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Feedback comments for LD31
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| Timestamp | Since previous | Game | StMatn's comment |
|---|---|---|---|
| Dec 9 16:16:00 | Donut Factory | Nice game! <br/>I would argue, that you dont need to add any difficulty. Thats absolutely irrelevant in idle games. The idea is, that you click some stuff and let the game run in background, then come back get rewarded for clicking stuff; repeat. In my opinion your game does quite a good job at delivering this (emotional) reward. <br/> <br/>A thing to criticise is the audio. While it sets a relaxed mood, its get a bit annoying because of the repetitiveness. While the OS settings do the job, a mute/volume adjust button/slider would be nice here. <br/> <br/>I noticed a minor bug: you can buy the plain recipe multiple times, which can even get you in dept. <br/>For an unknown reason I was unable to buy anything after some time on my first try. Maybe its related to the first bug. <br/> <br/>The donuts look really delicious :) Nice graphics work there. Its quite satisfying to watch them roll out of the machine :D <br/> <br/>All in all nice entry! Keep up the good work :) | |
| Dec 9 17:08:00 | 52m 00s | Simtech | Nice game! <br/> <br/>I really like the circuit board theme! <br/>Some kind of explanation or tutorial would have been nice. <br/>Organizing the buttons into groups and increasing the "visability" of the resources would improve the usability. <br/> <br/>The graphics look really nice. The particle effects on the copper wires are a really nice detail :) <br/> <br/>Great work! |
| Dec 9 17:27:00 | 19m 00s | Victorian Circus | Awesome work! <br/> <br/>The graphics look really great! <br/>Collision detection could be a bit better. <br/>I had a small bug, where the rear of my animal would disapear, when dashing and the front arm was displayed in front of the obstacles (rear: zebra; front:gorilla) <br/>The audio sets the mood really well. <br/>Some explanation on the mechanics of earning party would have been nice. On my 2nd try I was disapointed, that I wasn't able to use the just earned tucan part. On the 3rd try I asked myself, why the game didn't give me the gorilla rear. Then I noticed, that you don't always get the game over screen and understood, that you use up the given parts and loose the game if you are missing a front or rear part. <br/> <br/>All in all really great work! |
| Dec 9 17:37:00 | 10m 00s | Banana TV | Unfortunately i was unable to start the game. The description looks awesome, so I was a bit disapointed, that the game didn't start for me :( <br/> <br/>I'm running Windown 7 Professional 64bit <br/>Hope the error message is of value: http://i.imgur.com/zb7ZqTn.png |
| Dec 9 17:56:00 | 19m 00s | ☃ Jingle Calls ☃ | Awesome game! <br/> <br/>The duck call was really great :D <br/>The game did bug out for me after some time. It seemed santas mom kept calling all the time and I had all the previous answering options but no geeting aviable. Draging the windows around was a bit unasthetically, because it didnt move smoothly. <br/> <br/>All in all awesome work! |
| Dec 10 23:57:00 | 30h 01m | Little Town | Nice concept! <br/> <br/>For some reason I wasn't able to get it running smoothly. The first few buildings were always built, but after a short time the workers seemed to stop building. I tried to keep wood up with trees, but the workers just didn't want to build. Maybe I didn't get something right :D <br/> <br/>The sounds are nice, but the music gets a little depressing after some time. I didn't mute it, because it was quite fitting, but it is nice, that you provided proper adjustment methods for the sound. <br/> <br/>The game is definetely on the right track! Nice work! |
| Dec 11 00:06:00 | 9m 00s | Zombie Armageddon | Nice game! <br/> <br/>The music is really great! The Sfx were a bit too loud, compared to the music volume. <br/> <br/>Gameplay is nice, but you could improve the hitbox for getting hit by zombies, because sometimes it looked, like I shouldn't be touched. I didn't get, when the shotgun was in rapid fire mode. Some visual indication for this would be nice. <br/> <br/>All in all great game! <br/> <br/>P.S.: My high score was 132 :) |
| Dec 11 00:25:00 | 19m 00s | Ember | Nice game! <br/> <br/>The graphics look awesome and the soundeffects are quite fitting. The music is great and sets the mood really well. <br/> <br/>At the beginning I didn't really get what to do, but after getting warm with the game it was really enjoyable. <br/>If the crystal... is the last item, I didn't find the second last item... <br/> <br/>Nevertheless, awesome work! |
