:00 | Snowkoban | That's a really cute start. Love the graphics. Is the third level shown in your screenshot accessible from the game? If so, how do I get to it? | |
| Dec 9 04:15:00 | 1h 42m | The Cathedral | Quite pretty, and I enjoyed playing it. <br/> <br/>Found a bug: If I get the buildings that unlock other buildings twice, the other buildings show up twice in the menu. |
| Dec 9 09:05:00 | 4h 50m | Happy Ludumdare | Five Nights at Freddy's has me so well trained, after I figured out how to look around and play with the flashlight, it didn't even occur to me to try to move for several minutes. |
| Dec 10 07:25:00 | 22h 20m | LD31 - Catstation - João Marinheiro & Daniel Pereira | Nice! You said this is your first Ludum Dare - have you made games before? |
| Dec 10 07:35:00 | 10m 00s | Glitch | Liked it a lot! It was a little hard to tell the difference between the blue of no fog of war and the black of fog of war on my monitor, and I don't think of this monitor as having contrast issues, but I might check again on my other monitors later. But I'd recommend upping that contrast a bit. Also wasn't sure where to find fuel. But I had fun running around looking and it was really pretty! Hope to see you next time. |
| Dec 10 07:51:00 | 16m 00s | aspire | Nice! Really enjoyed it. I seemed to need 8 coins to buy the 7-coin object but it's possible I didn't buy it right the first time. Also, I could move past the obstacle in the first level by moving in front of the door after I died, but that's after I've done it once so it doesn't allow me to skip learning controls. |
| Dec 10 08:06:00 | 15m 00s | Super Snow Girl | That art is ridiculously cute and ridiculously expressive. I'll have to check out your other games as well. |
| Dec 12 01:29:00 | 41h 23m | Tightrope Theatre | Very cute. It's like every annoying platformer ice level but less annoying and with a better explanation than "ice". |
| Dec 13 23:11:00 | 45h 42m | Fruit Factory | Very fun. Like a lot of people here, I had a fair bit of trouble with the controls at first but got better at flying the robot as I played. Still never quite mastered dropping the fruit where I wanted to drop it, but I'll probably get better at that with more practice too. Might need to find a second player. I tried playing both players at once, and I'm pretty sure I'm blacklisted from ever working in a fruit factory again now. |
| Dec 13 23:18:00 | 7m 00s | Super Start World | Is there a high score list somewhere? I want to see how good my 11 is compared to everyone else's. |
| Dec 13 23:33:00 | 15m 00s | Space Dwarves | I like this. I'm going to have to come back and play it more later. Lots of stars for you. <br/> <br/>Could possibly use a little more intelligent path planning. A lot of times, my dwarves took paths to get to where I wanted them to go that required a lot more mining than was actually necessary. If you expand it any more, you might want to get them to consider going around obstacles. |
| Dec 14 18:13:00 | 18h 40m | Bench Press Jerry | Every time I though I had heard the funniest noise, there was another funnier noise waiting for me. |
| Dec 15 06:21:00 | 12h 08m | Man on the Field | I saw the screenshots and thought "That looks like that great newspaper game from two jams ago." <br/> <br/>Lots of fun and even better than that great newspaper game from two jams ago. I'm going to need to come back and try again with a better mouse later. |
| Dec 16 05:31:00 | 23h 10m | Galaxia | At 0.0012%, all my numbers started overflowing and it stopped letting me send out colony ships. I was so close! |
| Dec 18 06:01:00 | 48h 30m | Together In Thousands | This is fantastic. I hope to see you in more jams in the future. <br/> <br/>The jittery noise in the pixel color was a really nice touch. <br/> <br/>There wasn't a lot of feedback in the game, and it wasn't that intuitive figuring out what was going on or what did what, even with the instructions, so if you touch up the game some, those would be some things to work on. It also didn't seem to take a lot to win even before I realized the right side did things too, so it might need some balance to make it harder. <br/> <br/>::thumbs up:: |
| Dec 18 06:10:00 | 9m 00s | Overserious Snowball Fight | It's a good start. I liked the accuracy/time thing in theory, though it could use some tightening up; sometimes snowballs didn't seem to behave predictably even given the explicit randomness in the aiming system. <br/> <br/>I hear you on the "took an hour to do something simple" thing you mentioned in the blog. Jams are weird that way. You can get stuck on something that should be easy, and you can't even really step away from it because you're on a ridiculous deadline and it's going to take time either way. |
| Dec 27 13:34:00 | 223h 24m | Christmas Doodles | Your host appears to be down today. I'll have to check back later. |
| Dec 29 08:26:00 | 42h 52m | The Box | I've learned something about myself: I will give full humor points to games that whine about the theme. :) <br/> <br/>The puzzle design was solid. If you polish it up, let me know. |