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Feedback comments for LD31
stjahns's games and stats for all events →
| Timestamp | Since previous | Game | stjahns's comment |
|---|---|---|---|
| Dec 8 06:17:00 | Dabug | Great visuals, really felt the explosions! | |
| Dec 8 06:35:00 | 18m 00s | Critters | Looks good! but it seemed to freeze / crash whenever I hit reset :( |
| Dec 8 06:52:00 | 17m 00s | The Floor is Lava | I find it really tricky to gauge exactly where I'm going to land, or how high I am, with the perspective, but I'm also really tired. Maybe if you exaggerated the shadows or centred the view a little more? Otherwise, really good! |
| Dec 8 07:01:00 | 9m 00s | Train your Jedi ! | Ahhhhhh so many lazzers! Awesome. Dope music too :) |
| Dec 8 07:06:00 | 5m 00s | Sky Organ | WHOAH. Really cool! Never seen anything like this. I kinda like the dissonance, gives it kinda a spooky mood :) |
| Dec 8 07:17:00 | 11m 00s | Panic Course | I wanted to have all the guns in the world, but then i died :( Awesome work! Definitely want to give it another go, you should keep working on it :) |
| Dec 9 03:41:00 | 20h 24m | Little Snow World | Nice art! |
| Dec 9 04:11:00 | 30m 00s | aspire | At first I thought it was impossible, but I was just unlucky and had to refresh :) Yay sandwich! Good example of minimal but effective art! |
| Dec 9 04:32:00 | 21m 00s | Amiss | Mmm bacon! It was scary going out looking for stuff when I had to figure out how to get back in time, made things nice and tense, thought the world could blow up any minute! Once I had lots of meat and water I couldn't figure out if there was anything else to find or do, so I just hunted as many pigs as possible and accepted the inevitable apocalypse. Keep working on it, has lots of potential! |
| Dec 9 04:55:00 | 23m 00s | Chromyrinth | Love the concept, but found it really difficult / time consuming to move through some of the tiles, with not enough room to jump without hitting something that kills you, or not enough room to get a jump on enemies. That wouldn't be a problem on its own, but to do this while trying to solve a tile puzzle gives me the impression that it could take _many_ hours to solve the game. But I'm also _really_ bad at those tile puzzles ;). The concept is really solid though! Maybe try making a simplified version with tiles that have more space to move quickly? Something that could be realistically completed in around 15 - 30 minutes? It might better demonstrate the concept! Otherwise great work! |
| Dec 9 05:15:00 | 20m 00s | Faster Than Alien | Yeah alien! I liked getting the jump on dudes outta the vents! Really liked the visuals, but could have used more sound effects / some simple ambient music to add more to the atmosphere. Was a little confused about the controls, specifically whether you were actually supposed to be able to pull bodies or if it was just a glitch. Overall great work! |
| Dec 9 05:28:00 | 13m 00s | So guys, physics is KINDA HARD | I never got a 'Player 1 wins!' screen at the end like in the screenshot :/ and yes, my speed was a little randomly really fast or really slow. Physics is kinda hard :) Overall good work though! Snowman go smash! |
| Dec 9 05:40:00 | 12m 00s | Walk to the door | This is pretty clever and unique! Solutions required a little thought and planning! Yay! |
| Dec 9 06:01:00 | 21m 00s | #CorporateCrimewave | Cool concept, well polished, tricky puzzles, and sick beats! Would totally play this on a phone while on the can! |
| Dec 9 06:13:00 | 12m 00s | Monsters | That was awesome! Especially when you get into a rhythm and you mess up and its all like BAAA BAAA BAAA BAA and your all like OH NOOO D: I don't want to know what that monster on the left is planning with that heart floating above his head :S |