| Dec 11 00:36:00 | 11m 00s | Penguins Can't Fly | Really cute game! <br/> <br/>The enemies look really nice. Especially the penguins :) <br/> <br/>The palallax scrolling isn't very noticable, but looks really great on the open snow plains! The mountains move a bit jerky, but its a very nice detail. <br/> <br/>The sound is really fitting and relaxing. However, I would have chosen a more action packed music, since its an action game. <br/> <br/>All in all great work! |
| Dec 11 00:50:00 | 14m 00s | Pixplorer | Great game! <br/> <br/>The controls are really a bit fiddly, since you have full inertia in midair, but make a full stop when you touch the ground. The platform collision also is improvagle, when touching edges. <br/> <br/>The graphics look really nice. I really like pixelart, so the environment was really pleasuring to watch. The slow revelation of the map also is realy satisfying. The Music and audio were fitting und really fun to listen to. <br/> <br/>Awesome job! |
| Dec 12 12:55:00 | 36h 05m | HYPERPLASM | I didn't give give you a rating, since I didn't get the game to start. The program starts, responds to keypresses from keyboard, but I dont get a player to control, even with connected gamepad (logitech rumblepad 2). Maybe I didn't get something right or my pad is not supported, so I absolutely do not blame you ;) I'll check back here, if i remember. <br/> <br/>From the screenshots the game looks really awesome and the other coments sound really promising! |
| Dec 12 13:15:00 | 20m 00s | Dads Gold | Very nice game! <br/> <br/>The idea with the magnifying glass is really awesome! <br/> <br/>The game would be even more awesome, if you could find a way to procedurally generate levels or provide more than one level. That would give it more replayability value, which would be great, since gameplay is really fun! <br/> <br/>The physics could be improved a little bit, since the truck can sometimes drive on its side and made a huge jump one time, when i hit a wall ;) <br/>It would be great, if you made the "flip jeep" button more visible. When the truck was unmovable one time, I got pretty mad, when I noticed the button after reloading the game-page (played the web version) :D Well, in fact thats not your fault, I just didn't scroll down to look for such a button. Maybe you can make any profit out of this info ;) <br/> <br/>The graphics look very nice and the music is really fitting. That made the game even more enjoyable! <br/> <br/>Great work! |
| Dec 12 13:28:00 | 13m 00s | Isiphudi | Nice game! <br/> <br/>The graphics look quite nice! <br/>One thing I didn't really like was, that the minigun didn't indicate the loading state, so I had no idea, when it needed a reload. <br/>The idea, that weapon offers appeared on the playfield was really cool, but displaying the stats near the offer would be good, since you don't have the time to look to the border of the screen in the middle of a fight, because you need to kep track of the enemies ;) <br/>The soundeffects were well chosen, but the music could have been more...I'd say "action-packed". The calm music was pleasuring to listen to, but it didn't put you in the action game state ;) <br/> <br/>All in all awesome work! <br/>It was really fun to play. <br/> <br/>My time was 2:53 |
| Dec 16 18:19:00 | 100h 51m | Sad Little War-Bot | Nice game! <br/> <br/>I really liked all the animations! <br/> <br/>One thing I didn't really like was, that the explosions of your own shots did detonate your other shots. In the worst case, when firing rapidly, you would damage yourself and not a single enemy, because of this. <br/> <br/>All in all really great game! |
| Dec 21 20:16:00 | 121h 57m | XenoD31 | The graphics look really great! <br/>Some kind of health indication would be nice, so that you know, when the game ends. <br/>Nice work! |
| Dec 21 20:51:00 | 35m 00s | Dragon Chambers | Nice game! <br/>I really like finding the crafting recipes. <br/>To be honest, I don't really see the point in the "drag the view window around" mechanic. I found it quite tedious to draw the view around, before you can combine items from defferent areas. It looks cool that way, no question, but I think it would be cooler, if the view would simply expand, when you unlock a new area. <br/>I played until I unlocked the third area and had really much fun, but stopped, because only the top two rows of the third area were visable to me (the third one was below the bottom border of my screen) and I wasn't able to figure out, how to move the whole gamewindow around. It would be nice, if the game would start centered on screen, or in the top left corner. <br/>The audio was great! The music has set the mood really well, and the sfx were nicely fitting. <br/>All in all great work! |